Player Matchup

Bacchus
Bacchus
Eywa_Heiwa
Bacchus
Level 109
God Stats
29W - 38L
1,448 SR
Queue Stats
311W - 427L
1,255 Elo+
Party 2
Zeus
Zeus
Thirstythird
Zeus
Level 27
God Stats
1W - 6L
1,394 SR
Queue Stats
403W - 544L
1,254 Elo+
Party 2
Artemis
Artemis
gdog_545
Artemis
Level 14
God Stats
1W - 2L
1,727 SR
Queue Stats
65W - 92L
1,152 Elo+
Party 2
Team Averages
Level 50
1,523 SR
1,220 Elo+

VS

Team Averages
Level 26
1,226 SR
923 Elo+
Danzaburou
Danzaburou
ArkofVegito
Danzaburou
Level 49
God Stats
3W - 2L
993 SR
Queue Stats
7W - 20L
913 Elo+
Party 1
Bellona
Bellona
ElseGuide602
Bellona
Level 8
God Stats
1W - 4L
1,185 SR
Queue Stats
1W - 11L
908 Elo+
Party 1
Baron Samedi
Baron Samedi
Gamerkight42
Baron Samedi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
948 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eywa_Heiwa
Bacchus
16
5 / 10 / 6
13,222
778
13,492
21,099
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
8 / 10 / 6
14,254
838
18,201
14,865
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
gdog_545
Artemis
16
4 / 9 / 7
11,745
691
10,780
17,112
6,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArkofVegito
Danzaburou
18
9 / 5 / 8
13,410
789
14,208
16,298
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ElseGuide602
Bellona
18
11 / 9 / 14
14,053
827
16,612
21,907
23,320
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Gamerkight42
Baron Samedi
18
9 / 5 / 15
13,429
790
15,010
14,907
14,663
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
17
Kills
29
29
Deaths
19
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArkofVegito
Danzaburou
9
5
8
2.6
W
Bellona
ElseGuide602
Bellona
11
9
14
2
L
Bacchus
Eywa_Heiwa
Bacchus
5
10
6
0.8
W
Baron Samedi
Gamerkight42
Baron Samedi
9
5
15
3.3
L
8
10
6
1.1
L
Artemis
gdog_545
Artemis
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,473
Damage
45,830
53,076
Taken
53,112
26,653
Mitigated
43,614
7,572
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArkofVegito
Danzaburou
14,208
5,336
0
4,106
16,298
5,631
498
8,060
8,238
0
56,506
W
Bellona
ElseGuide602
Bellona
16,612
7,391
661
2,582
21,907
23,320
1,166
11,593
10,314
0
43,863
L
Bacchus
Eywa_Heiwa
Bacchus
13,492
1,156
0
4,007
21,099
15,362
488
3,958
17,141
30,034
0
W
Baron Samedi
Gamerkight42
Baron Samedi
15,010
919
1,703
2,626
14,907
14,663
741
12,326
2,581
33,487
0
L
18,201
2,789
0
1,790
14,865
4,813
780
6,522
8,343
42,546
0
L
Artemis
gdog_545
Artemis
10,780
6,849
0
1,775
17,112
6,478
1,571
4,593
12,519
0
23,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,221
Gold Earned
40,892
108
Minions Killed
160
1
Camps Cleared
8
642,410
Distance Traveled
767,625
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,410
789
83
5
6
240,186
0
W
Bellona
14,053
827
46
3
2
257,700
1
L
Bacchus
13,222
778
24
1
1
237,269
0
W
Baron Samedi
13,429
790
31
2
0
269,739
1
L
Zeus
14,254
838
43
3
0
189,810
0
L
Artemis
11,745
691
41
2
0
215,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role