Player Matchup

Nu Wa
Nu Wa
GLAMPOISON
Nu Wa
Level 148
God Stats
46W - 42L
1,474 SR
Queue Stats
270W - 296L
1,503 Elo+
Solo
Merlin
Merlin
JeroneParsley
Merlin
Level 27
God Stats
3W - 0L
1,788 SR
Queue Stats
19W - 20L
1,475 Elo+
Party 4
Artemis
Artemis
KaeseOfMercy
Artemis
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 24L
1,500 Elo+
Party 1
Atlas
Atlas
lol_inyourface
Atlas
Level 157
God Stats
39W - 30L
1,836 SR
Queue Stats
119W - 91L
1,673 Elo+
Party 1
Xbalanque
Xbalanque
tomahawk96
Xbalanque
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,475 Elo+
Party 4
Team Averages
Level 81
1,620 SR
1,525 Elo+

VS

Team Averages
Level 82
1,395 SR
1,451 Elo+
Artio
Artio
PresidentBacon
Artio
Level 13
God Stats
0W - 1L
1,271 SR
Queue Stats
17W - 22L
1,399 Elo+
Party 2
Nemesis
Nemesis
UnsnappedTurnip
Nemesis
Level 106
God Stats
2W - 4L
1,166 SR
Queue Stats
179W - 178L
1,492 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ddonev
Morgan Le Fay
Level 126
God Stats
17W - 14L
1,659 SR
Queue Stats
86W - 88L
1,432 Elo+
Party 3
Nu Wa
Nu Wa
halayana658
Nu Wa
Level 95
God Stats
1W - 1L
1,378 SR
Queue Stats
5W - 5L
1,480 Elo+
Solo
He Bo
He Bo
pitar132
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
4 / 0 / 7
8,389
839
6,457
3,168
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
4 / 2 / 12
8,285
829
6,283
5,446
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
KaeseOfMercy
Artemis
18
12 / 1 / 7
10,140
1,014
15,495
6,705
2,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 16
8,767
877
9,259
16,619
17,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
tomahawk96
Xbalanque
14
0 / 3 / 5
7,677
768
4,787
10,607
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,878
688
2,587
8,917
7,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 2
7,147
715
5,559
10,273
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
ddonev
Morgan Le Fay
15
3 / 1 / 1
7,990
799
9,040
8,222
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 7 / 2
7,017
702
7,794
10,086
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
pitar132
He Bo
14
3 / 8 / 1
7,754
775
4,759
10,340
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
22
Kills
8
8
Deaths
22
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
0
7
7.5
W
4
2
12
5
W
Artemis
KaeseOfMercy
Artemis
12
1
7
15.5
L
1
3
1
0.5
L
1
3
2
0.67
L
Morgan Le Fay
ddonev
Morgan Le Fay
3
1
1
3.5
L
0
7
2
0.14
W
2
2
16
5
L
He Bo
pitar132
He Bo
3
8
1
0.44
W
Xbalanque
tomahawk96
Xbalanque
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,281
Damage
29,739
42,545
Taken
47,838
27,459
Mitigated
23,015
9,553
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
6,457
1,391
0
837
3,168
996
96
1,685
1,379
18,199
0
W
6,283
262
0
0
5,446
2,015
568
3,072
2,150
16,020
0
W
Artemis
KaeseOfMercy
Artemis
15,495
6,528
0
2,742
6,705
2,978
2,681
3,067
3,540
0
52,579
L
2,587
415
208
734
8,917
7,258
0
4,558
4,177
6,552
0
L
5,559
1,182
0
1,011
10,273
5,828
0
5,520
4,596
0
19,708
L
Morgan Le Fay
ddonev
Morgan Le Fay
9,040
646
0
1,028
8,222
3,117
0
3,363
4,729
33,363
0
L
7,794
1,085
29
429
10,086
3,480
0
4,205
5,727
24,500
0
W
9,259
2,371
0
3,340
16,619
17,737
0
7,642
8,715
22,556
0
L
He Bo
pitar132
He Bo
4,759
223
0
1,103
10,340
3,332
0
3,646
6,610
16,640
0
W
Xbalanque
tomahawk96
Xbalanque
4,787
2,356
0
2,634
10,607
3,733
1,145
7,890
2,581
0
23,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,258
Gold Earned
36,786
220
Minions Killed
162
0
Camps Cleared
0
1,080,924
Distance Traveled
990,371
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,389
839
39
4
0
197,410
3
W
Merlin
8,285
829
16
2
0
211,190
3
W
Artemis
10,140
1,014
98
10
0
225,519
2
L
Artio
6,878
688
7
1
0
203,686
0
L
Nemesis
7,147
715
28
3
0
224,723
0
L
Morgan Le Fay
7,990
799
52
5
0
218,094
1
L
Nu Wa
7,017
702
42
4
0
167,159
3
W
Atlas
8,767
877
31
3
0
243,293
2
L
He Bo
7,754
775
33
3
0
176,709
0
W
Xbalanque
7,677
768
36
4
0
203,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role