Player Matchup

Medusa
Medusa
 
Medusa
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dinklers
Ne Zha
Level 23
God Stats
2W - 3L
1,840 SR
Queue Stats
5W - 4L
1,567 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DomesticCabbage
Morgan Le Fay
Level 49
God Stats
2W - 6L
1,500 SR
Queue Stats
52W - 60L
1,549 Elo+
Party 2
Ymir
Ymir
MrKaslab
Ymir
Level 155
God Stats
0W - 2L
1,493 SR
Queue Stats
9W - 6L
1,567 Elo+
Party 1
Amaterasu
Amaterasu
Mytha1
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,569 Elo+
Party 2
Team Averages
Level 56
1,567 SR
1,551 Elo+

VS

Team Averages
Level 92
1,450 SR
1,456 Elo+
Susano
Susano
Eternitywolfxx
Susano
Level 129
God Stats
1W - 0L
1,286 SR
Queue Stats
31W - 37L
1,450 Elo+
Party 3
Agni
Agni
MAC_AsTr02
Agni
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 49L
1,422 Elo+
Party 4
Hachiman
Hachiman
MacDom97
Hachiman
Level 39
God Stats
3W - 4L
1,468 SR
Queue Stats
10W - 10L
1,441 Elo+
Party 3
Kali
Kali
PeleFeetPics590
Kali
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 13L
1,646 Elo+
Party 4
Xing Tian
Xing Tian
UnkulturedGoose
Xing Tian
Level 122
God Stats
2W - 2L
1,497 SR
Queue Stats
166W - 155L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 6 / 5
10,697
509
16,911
16,853
6,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Dinklers
Ne Zha
16
4 / 7 / 1
10,278
489
10,381
16,997
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
DomesticCabbage
Morgan Le Fay
16
5 / 5 / 2
10,391
495
10,606
14,685
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
1 / 3 / 9
9,728
463
5,527
17,215
19,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Mytha1
Amaterasu
16
3 / 6 / 1
11,056
526
10,235
22,755
21,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 6
11,201
533
13,731
14,876
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 2 / 13
12,109
577
15,036
9,736
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MacDom97
Hachiman
16
2 / 5 / 4
9,873
470
8,495
14,306
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 2 / 3
12,716
606
17,768
22,955
18,631
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
UnkulturedGoose
Xing Tian
16
3 / 3 / 10
10,151
483
6,802
18,384
20,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
16
Kills
27
27
Deaths
16
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
6
5
0.92
L
Ne Zha
Dinklers
Ne Zha
4
7
1
0.64
L
Morgan Le Fay
DomesticCabbage
Morgan Le Fay
5
5
2
1.2
W
9
4
6
3
W
4
2
13
5.25
W
Hachiman
MacDom97
Hachiman
2
5
4
0.8
L
Ymir
1
3
9
1.83
L
Amaterasu
Mytha1
Amaterasu
3
6
1
0.58
W
9
2
3
5.25
W
Xing Tian
UnkulturedGoose
Xing Tian
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,660
Damage
61,832
88,505
Taken
80,257
57,639
Mitigated
51,966
16,488
Healing
22,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
16,911
8,190
0
3,612
16,853
6,220
810
5,617
11,236
0
78,861
L
Ne Zha
Dinklers
Ne Zha
10,381
2,435
0
1,809
16,997
5,611
0
3,751
13,246
0
62,358
L
Morgan Le Fay
DomesticCabbage
Morgan Le Fay
10,606
1,161
0
2,399
14,685
4,902
0
4,639
10,046
63,965
0
W
13,731
2,380
0
4,573
14,876
5,723
0
4,077
10,799
0
65,087
W
15,036
40
32
2,878
9,736
3,634
1,939
3,776
5,960
86,928
0
W
Hachiman
MacDom97
Hachiman
8,495
5,196
0
4,294
14,306
3,840
1,263
2,240
12,066
0
51,944
L
Ymir
5,527
838
229
1,924
17,215
19,016
112
4,272
12,943
36,750
0
L
Amaterasu
Mytha1
Amaterasu
10,235
6,645
0
6,515
22,755
21,890
0
2,900
19,855
0
61,487
W
17,768
10,946
0
9,660
22,955
18,631
2,512
1,881
21,074
0
87,706
W
Xing Tian
UnkulturedGoose
Xing Tian
6,802
321
0
916
18,384
20,138
659
4,159
14,225
25,171
3,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,150
Gold Earned
56,050
493
Minions Killed
560
0
Camps Cleared
0
1,879,401
Distance Traveled
2,074,746
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,697
509
148
7
0
349,742
6
L
Ne Zha
10,278
489
90
4
0
393,058
5
L
Morgan Le Fay
10,391
495
91
4
0
366,603
1
W
Susano
11,201
533
98
5
0
443,017
8
W
Agni
12,109
577
167
8
0
395,016
5
W
Hachiman
9,873
470
90
4
0
350,835
0
L
Ymir
9,728
463
40
2
0
390,042
11
L
Amaterasu
11,056
526
124
6
0
379,956
1
W
Kali
12,716
606
174
8
0
452,322
4
W
Xing Tian
10,151
483
31
1
0
433,556
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role