Player Matchup

Mercury
Mercury
 
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AURA FL0WER
Nu Wa
Level 82
God Stats
44W - 40L
1,474 SR
Queue Stats
171W - 192L
1,445 Elo+
Solo
Heimdallr
Heimdallr
SpittingCobra 2
Heimdallr
Level 79
God Stats
191W - 214L
1,526 SR
Queue Stats
254W - 275L
1,435 Elo+
Solo
Charybdis
Charybdis
iiZOMBIEHULK
Charybdis
Level 144
God Stats
13W - 14L
1,616 SR
Queue Stats
42W - 52L
1,458 Elo+
Solo
Team Averages
Level 105
1,523 SR
1,468 Elo+

VS

Team Averages
Level 58
1,516 SR
1,408 Elo+
King Arthur
King Arthur
Big Cnote97
King Arthur
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 302L
1,368 Elo+
Solo
Cupid
Cupid
JaReggae
Cupid
Level 68
God Stats
14W - 13L
1,485 SR
Queue Stats
133W - 128L
1,521 Elo+
Solo
Fenrir
Fenrir
Kiarii
Fenrir
Level 71
God Stats
18W - 8L
1,708 SR
Queue Stats
56W - 57L
1,508 Elo+
Solo
Anubis
Anubis
PushingDegree29
Anubis
Level 37
God Stats
5W - 4L
1,388 SR
Queue Stats
22W - 27L
1,351 Elo+
Party 1
Skadi
Skadi
SmokieTgod420
Skadi
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
1 / 0 / 2
12,046
860
3,350
1,348
246
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
 
Tyr
16
0 / 0 / 0
11,241
803
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 0 / 6
13,218
944
9,442
4,612
6,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
SpittingCobra 2
Heimdallr
17
0 / 12 / 3
12,502
893
8,279
45,494
63,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
iiZOMBIEHULK
Charybdis
19
5 / 3 / 1
14,729
1,052
21,332
20,795
6,780
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Big Cnote97
King Arthur
19
1 / 3 / 11
13,345
953
6,441
13,527
17,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cupid
JaReggae
Cupid
19
1 / 0 / 10
12,994
928
6,565
2,779
1,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Kiarii
Fenrir
19
1 / 2 / 10
12,627
902
13,058
13,414
18,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 2 / 6
13,881
992
14,464
12,248
7,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 0 / 5
15,074
1,077
25,459
8,079
4,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
7
Kills
15
15
Deaths
7
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
0
2
2
L
Tyr
 
Tyr
0
0
0
0
L
1
0
6
4
W
King Arthur
Big Cnote97
King Arthur
1
3
11
2.17
W
Cupid
JaReggae
Cupid
1
0
10
6
W
Fenrir
Kiarii
Fenrir
1
2
10
3
W
3
2
6
3
W
9
0
5
11.5
L
Heimdallr
SpittingCobra 2
Heimdallr
0
12
3
0.13
L
Charybdis
iiZOMBIEHULK
Charybdis
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,403
Damage
65,987
72,249
Taken
50,047
77,334
Mitigated
48,802
4,641
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,350
0
0
0
1,348
246
0
67
1,250
0
6,237
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
9,442
5,188
0
218
4,612
6,440
0
941
3,557
12,367
0
W
King Arthur
Big Cnote97
King Arthur
6,441
1,287
0
130
13,527
17,331
0
1,311
12,216
0
19,500
W
Cupid
JaReggae
Cupid
6,565
3,927
2,209
621
2,779
1,562
0
358
2,421
0
24,300
W
Fenrir
Kiarii
Fenrir
13,058
2,173
0
723
13,414
18,155
0
2,788
10,522
3,332
15,433
W
14,464
1,458
30
6,512
12,248
7,525
0
3,451
8,797
70,077
0
W
25,459
15,030
226
2,003
8,079
4,229
0
1,534
6,545
0
78,259
L
Heimdallr
SpittingCobra 2
Heimdallr
8,279
2,279
0
3,054
45,494
63,868
0
7,016
37,951
0
38,396
L
Charybdis
iiZOMBIEHULK
Charybdis
21,332
13,404
0
1,369
20,795
6,780
0
7,559
12,956
0
67,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,736
Gold Earned
67,921
182
Minions Killed
328
1
Camps Cleared
14
871,731
Distance Traveled
1,380,397
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,046
860
8
1
0
136,296
0
L
Tyr
11,241
803
0
0
0
0
0
L
Nu Wa
13,218
944
9
1
1
279,198
0
W
King Arthur
13,345
953
32
2
1
328,049
4
W
Cupid
12,994
928
46
3
3
225,060
2
W
Fenrir
12,627
902
9
1
1
287,255
0
W
Anubis
13,881
992
121
9
1
261,711
0
W
Skadi
15,074
1,077
120
9
8
278,322
1
L
Heimdallr
12,502
893
37
3
0
238,497
0
L
Charybdis
14,729
1,052
128
9
0
217,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role