Player Matchup

Ganesha
Ganesha
BlueMonkey0234
Ganesha
Level 8
God Stats
0W - 2L
1,049 SR
Queue Stats
0W - 4L
1,140 Elo+
Party 2
Sun Wukong
Sun Wukong
Bored-_-Panda420
Sun Wukong
Level 40
God Stats
0W - 5L
1,173 SR
Queue Stats
15W - 19L
1,322 Elo+
Solo
Skadi
Skadi
Cbett0712
Skadi
Level 87
God Stats
17W - 14L
1,586 SR
Queue Stats
93W - 117L
1,403 Elo+
Solo
Fenrir
Fenrir
Jc_howe1
Fenrir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 243L
1,403 Elo+
Party 2
Anubis
Anubis
Violocello
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 108L
1,285 Elo+
Party 2
Team Averages
Level 41
1,362 SR
1,310 Elo+

VS

Team Averages
Level 64
1,434 SR
1,383 Elo+
Cu Chulainn
Cu Chulainn
Memorec89
Cu Chulainn
Level 62
God Stats
33W - 31L
1,386 SR
Queue Stats
524W - 576L
1,409 Elo+
Party 1
Cernunnos
Cernunnos
ShaDeuce
Cernunnos
Level 15
God Stats
1W - 2L
1,362 SR
Queue Stats
9W - 16L
1,371 Elo+
Party 3
Awilix
Awilix
UnsnaggedWall48
Awilix
Level 69
God Stats
34W - 25L
1,541 SR
Queue Stats
291W - 304L
1,413 Elo+
Solo
Bacchus
Bacchus
WhyMiio
Bacchus
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
307W - 351L
1,394 Elo+
Party 3
Sol
Sol
gamester-ftw
Sol
Level 109
God Stats
8W - 8L
1,379 SR
Queue Stats
285W - 344L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,771
481
963
5,589
2,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Bored-_-Panda420
Sun Wukong
9
0 / 3 / 1
5,728
477
4,256
7,322
5,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Cbett0712
Skadi
11
3 / 2 / 0
6,413
534
5,562
7,755
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Jc_howe1
Fenrir
11
4 / 4 / 1
6,610
551
5,809
11,447
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Violocello
Anubis
7
0 / 6 / 1
4,960
413
1,122
6,088
1,744
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Memorec89
Cu Chulainn
13
2 / 1 / 3
7,561
630
4,495
9,598
6,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
ShaDeuce
Cernunnos
10
1 / 0 / 0
6,274
523
4,308
3,054
599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
12 / 2 / 2
8,410
701
7,504
8,066
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
WhyMiio
Bacchus
9
0 / 2 / 2
5,907
492
2,700
8,152
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 5
7,523
627
4,988
6,574
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
16
16
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Sun Wukong
Bored-_-Panda420
Sun Wukong
0
3
1
0.17
L
Skadi
Cbett0712
Skadi
3
2
0
1.5
L
Fenrir
Jc_howe1
Fenrir
4
4
1
1.13
W
Cu Chulainn
Memorec89
Cu Chulainn
2
1
3
3.5
W
Cernunnos
ShaDeuce
Cernunnos
1
0
0
1
W
12
2
2
6.5
L
Anubis
Violocello
Anubis
0
6
1
0.08
W
Bacchus
WhyMiio
Bacchus
0
2
2
0.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,712
Damage
23,995
38,201
Taken
35,444
15,896
Mitigated
16,024
7,156
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
963
307
68
1,159
5,589
2,622
0
685
4,904
3,971
0
L
Sun Wukong
Bored-_-Panda420
Sun Wukong
4,256
1,314
107
523
7,322
5,496
0
248
7,074
0
24,910
L
Skadi
Cbett0712
Skadi
5,562
2,167
0
2,427
7,755
2,103
0
2,641
5,114
0
45,297
L
Fenrir
Jc_howe1
Fenrir
5,809
996
0
2,433
11,447
3,931
0
1,573
9,874
0
33,064
W
Cu Chulainn
Memorec89
Cu Chulainn
4,495
298
0
2,501
9,598
6,693
173
0
9,598
0
36,689
W
Cernunnos
ShaDeuce
Cernunnos
4,308
2,341
0
1,883
3,054
599
0
0
3,054
0
28,542
W
7,504
2,504
0
456
8,066
2,966
522
438
7,628
0
42,785
L
Anubis
Violocello
Anubis
1,122
190
0
439
6,088
1,744
0
2,541
3,547
10,753
0
W
Bacchus
WhyMiio
Bacchus
2,700
467
0
2,477
8,152
4,319
0
963
7,189
15,906
0
W
4,988
1,176
0
1,796
6,574
1,447
208
684
5,890
44,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,482
Gold Earned
35,675
212
Minions Killed
322
0
Camps Cleared
0
1,116,887
Distance Traveled
1,210,850
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,771
481
4
0
0
210,772
1
L
Sun Wukong
5,728
477
37
3
0
234,008
2
L
Skadi
6,413
534
93
8
0
229,706
5
L
Fenrir
6,610
551
58
5
0
245,167
5
W
Cu Chulainn
7,561
630
80
7
0
236,058
0
W
Cernunnos
6,274
523
67
6
0
220,350
0
W
Awilix
8,410
701
57
5
0
280,941
0
L
Anubis
4,960
413
20
2
0
197,234
1
W
Bacchus
5,907
492
20
2
0
236,510
4
W
Sol
7,523
627
98
8
0
236,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role