Player Matchup

Shiva
Shiva
AnythingXX3
Shiva
Level 135
God Stats
8W - 1L
1,855 SR
Queue Stats
66W - 33L
1,677 Elo+
Party 1
Cerberus
Cerberus
EXIAprpr
Cerberus
Level 109
God Stats
3W - 2L
1,516 SR
Queue Stats
41W - 23L
1,659 Elo+
Party 1
Ra
Ra
TenshiKokoro
Ra
Level 147
God Stats
10W - 6L
1,520 SR
Queue Stats
229W - 214L
1,548 Elo+
Solo
Chiron
Chiron
TroynRoberts
Chiron
Level 113
God Stats
2W - 0L
1,742 SR
Queue Stats
92W - 95L
1,542 Elo+
Solo
Nox
Nox
Uchim
Nox
Level 157
God Stats
4W - 2L
1,684 SR
Queue Stats
71W - 36L
1,676 Elo+
Party 1
Team Averages
Level 132
1,663 SR
1,621 Elo+

VS

Team Averages
Level 132
1,528 SR
1,551 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Aerroth
Sol
Level 89
God Stats
1W - 2L
1,523 SR
Queue Stats
24W - 30L
1,502 Elo+
Party 2
Mulan
Mulan
SickShot808
Mulan
Level 160
God Stats
26W - 23L
1,521 SR
Queue Stats
250W - 220L
1,683 Elo+
Solo
Merlin
Merlin
iKLuTcHyyyyy
Merlin
Level 156
God Stats
51W - 52L
1,598 SR
Queue Stats
192W - 206L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
7,770
777
5,568
6,866
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
EXIAprpr
Cerberus
13
0 / 2 / 16
7,558
756
5,557
10,441
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 0 / 5
8,579
858
9,689
6,391
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
15
2 / 0 / 7
7,670
767
5,753
5,269
2,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nox
Uchim
Nox
15
7 / 0 / 8
8,232
823
7,340
5,398
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 4 / 1
7,173
717
4,333
11,387
7,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
 
Baba Yaga
13
1 / 4 / 1
6,852
685
5,704
6,114
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
13
0 / 5 / 1
6,846
685
2,731
7,215
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 1
6,992
699
6,701
9,380
3,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
13
0 / 3 / 1
7,055
706
7,136
6,728
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
18
Kills
2
3
Deaths
18
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
4
1
0.38
L
Baba Yaga
 
Baba Yaga
1
4
1
0.38
L
Sol
0
5
1
0.1
W
1
1
7
4.5
W
Cerberus
EXIAprpr
Cerberus
0
2
16
4
L
0
2
1
0.25
W
8
0
5
10.5
W
Chiron
2
0
7
5.5
W
Nox
Uchim
Nox
7
0
8
11
L
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,907
Damage
26,605
34,365
Taken
40,824
18,258
Mitigated
16,928
10,912
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,333
471
0
481
11,387
7,045
0
6,297
4,819
0
19,686
L
Baba Yaga
 
Baba Yaga
5,704
556
0
1,343
6,114
1,726
0
3,331
2,715
18,209
0
L
Sol
2,731
1,010
0
617
7,215
2,061
334
4,488
2,508
18,222
0
W
5,568
480
49
966
6,866
4,479
66
2,067
4,799
2,682
22,519
W
Cerberus
EXIAprpr
Cerberus
5,557
99
282
3,166
10,441
7,112
0
5,663
4,778
6,876
0
L
6,701
498
0
5,129
9,380
3,995
0
3,260
5,768
0
26,109
W
9,689
702
1,588
1,063
6,391
2,457
0
2,953
3,438
38,699
0
W
Chiron
5,753
897
1,075
1,707
5,269
2,048
0
2,834
2,435
0
28,189
W
Nox
Uchim
Nox
7,340
282
0
1,016
5,398
2,162
141
2,054
3,344
18,246
0
L
Merlin
7,136
190
0
496
6,728
2,101
0
4,849
1,735
28,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
34,918
208
Minions Killed
189
0
Camps Cleared
0
1,149,692
Distance Traveled
1,016,679
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,173
717
31
3
0
189,625
1
L
Baba Yaga
6,852
685
24
2
0
194,944
0
L
Sol
6,846
685
41
4
0
189,634
0
W
Shiva
7,770
777
49
5
0
230,246
0
W
Cerberus
7,558
756
6
1
0
225,555
1
L
Mulan
6,992
699
40
4
0
227,670
2
W
Ra
8,579
858
74
7
0
240,256
2
W
Chiron
7,670
767
46
5
0
229,725
0
W
Nox
8,232
823
33
3
0
223,910
2
L
Merlin
7,055
706
53
5
0
214,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role