Player Matchup

Hera
Hera
 
Hera
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
MartiParti9797
Bastet
Level 52
God Stats
2W - 4L
1,425 SR
Queue Stats
135W - 204L
1,318 Elo+
Solo
Hercules
Hercules
tanki121
Hercules
Level 82
God Stats
0W - 1L
1,297 SR
Queue Stats
54W - 106L
1,232 Elo+
Party 1
Team Averages
Level 53
1,407 SR
1,350 Elo+

VS

Team Averages
Level 58
1,438 SR
917 Elo+
Nox
Nox
Simsic
Nox
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
969 Elo+
Solo
Fenrir
Fenrir
TheGamer2009
Fenrir
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
899 Elo+
Party 2
Hercules
Hercules
namormonkey
Hercules
Level 68
God Stats
1W - 3L
1,315 SR
Queue Stats
1W - 8L
884 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 5 / 5
8,462
604
10,897
9,296
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 8 / 1
9,179
656
8,237
12,520
4,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
tanki121
Hercules
12
1 / 7 / 4
8,372
598
7,787
19,256
13,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Simsic
Nox
16
10 / 2 / 7
11,103
793
15,780
8,249
2,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
5 / 2 / 11
10,528
752
7,970
11,321
6,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
namormonkey
Hercules
16
5 / 1 / 11
10,406
743
10,614
14,206
9,078
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
20
20
Deaths
5
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
5
0.5
L
4
8
1
0.56
W
Nox
Simsic
Nox
10
2
7
6.75
W
Fenrir
5
2
11
5.25
W
Hercules
namormonkey
Hercules
5
1
11
10.5
L
Hercules
tanki121
Hercules
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,921
Damage
34,364
41,072
Taken
33,776
21,082
Mitigated
18,994
7,999
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,897
1,875
0
2,030
9,296
2,989
338
4,745
4,441
28,230
0
L
8,237
2,225
518
1,451
12,520
4,549
117
5,465
6,888
0
14,846
W
Nox
Simsic
Nox
15,780
599
0
0
8,249
2,960
1,550
3,064
4,782
42,193
0
W
Fenrir
7,970
2,269
406
1,670
11,321
6,956
420
3,529
7,081
0
22,818
W
Hercules
namormonkey
Hercules
10,614
1,942
0
5,300
14,206
9,078
479
5,359
8,160
5,503
28,063
L
Hercules
tanki121
Hercules
7,787
767
0
4,000
19,256
13,544
0
6,826
12,092
4,668
10,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,013
Gold Earned
32,037
84
Minions Killed
142
1
Camps Cleared
6
611,146
Distance Traveled
803,667
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,462
604
41
3
0
220,530
2
L
Bastet
9,179
656
24
2
0
168,954
2
W
Nox
11,103
793
58
4
3
262,065
1
W
Fenrir
10,528
752
40
3
3
259,297
1
W
Hercules
10,406
743
44
3
0
282,305
0
L
Hercules
8,372
598
19
1
1
221,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role