Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Zombietank95
Cthulhu
Level 42
God Stats
8W - 11L
1,438 SR
Queue Stats
12W - 37L
1,193 Elo+
Party 1
Olorun
Olorun
jbooogs20
Olorun
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
267W - 325L
1,396 Elo+
Solo
Team Averages
Level 77
1,479 SR
1,363 Elo+

VS

Team Averages
Level 70
1,404 SR
1,317 Elo+
Bellona
Bellona
JadedNX
Bellona
Level 49
God Stats
3W - 4L
1,213 SR
Queue Stats
3W - 8L
1,259 Elo+
Solo
Medusa
Medusa
KawaiiCocaine
Medusa
Level 40
God Stats
5W - 5L
1,500 SR
Queue Stats
93W - 133L
1,263 Elo+
Solo
Baron Samedi
Baron Samedi
SK Norms
Baron Samedi
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 5 / 0
6,620
662
6,682
10,243
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Zombietank95
Cthulhu
9
0 / 4 / 2
6,465
647
1,795
8,914
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
jbooogs20
Olorun
11
0 / 2 / 1
6,145
615
4,778
6,582
3,010
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JadedNX
Bellona
11
3 / 2 / 7
7,360
736
4,905
8,001
4,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
7 / 0 / 4
8,154
815
8,738
3,196
1,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
SK Norms
Baron Samedi
11
1 / 1 / 8
7,176
718
8,580
7,326
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
11
11
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
5
0
0.6
W
Bellona
JadedNX
Bellona
3
2
7
3.25
W
7
0
4
9
W
Baron Samedi
SK Norms
Baron Samedi
1
1
8
5
L
Cthulhu
Zombietank95
Cthulhu
0
4
2
0.25
L
Olorun
jbooogs20
Olorun
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,255
Damage
22,223
25,739
Taken
18,523
13,843
Mitigated
8,478
4,010
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,682
1,868
0
796
10,243
4,273
0
2,965
7,278
0
12,850
W
Bellona
JadedNX
Bellona
4,905
1,675
0
2,291
8,001
4,044
509
1,901
6,100
0
11,536
W
8,738
6,244
0
877
3,196
1,006
550
1,129
2,067
0
24,661
W
Baron Samedi
SK Norms
Baron Samedi
8,580
341
980
4,034
7,326
3,428
448
4,156
3,170
26,881
0
L
Cthulhu
Zombietank95
Cthulhu
1,795
286
90
850
8,914
6,560
0
2,401
6,513
8,178
0
L
Olorun
jbooogs20
Olorun
4,778
2,191
714
1,560
6,582
3,010
0
3,524
3,058
24,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,230
Gold Earned
22,690
73
Minions Killed
93
3
Camps Cleared
5
444,749
Distance Traveled
539,025
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,620
662
11
1
0
163,600
2
W
Bellona
7,360
736
30
3
0
171,505
0
W
Medusa
8,154
815
33
3
3
174,289
4
W
Baron Samedi
7,176
718
30
3
2
193,231
5
L
Cthulhu
6,465
647
13
1
1
125,714
0
L
Olorun
6,145
615
49
5
2
155,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role