Player Matchup

Gilgamesh
Gilgamesh
ClareVoyance25
Gilgamesh
Level 156
God Stats
3W - 1L
1,401 SR
Queue Stats
101W - 69L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DEATHBYMRPINK
Ah Muzen Cab
Level 108
God Stats
3W - 0L
1,599 SR
Queue Stats
118W - 160L
1,381 Elo+
Party 1
Ymir
Ymir
DJRSA007
Ymir
Level 30
God Stats
126W - 69L
1,759 SR
Queue Stats
193W - 142L
1,547 Elo+
Party 1
Tiamat
Tiamat
GVSmurflord
Tiamat
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,504 Elo+
Party 1
Serqet
Serqet
SunLukong
Serqet
Level 160
God Stats
5W - 3L
1,818 SR
Queue Stats
393W - 309L
1,464 Elo+
Party 1
Team Averages
Level 100
1,615 SR
1,487 Elo+

VS

Team Averages
Level 70
1,453 SR
1,445 Elo+
Scylla
Scylla
Golden Queen zz
Scylla
Level 49
God Stats
7W - 14L
1,437 SR
Queue Stats
8W - 18L
1,378 Elo+
Party 2
Athena
Athena
Kagami_TTaiga
Athena
Level 63
God Stats
11W - 12L
1,602 SR
Queue Stats
372W - 376L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ms_Sxmm
Morgan Le Fay
Level 105
God Stats
3W - 7L
1,105 SR
Queue Stats
336W - 370L
1,469 Elo+
Solo
Chernobog
Chernobog
mike_gamer202
Chernobog
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 95L
1,601 Elo+
Solo
Izanami
Izanami
xZeRo iNovus zz
Izanami
Level 64
God Stats
2W - 2L
1,622 SR
Queue Stats
8W - 18L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClareVoyance25
Gilgamesh
20
11 / 4 / 13
15,782
1,214
19,975
21,457
19,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
DEATHBYMRPINK
Ah Muzen Cab
20
5 / 2 / 18
14,529
1,118
23,552
13,971
5,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
20
3 / 0 / 19
14,628
1,125
11,507
22,566
33,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
20
11 / 1 / 15
15,467
1,190
38,918
17,810
15,079
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
SunLukong
Serqet
20
10 / 1 / 15
14,719
1,132
24,461
10,004
4,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 4
12,090
930
8,273
22,655
6,948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 5 / 5
14,095
1,084
14,060
34,246
44,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Ms_Sxmm
Morgan Le Fay
18
2 / 6 / 3
12,673
975
16,478
19,986
7,479
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
mike_gamer202
Chernobog
18
2 / 9 / 2
12,939
995
13,868
20,623
7,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 11 / 5
12,682
976
21,791
30,087
9,971
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
27
40
Kills
8
8
Deaths
40
80
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ClareVoyance25
Gilgamesh
11
4
13
4.38
W
Ah Muzen Cab
DEATHBYMRPINK
Ah Muzen Cab
5
2
18
7
W
Ymir
3
0
19
12.5
W
Tiamat
11
1
15
18.5
L
1
9
4
0.33
L
2
5
5
0.9
L
Morgan Le Fay
Ms_Sxmm
Morgan Le Fay
2
6
3
0.58
W
Serqet
SunLukong
Serqet
10
1
15
17.5
L
Chernobog
mike_gamer202
Chernobog
2
9
2
0.33
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,413
Damage
74,470
85,808
Taken
127,597
78,393
Mitigated
76,834
18,104
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ClareVoyance25
Gilgamesh
19,975
7,230
0
505
21,457
19,863
0
10,878
9,625
0
42,545
W
Ah Muzen Cab
DEATHBYMRPINK
Ah Muzen Cab
23,552
8,836
0
5,155
13,971
5,512
0
7,039
6,932
0
60,036
W
Ymir
11,507
2,548
0
5,040
22,566
33,280
0
12,279
10,287
16,244
0
W
Tiamat
38,918
4,471
1,373
5,475
17,810
15,079
0
4,720
13,090
66,566
0
L
8,273
974
117
298
22,655
6,948
0
6,908
14,874
14,770
0
L
14,060
3,082
0
1,729
34,246
44,998
0
14,169
19,685
31,966
0
L
Morgan Le Fay
Ms_Sxmm
Morgan Le Fay
16,478
966
0
431
19,986
7,479
0
6,253
12,985
51,242
0
W
Serqet
SunLukong
Serqet
24,461
4,778
0
556
10,004
4,659
0
3,895
6,109
0
30,377
L
Chernobog
mike_gamer202
Chernobog
13,868
7,717
0
721
20,623
7,438
0
8,943
11,313
0
41,122
L
21,791
16,777
0
2,583
30,087
9,971
0
12,793
16,281
0
40,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,125
Gold Earned
64,479
235
Minions Killed
260
15
Camps Cleared
4
1,325,099
Distance Traveled
1,133,702
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,782
1,214
36
3
5
247,351
0
W
Ah Muzen Cab
14,529
1,118
93
7
1
244,995
0
W
Ymir
14,628
1,125
9
1
1
261,808
0
W
Tiamat
15,467
1,190
77
6
4
266,388
0
L
Scylla
12,090
930
12
1
1
211,270
0
L
Athena
14,095
1,084
54
4
3
256,294
5
L
Morgan Le Fay
12,673
975
67
5
0
255,741
0
W
Serqet
14,719
1,132
20
2
4
304,557
3
L
Chernobog
12,939
995
60
5
0
193,989
0
L
Izanami
12,682
976
67
5
0
216,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role