Player Matchup

Sol
Sol
DiamondDabs_710
Sol
Level 40
God Stats
2W - 6L
1,326 SR
Queue Stats
32W - 58L
1,258 Elo+
Party 1
Chernobog
Chernobog
Ginxer81
Chernobog
Level 29
God Stats
43W - 71L
1,320 SR
Queue Stats
315W - 413L
1,286 Elo+
Party 1
Vamana
Vamana
SpidermanTroopp
Vamana
Level 64
God Stats
1W - 7L
1,361 SR
Queue Stats
40W - 67L
1,215 Elo+
Solo
Team Averages
Level 44
1,336 SR
1,253 Elo+

VS

Team Averages
Level 63
1,464 SR
1,423 Elo+
Atlas
Atlas
 
Atlas
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CappinAmerica00
Da Ji
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,169 Elo+
Solo
Yu Huang
Yu Huang
phil007pop1971
Yu Huang
Level 36
God Stats
1W - 0L
1,393 SR
Queue Stats
5W - 4L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
9,082
568
13,159
13,243
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Ginxer81
Chernobog
14
1 / 7 / 1
9,607
600
5,644
18,270
6,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 4 / 1
9,920
620
10,912
21,817
13,594
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 1 / 12
11,733
733
11,526
17,149
21,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
11 / 1 / 3
11,850
741
21,364
15,001
8,038
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
17
3 / 0 / 11
11,356
710
16,887
9,393
4,140
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
16
16
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
12
8
W
11
1
3
12.5
L
0
5
2
0.2
L
Chernobog
Ginxer81
Chernobog
1
7
1
0.21
L
1
4
1
0.38
W
Yu Huang
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,715
Damage
49,777
53,330
Taken
41,543
23,934
Mitigated
33,236
11,515
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,526
3,717
425
6,427
17,149
21,058
1,209
4,633
11,968
32,958
0
W
21,364
5,656
0
2,266
15,001
8,038
0
4,867
9,614
0
46,050
L
13,159
1,872
134
1,969
13,243
4,282
52
7,231
6,012
29,561
0
L
Chernobog
Ginxer81
Chernobog
5,644
3,909
467
2,382
18,270
6,058
0
6,038
12,232
0
25,048
L
10,912
5,061
778
5,785
21,817
13,594
0
15,597
6,220
0
36,244
W
Yu Huang
16,887
2,374
0
4,597
9,393
4,140
756
3,059
6,064
54,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,609
Gold Earned
34,939
144
Minions Killed
161
5
Camps Cleared
7
863,446
Distance Traveled
845,677
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,733
733
22
1
1
244,378
0
W
Da Ji
11,850
741
48
3
3
306,659
0
L
Sol
9,082
568
54
3
2
284,521
5
L
Chernobog
9,607
600
44
3
2
276,217
0
L
Vamana
9,920
620
46
3
1
302,708
4
W
Yu Huang
11,356
710
91
6
3
294,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role