Player Matchup

Jing Wei
Jing Wei
AsNsDsRsE
Jing Wei
Level 106
God Stats
0W - 4L
1,313 SR
Queue Stats
170W - 217L
1,416 Elo+
Party 2
Anubis
Anubis
Painuu
Anubis
Level 88
God Stats
3W - 10L
1,591 SR
Queue Stats
80W - 95L
1,422 Elo+
Party 2
Hercules
Hercules
TheOneArcane
Hercules
Level 126
God Stats
2W - 4L
1,475 SR
Queue Stats
232W - 297L
1,297 Elo+
Solo
Team Averages
Level 107
1,460 SR
1,378 Elo+

VS

Team Averages
Level 59
1,515 SR
1,404 Elo+
Danzaburou
Danzaburou
Mooshall
Danzaburou
Level 107
God Stats
10W - 9L
1,545 SR
Queue Stats
140W - 174L
1,392 Elo+
Solo
Thoth
Thoth
arnau4444
Thoth
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
iñakiGB11
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AsNsDsRsE
Jing Wei
14
2 / 6 / 3
9,619
641
8,520
14,283
4,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Painuu
Anubis
15
1 / 5 / 5
9,689
646
7,647
10,562
4,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
TheOneArcane
Hercules
14
6 / 3 / 1
10,123
675
7,240
11,974
13,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mooshall
Danzaburou
15
2 / 6 / 9
10,748
717
11,336
15,351
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
arnau4444
Thoth
16
4 / 2 / 6
11,270
751
10,620
7,837
2,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
iñakiGB11
Guan Yu
16
8 / 1 / 5
12,348
823
8,692
11,119
14,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
14
14
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AsNsDsRsE
Jing Wei
2
6
3
0.58
W
Danzaburou
Mooshall
Danzaburou
2
6
9
1.08
L
Anubis
Painuu
Anubis
1
5
5
0.7
L
Hercules
TheOneArcane
Hercules
6
3
1
2.17
W
Thoth
arnau4444
Thoth
4
2
6
3.5
W
Guan Yu
iñakiGB11
Guan Yu
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,407
Damage
30,648
36,819
Taken
34,307
22,696
Mitigated
21,442
8,958
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AsNsDsRsE
Jing Wei
8,520
7,480
0
1,077
14,283
4,895
0
4,050
10,233
0
31,370
W
Danzaburou
Mooshall
Danzaburou
11,336
4,773
0
3,696
15,351
4,968
1,905
4,686
10,389
0
37,110
L
Anubis
Painuu
Anubis
7,647
639
0
3,741
10,562
4,421
0
3,442
7,120
36,652
0
L
Hercules
TheOneArcane
Hercules
7,240
2,105
0
4,140
11,974
13,380
0
3,537
8,437
0
22,075
W
Thoth
arnau4444
Thoth
10,620
509
183
2,235
7,837
2,296
425
1,386
6,254
49,679
0
W
Guan Yu
iñakiGB11
Guan Yu
8,692
670
999
3,340
11,119
14,178
44
2,493
8,315
554
16,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,431
Gold Earned
34,366
151
Minions Killed
172
6
Camps Cleared
5
777,613
Distance Traveled
856,534
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,619
641
49
3
3
262,698
1
W
Danzaburou
10,748
717
65
4
3
261,575
2
L
Anubis
9,689
646
72
5
1
248,986
4
L
Hercules
10,123
675
30
2
2
265,929
2
W
Thoth
11,270
751
92
6
2
268,165
1
W
Guan Yu
12,348
823
15
1
0
326,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role