Player Matchup

Jormungandr
Jormungandr
DUDWINK
Jormungandr
Level 15
God Stats
1W - 1L
1,714 SR
Queue Stats
5W - 2L
1,554 Elo+
Party 1
Zhong Kui
Zhong Kui
chungus95
Zhong Kui
Level 127
God Stats
6W - 2L
1,722 SR
Queue Stats
30W - 16L
1,528 Elo+
Party 1
Ullr
Ullr
mazey8191
Ullr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,528 Elo+
Party 1
Team Averages
Level 84
1,645 SR
1,537 Elo+

VS

Team Averages
Level 44
1,252 SR
1,131 Elo+
Izanami
Izanami
JANI-777
Izanami
Level 15
God Stats
5W - 25L
1,099 SR
Queue Stats
8W - 41L
1,078 Elo+
Party 2
Zeus
Zeus
a k u m a lll
Zeus
Level 68
God Stats
1W - 4L
1,156 SR
Queue Stats
22W - 69L
1,165 Elo+
Party 2
Medusa
Medusa
qXCiarenXp
Medusa
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 75L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DUDWINK
Jormungandr
19
3 / 3 / 11
14,653
733
10,763
17,592
14,523
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
chungus95
Zhong Kui
19
5 / 0 / 9
13,753
688
14,490
14,374
11,172
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
19
8 / 4 / 7
14,828
741
15,592
19,669
8,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JANI-777
Izanami
16
1 / 7 / 2
11,576
579
6,547
16,653
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 3 / 2
13,223
661
24,203
11,950
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
qXCiarenXp
Medusa
18
2 / 6 / 4
12,398
620
8,714
17,199
7,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
7
7
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DUDWINK
Jormungandr
3
3
11
2.83
L
Izanami
JANI-777
Izanami
1
7
2
0.29
L
4
3
2
1.67
W
Zhong Kui
chungus95
Zhong Kui
5
0
9
9.5
W
Ullr
8
4
7
2.88
L
Medusa
qXCiarenXp
Medusa
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,845
Damage
39,464
51,635
Taken
45,802
33,897
Mitigated
19,005
12,410
Healing
4,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DUDWINK
Jormungandr
10,763
2,835
0
3,822
17,592
14,523
99
9,301
7,545
53,458
0
L
Izanami
JANI-777
Izanami
6,547
4,230
0
1,899
16,653
7,614
671
9,769
6,884
0
32,738
L
24,203
563
0
451
11,950
4,206
129
6,589
5,361
71,270
0
W
Zhong Kui
chungus95
Zhong Kui
14,490
1,391
0
7,946
14,374
11,172
1,230
5,912
7,870
56,914
0
W
Ullr
15,592
3,495
0
642
19,669
8,202
1,257
8,610
9,368
0
51,461
L
Medusa
qXCiarenXp
Medusa
8,714
4,028
0
1,812
17,199
7,185
742
9,201
7,977
0
42,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,234
Gold Earned
37,197
213
Minions Killed
209
9
Camps Cleared
9
990,462
Distance Traveled
1,044,907
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,653
733
85
4
3
332,684
0
L
Izanami
11,576
579
55
3
1
333,636
0
L
Zeus
13,223
661
96
5
4
367,042
4
W
Zhong Kui
13,753
688
83
4
5
332,575
2
W
Ullr
14,828
741
45
2
1
325,203
0
L
Medusa
12,398
620
58
3
4
344,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role