Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
JayKingston
Thoth
Level 123
God Stats
1W - 5L
1,500 SR
Queue Stats
370W - 370L
1,380 Elo+
Party 2
Sylvanus
Sylvanus
Jefrit
Sylvanus
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 58L
1,276 Elo+
Party 3
Bacchus
Bacchus
Libamahoma
Bacchus
Level 109
God Stats
11W - 4L
1,286 SR
Queue Stats
278W - 277L
1,366 Elo+
Party 2
Osiris
Osiris
VioletAir
Osiris
Level 44
God Stats
0W - 2L
1,314 SR
Queue Stats
177W - 214L
1,388 Elo+
Solo
Team Averages
Level 77
1,420 SR
1,382 Elo+

VS

Team Averages
Level 61
1,620 SR
1,482 Elo+
Chernobog
Chernobog
BIGNAMNAM
Chernobog
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 100L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
MokushiS
Nu Wa
Level 82
God Stats
9W - 2L
1,655 SR
Queue Stats
129W - 108L
1,449 Elo+
Party 1
Cerberus
Cerberus
Viktorfell
Cerberus
Level 42
God Stats
2W - 0L
1,690 SR
Queue Stats
31W - 31L
1,519 Elo+
Party 1
Terra
Terra
kami5005
Terra
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,417 Elo+
Party 1
Neith
Neith
vetkamotor
Neith
Level 83
God Stats
2W - 3L
1,755 SR
Queue Stats
65W - 60L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
0 / 7 / 9
9,582
599
5,460
19,026
20,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 4 / 9
10,383
649
16,389
14,381
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Jefrit
Sylvanus
20
7 / 3 / 7
11,973
748
9,164
20,724
18,568
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Libamahoma
Bacchus
17
3 / 2 / 10
10,637
665
9,815
19,069
29,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
VioletAir
Osiris
19
6 / 4 / 7
11,103
694
17,706
19,624
12,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BIGNAMNAM
Chernobog
17
1 / 6 / 16
10,621
664
11,919
13,347
6,333
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
MokushiS
Nu Wa
20
7 / 2 / 11
12,615
788
32,298
12,448
6,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Viktorfell
Cerberus
17
2 / 4 / 16
10,622
664
8,411
21,366
24,063
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
kami5005
Terra
19
4 / 3 / 14
11,358
710
9,550
24,265
19,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
18
6 / 4 / 9
11,769
736
18,223
13,710
7,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
86
18
Kills
20
20
Deaths
19
42
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
7
9
0.64
W
Chernobog
BIGNAMNAM
Chernobog
1
6
16
1.5
L
2
4
9
1.63
L
Sylvanus
Jefrit
Sylvanus
7
3
7
3.5
L
Bacchus
Libamahoma
Bacchus
3
2
10
4
W
Nu Wa
MokushiS
Nu Wa
7
2
11
6.25
W
Cerberus
Viktorfell
Cerberus
2
4
16
2.5
L
Osiris
VioletAir
Osiris
6
4
7
2.38
W
Terra
kami5005
Terra
4
3
14
3.67
W
Neith
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,534
Damage
80,401
92,824
Taken
85,136
86,231
Mitigated
63,026
34,540
Healing
39,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,460
306
1,617
575
19,026
20,484
0
12,173
6,425
16,994
0
W
Chernobog
BIGNAMNAM
Chernobog
11,919
4,758
1,660
551
13,347
6,333
1,314
5,709
7,638
0
27,858
L
16,389
541
2,456
2,932
14,381
5,662
1,434
7,837
6,078
45,021
0
L
Sylvanus
Jefrit
Sylvanus
9,164
3,624
8,956
8,053
20,724
18,568
783
11,646
8,630
26,592
0
L
Bacchus
Libamahoma
Bacchus
9,815
331
1,681
2,423
19,069
29,179
217
9,242
9,271
20,957
0
W
Nu Wa
MokushiS
Nu Wa
32,298
8,089
2,244
3,099
12,448
6,291
1,332
5,881
6,567
51,159
0
W
Cerberus
Viktorfell
Cerberus
8,411
695
1,998
7,182
21,366
24,063
338
11,625
9,741
22,854
0
L
Osiris
VioletAir
Osiris
17,706
5,942
2,483
3,364
19,624
12,338
145
7,212
12,161
0
36,105
W
Terra
kami5005
Terra
9,550
2,442
8,287
11,049
24,265
19,334
491
11,969
12,296
16,877
0
W
Neith
18,223
7,761
173
3,443
13,710
7,005
2,224
5,644
8,066
0
35,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,678
Gold Earned
56,985
151
Minions Killed
167
0
Camps Cleared
0
1,309,494
Distance Traveled
1,340,682
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,582
599
15
1
0
208,233
0
W
Chernobog
10,621
664
32
2
0
230,062
0
L
Thoth
10,383
649
52
3
0
249,074
0
L
Sylvanus
11,973
748
34
2
0
260,342
0
L
Bacchus
10,637
665
18
1
0
306,572
0
W
Nu Wa
12,615
788
47
3
0
263,394
1
W
Cerberus
10,622
664
34
2
0
296,084
0
L
Osiris
11,103
694
32
2
0
285,273
1
W
Terra
11,358
710
16
1
0
309,174
0
W
Neith
11,769
736
38
2
0
241,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role