Player Matchup

Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver III
 
Cabrakan
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
Doe0
Athena
Gold III
Level 48
God Stats
3W - 2L
1,642 SR
Queue Stats
50W - 58L
1,418 MMR
Solo
Apollo
Apollo
Gold IV
ReDzMarleyGaming
Apollo
Gold IV
Level 155
God Stats
4W - 4L
1,973 SR
Queue Stats
86W - 90L
1,483 MMR
Solo
Kukulkan
Kukulkan
Gold V
smuckz
Kukulkan
Gold V
Level 93
God Stats
0W - 3L
1,215 SR
Queue Stats
234W - 240L
1,372 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,566 SR
1,455 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,516 SR
1,428 MMR
Horus
Horus
Gold IV
GpaShake
Horus
Gold IV
Level 152
God Stats
2W - 3L
1,614 SR
Queue Stats
108W - 104L
1,462 MMR
Party 1
Scylla
Scylla
Gold IV
Jace1345
Scylla
Gold IV
Level 141
God Stats
2W - 4L
1,137 SR
Queue Stats
351W - 352L
1,464 MMR
Solo
Ullr
Ullr
Gold IV
RedWingg
Ullr
Gold IV
Level 117
God Stats
6W - 1L
1,633 SR
Queue Stats
60W - 45L
1,469 MMR
Solo
Sol
Sol
Gold III
alexcoy06
Sol
Gold III
Level 160
God Stats
2W - 2L
1,625 SR
Queue Stats
447W - 443L
1,476 MMR
Solo
Ganesha
Ganesha
Gold V
davisdavis7983
Ganesha
Gold V
Level 122
God Stats
12W - 7L
1,570 SR
Queue Stats
216W - 210L
1,269 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
5 / 4 / 1
9,122
480
8,180
13,484
6,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
 
Cabrakan
15
0 / 5 / 1
9,087
478
7,202
15,280
15,618
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
Doe0
Athena
12
1 / 6 / 6
7,925
417
5,132
21,303
23,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 7 / 3
9,183
483
6,256
15,139
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
smuckz
Kukulkan
17
1 / 5 / 2
9,919
522
10,707
9,285
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Hou YiAtlasErlang ShenBastetArachne

VS

Bans
ThothLokiCliodhnaAgniShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GpaShake
Horus
18
3 / 0 / 6
11,650
613
13,241
14,025
12,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
Jace1345
Scylla
17
7 / 2 / 7
11,209
590
9,123
8,211
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
18
10 / 0 / 6
11,830
623
16,535
11,406
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 5 / 6
11,981
631
14,560
14,898
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 2 / 13
9,914
522
5,407
14,466
18,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
9
Kills
27
27
Deaths
9
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
4
1
1.38
L
Cabrakan
 
Cabrakan
0
5
1
0.1
L
Athena
Doe0
Athena
1
6
6
0.67
W
Horus
GpaShake
Horus
3
0
6
6
W
Scylla
Jace1345
Scylla
7
2
7
5.25
L
2
7
3
0.5
W
Ullr
10
0
6
13
W
7
5
6
2
W
0
2
13
3.25
L
Kukulkan
smuckz
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,477
Damage
58,866
74,491
Taken
63,006
55,163
Mitigated
43,322
14,986
Healing
17,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,180
2,591
0
2,757
13,484
6,685
160
3,276
10,208
0
51,877
L
Cabrakan
 
Cabrakan
7,202
1,001
0
4,134
15,280
15,618
0
2,680
12,600
59,323
0
L
Athena
Doe0
Athena
5,132
878
0
3,414
21,303
23,260
0
11,235
10,068
17,147
0
W
Horus
GpaShake
Horus
13,241
5,882
1,587
4,837
14,025
12,228
329
6,278
7,747
0
78,279
W
Scylla
Jace1345
Scylla
9,123
1,260
0
1,135
8,211
3,185
740
4,877
3,334
67,866
0
L
6,256
2,967
0
4,187
15,139
5,737
0
8,078
7,061
0
59,675
W
Ullr
16,535
7,805
0
960
11,406
4,541
1,812
3,843
7,563
0
103,548
W
14,560
6,270
0
7,278
14,898
4,656
1,417
3,412
11,486
86,105
0
W
5,407
606
0
1,447
14,466
18,712
146
4,631
9,835
28,459
5,063
L
Kukulkan
smuckz
Kukulkan
10,707
107
0
494
9,285
3,863
0
3,421
5,864
92,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,236
Gold Earned
56,584
560
Minions Killed
593
0
Camps Cleared
0
1,845,380
Distance Traveled
1,909,739
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,122
480
82
4
0
415,973
5
L
Cabrakan
9,087
478
143
8
0
324,289
2
L
Athena
7,925
417
26
1
0
383,156
10
W
Horus
11,650
613
151
8
0
430,200
9
W
Scylla
11,209
590
124
7
0
355,076
6
L
Apollo
9,183
483
117
6
0
323,338
4
W
Ullr
11,830
623
135
7
0
444,231
7
W
Sol
11,981
631
153
8
0
310,825
1
W
Ganesha
9,914
522
30
2
0
369,407
9
L
Kukulkan
9,919
522
192
10
0
398,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role