Player Matchup

Horus
Horus
Buggle2005
Horus
Level 117
God Stats
1W - 0L
1,517 SR
Queue Stats
20W - 20L
1,470 Elo+
Party 1
Bastet
Bastet
ICADDY_05
Bastet
Level 108
God Stats
4W - 1L
1,630 SR
Queue Stats
31W - 23L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
luisgil029
Baron Samedi
Level 69
God Stats
1W - 3L
1,424 SR
Queue Stats
10W - 21L
1,315 Elo+
Party 1
Team Averages
Level 98
1,524 SR
1,438 Elo+

VS

Team Averages
Level 87
1,558 SR
1,695 Elo+
Merlin
Merlin
Aboundedsumo79
Merlin
Level 17
God Stats
5W - 2L
1,614 SR
Queue Stats
7W - 3L
1,738 Elo+
Party 2
Anhur
Anhur
Charred234
Anhur
Level 157
God Stats
0W - 2L
1,301 SR
Queue Stats
37W - 23L
1,724 Elo+
Party 2
Horus
Horus
TheOGPickle9856
Horus
Level 88
God Stats
3W - 2L
1,758 SR
Queue Stats
14W - 15L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
5 / 1 / 13
8,892
808
7,584
9,773
8,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
ICADDY_05
Bastet
13
7 / 2 / 10
9,319
847
11,470
11,438
4,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
luisgil029
Baron Samedi
13
6 / 1 / 11
8,923
811
7,787
7,021
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,175
652
4,051
6,806
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
12
3 / 3 / 1
7,698
700
9,494
9,432
2,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 8 / 3
6,406
582
3,202
13,064
11,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
18
Kills
4
4
Deaths
18
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Horus
5
1
13
11.5
L
Anhur
3
3
1
1.17
W
Bastet
ICADDY_05
Bastet
7
2
10
6
L
0
8
3
0.19
W
Baron Samedi
luisgil029
Baron Samedi
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,841
Damage
16,747
28,232
Taken
29,302
15,234
Mitigated
15,786
13,379
Healing
2,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,051
408
0
53
6,806
1,995
0
1,634
5,027
16,573
0
W
Horus
7,584
3,061
1,213
3,681
9,773
8,439
329
1,992
7,781
0
19,611
L
Anhur
9,494
4,771
0
1,207
9,432
2,672
0
2,068
7,178
0
27,459
W
Bastet
ICADDY_05
Bastet
11,470
2,192
304
3,764
11,438
4,087
359
1,430
10,008
0
25,972
L
3,202
1,969
202
1,207
13,064
11,119
0
4,131
8,697
0
6,045
W
Baron Samedi
luisgil029
Baron Samedi
7,787
867
2,339
2,078
7,021
2,708
636
1,338
5,683
25,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,134
Gold Earned
21,279
99
Minions Killed
93
6
Camps Cleared
3
606,667
Distance Traveled
538,003
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,175
652
38
3
1
167,198
0
W
Horus
8,892
808
21
2
2
211,416
0
L
Anhur
7,698
700
52
5
2
197,472
3
W
Bastet
9,319
847
45
4
3
225,517
4
L
Horus
6,406
582
3
0
0
173,333
2
W
Baron Samedi
8,923
811
33
3
1
169,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role