Player Matchup

Ymir
Ymir
Fykaeri
Ymir
Level 29
God Stats
8W - 0L
2,029 SR
Queue Stats
27W - 16L
1,545 Elo+
Party 2
Hades
Hades
IIIl-RIP-KD-lIII
Hades
Level 93
God Stats
26W - 10L
1,474 SR
Queue Stats
192W - 179L
1,439 Elo+
Party 2
Izanami
Izanami
KorzhikTw
Izanami
Level 107
God Stats
6W - 7L
1,500 SR
Queue Stats
282W - 286L
1,469 Elo+
Party 2
Arachne
Arachne
Tansor_Torreto
Arachne
Level 102
God Stats
45W - 24L
1,600 SR
Queue Stats
274W - 250L
1,493 Elo+
Party 2
Mulan
Mulan
androsova333
Mulan
Level 142
God Stats
12W - 6L
1,482 SR
Queue Stats
422W - 422L
1,475 Elo+
Party 2
Team Averages
Level 95
1,617 SR
1,484 Elo+

VS

Team Averages
Level 50
1,491 SR
1,371 Elo+
Kali
Kali
Baseldbs
Kali
Level 60
God Stats
8W - 8L
1,496 SR
Queue Stats
121W - 149L
1,395 Elo+
Party 1
Fenrir
Fenrir
Kalsabejj
Fenrir
Level 28
God Stats
4W - 4L
1,573 SR
Queue Stats
37W - 68L
1,264 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SugADADDY1738
Cu Chulainn
Level 52
God Stats
5W - 9L
1,795 SR
Queue Stats
146W - 195L
1,312 Elo+
Party 1
Charybdis
Charybdis
Too Ace 04
Charybdis
Level 63
God Stats
0W - 1L
1,321 SR
Queue Stats
27W - 27L
1,453 Elo+
Party 3
Ra
Ra
Too Gas 04
Ra
Level 49
God Stats
0W - 2L
1,270 SR
Queue Stats
120W - 128L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fykaeri
Ymir
16
5 / 5 / 28
11,887
540
19,195
22,261
33,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 5 / 17
12,127
551
21,076
19,352
11,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
KorzhikTw
Izanami
19
13 / 0 / 16
12,894
586
16,628
11,482
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
22 / 0 / 9
13,626
619
20,759
20,846
9,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 3 / 6
13,722
624
17,770
18,515
25,133
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
3 / 10 / 6
10,265
467
11,436
25,969
10,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Kalsabejj
Fenrir
12
0 / 10 / 5
8,017
364
3,394
23,558
14,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
SugADADDY1738
Cu Chulainn
13
1 / 16 / 6
8,895
404
8,507
28,386
24,479
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Too Ace 04
Charybdis
13
2 / 11 / 5
8,744
397
9,185
20,771
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
7 / 11 / 2
10,754
489
18,530
16,544
5,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
37
58
Kills
13
13
Deaths
58
76
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kali
3
10
6
0.6
W
Ymir
Fykaeri
Ymir
5
5
28
3.8
W
9
5
17
3.5
L
Fenrir
Kalsabejj
Fenrir
0
10
5
0.25
W
Izanami
KorzhikTw
Izanami
13
0
16
21
L
Cu Chulainn
SugADADDY1738
Cu Chulainn
1
16
6
0.25
W
22
0
9
26.5
L
Charybdis
Too Ace 04
Charybdis
2
11
5
0.41
L
7
11
2
0.73
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,428
Damage
51,052
92,456
Taken
115,228
84,719
Mitigated
60,588
27,769
Healing
18,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
11,436
7,661
0
4,664
25,969
10,394
0
10,827
15,142
0
48,582
W
Ymir
Fykaeri
Ymir
19,195
5,135
462
3,102
22,261
33,716
362
3,710
18,241
31,788
0
W
21,076
938
735
6,966
19,352
11,920
1,877
4,901
14,189
71,506
0
L
Fenrir
Kalsabejj
Fenrir
3,394
633
363
4,409
23,558
14,518
0
6,951
16,607
0
16,068
W
Izanami
KorzhikTw
Izanami
16,628
8,783
0
3,279
11,482
4,587
5,111
2,229
9,109
0
93,140
L
Cu Chulainn
SugADADDY1738
Cu Chulainn
8,507
2,208
0
836
28,386
24,479
0
10,184
18,202
0
35,224
W
20,759
13,933
0
7,489
20,846
9,363
1,823
6,665
13,925
0
103,562
L
Charybdis
Too Ace 04
Charybdis
9,185
4,509
0
3,517
20,771
5,387
0
7,573
13,198
0
35,354
L
18,530
884
1,398
3,333
16,544
5,810
0
4,736
11,808
69,422
0
W
17,770
3,530
0
5,736
18,515
25,133
1,727
1,138
17,318
0
105,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,256
Gold Earned
46,675
608
Minions Killed
289
0
Camps Cleared
0
2,090,040
Distance Traveled
1,872,638
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,265
467
57
3
0
407,090
2
W
Ymir
11,887
540
26
1
0
364,279
2
W
Hades
12,127
551
98
4
0
408,248
2
L
Fenrir
8,017
364
20
1
0
386,932
0
W
Izanami
12,894
586
150
7
0
418,520
3
L
Cu Chulainn
8,895
404
64
3
0
328,263
0
W
Arachne
13,626
619
125
6
0
547,264
8
L
Charybdis
8,744
397
44
2
0
364,871
1
L
Ra
10,754
489
104
5
0
385,482
7
W
Mulan
13,722
624
209
10
0
351,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role