Player Matchup

Bellona
Bellona
AbgrundOHJE
Bellona
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 4L
1,653 Elo+
Party 3
King Arthur
King Arthur
Hellghost500
King Arthur
Level 46
God Stats
43W - 39L
1,567 SR
Queue Stats
497W - 517L
1,501 Elo+
Solo
Heimdallr
Heimdallr
K1rka
Heimdallr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 48L
1,523 Elo+
Solo
Ah Puch
Ah Puch
Scbb
Ah Puch
Level 69
God Stats
3W - 1L
1,701 SR
Queue Stats
84W - 52L
1,651 Elo+
Party 3
Bacchus
Bacchus
cmdruepi
Bacchus
Level 69
God Stats
34W - 20L
1,681 SR
Queue Stats
68W - 39L
1,708 Elo+
Party 3
Team Averages
Level 46
1,590 SR
1,607 Elo+

VS

Team Averages
Level 94
1,577 SR
1,582 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CryArturek
Ymir
Level 26
God Stats
22W - 16L
1,766 SR
Queue Stats
34W - 19L
1,731 Elo+
Party 1
Janus
Janus
MrCherryPL
Janus
Level 145
God Stats
17W - 19L
1,662 SR
Queue Stats
635W - 629L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
SilentShy
Danzaburou
Level 159
God Stats
50W - 47L
1,664 SR
Queue Stats
329W - 321L
1,598 Elo+
Party 1
Ra
Ra
melchioren
Ra
Level 18
God Stats
1W - 3L
1,295 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AbgrundOHJE
Bellona
12
3 / 0 / 1
6,734
612
4,991
6,573
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Hellghost500
King Arthur
11
2 / 1 / 2
6,482
589
2,482
4,785
2,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
K1rka
Heimdallr
9
1 / 3 / 0
5,636
512
3,879
6,584
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Scbb
Ah Puch
13
3 / 0 / 1
7,310
665
4,352
6,161
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
cmdruepi
Bacchus
9
0 / 2 / 4
5,609
510
2,842
9,098
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 2 / 0
5,487
499
1,954
5,324
3,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 1 / 4
5,384
489
3,583
7,515
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
12
3 / 1 / 1
6,582
598
4,713
5,846
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SilentShy
Danzaburou
10
3 / 3 / 2
6,315
574
5,094
7,492
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 2 / 0
4,649
423
186
2,980
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
6
6
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
0
0
W
Bellona
AbgrundOHJE
Bellona
3
0
1
3.5
L
0
1
4
2
W
King Arthur
Hellghost500
King Arthur
2
1
2
3
W
Heimdallr
K1rka
Heimdallr
1
3
0
0.33
L
Janus
3
1
1
3.5
W
Ah Puch
Scbb
Ah Puch
3
0
1
3.5
L
Danzaburou
SilentShy
Danzaburou
3
3
2
1.33
W
Bacchus
cmdruepi
Bacchus
0
2
4
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,546
Damage
15,530
33,201
Taken
29,157
17,870
Mitigated
12,418
11,258
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,954
392
0
1,741
5,324
3,933
0
2,734
2,590
29,199
0
W
Bellona
AbgrundOHJE
Bellona
4,991
1,056
0
736
6,573
3,351
0
1,149
5,424
0
43,923
L
3,583
1,068
0
1,765
7,515
4,543
0
2,705
4,810
11,302
0
W
King Arthur
Hellghost500
King Arthur
2,482
510
0
382
4,785
2,918
11
1,872
2,913
0
40,472
W
Heimdallr
K1rka
Heimdallr
3,879
1,283
0
2,616
6,584
1,894
78
2,008
4,576
0
32,739
L
Janus
4,713
470
0
2,712
5,846
1,402
0
505
5,341
39,403
0
W
Ah Puch
Scbb
Ah Puch
4,352
184
0
4,742
6,161
2,482
56
2,221
3,940
45,598
0
L
Danzaburou
SilentShy
Danzaburou
5,094
3,421
0
2,683
7,492
1,854
0
1,150
6,342
0
35,379
W
Bacchus
cmdruepi
Bacchus
2,842
538
0
2,782
9,098
7,225
0
3,186
5,912
11,692
0
L
186
70
29
521
2,980
686
0
100
2,880
14,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,771
Gold Earned
28,417
349
Minions Killed
269
0
Camps Cleared
0
1,093,973
Distance Traveled
973,328
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,487
499
76
7
0
147,947
1
W
Bellona
6,734
612
75
7
0
268,335
4
L
Ymir
5,384
489
17
2
0
210,209
2
W
King Arthur
6,482
589
83
8
0
232,879
2
W
Heimdallr
5,636
512
64
6
0
186,844
4
L
Janus
6,582
598
85
8
0
216,429
3
W
Ah Puch
7,310
665
104
9
0
195,522
3
L
Danzaburou
6,315
574
61
6
0
226,827
4
W
Bacchus
5,609
510
23
2
0
210,393
4
L
Ra
4,649
423
30
3
0
171,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role