Player Matchup

Cernunnos
Cernunnos
GisUsASnout
Cernunnos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,777 Elo+
Party 2
Da Ji
Da Ji
Keny-kun91
Da Ji
Level 140
God Stats
11W - 16L
1,445 SR
Queue Stats
269W - 303L
1,432 Elo+
Party 3
Kuzenbo
Kuzenbo
Lost223
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Solo
Ra
Ra
seb-90-1988
Ra
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
265W - 294L
1,428 Elo+
Party 3
Nox
Nox
zG MoTioN
Nox
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 115L
1,557 Elo+
Party 2
Team Averages
Level 101
1,489 SR
1,502 Elo+

VS

Team Averages
Level 71
1,453 SR
1,514 Elo+
Da Ji
Da Ji
ArtoriasCZECH
Da Ji
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 146L
1,422 Elo+
Solo
Odin
Odin
Come2Dubai
Odin
Level 28
God Stats
7W - 5L
1,232 SR
Queue Stats
528W - 510L
1,661 Elo+
Party 1
Discordia
Discordia
SuggonDaWeen
Discordia
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Horus
Horus
TenstulaDracula
Horus
Level 134
God Stats
5W - 1L
1,535 SR
Queue Stats
314W - 285L
1,621 Elo+
Party 1
Vamana
Vamana
cisky996
Vamana
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GisUsASnout
Cernunnos
20
2 / 5 / 9
12,111
673
24,749
25,433
12,859
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
15
3 / 12 / 9
10,691
594
14,915
19,555
8,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Lost223
Kuzenbo
19
3 / 4 / 11
12,673
704
11,508
30,823
49,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 7 / 11
11,667
648
15,362
20,544
10,031
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 5 / 6
12,985
721
15,192
18,148
11,098
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 19
12,898
717
19,363
18,976
8,139
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 3 / 23
13,484
749
16,050
24,628
30,642
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
SuggonDaWeen
Discordia
20
7 / 3 / 20
14,127
785
33,796
11,311
4,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 3 / 23
12,879
716
13,892
23,848
27,690
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
cisky996
Vamana
20
6 / 6 / 21
12,670
704
19,839
25,473
22,726
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
139
20
Kills
33
33
Deaths
21
46
Assists
106
Player
Kills
Deaths
Assists
KDA
W
9
6
19
3.08
W
4
3
23
5.17
L
Cernunnos
GisUsASnout
Cernunnos
2
5
9
1.3
L
Da Ji
3
12
9
0.63
L
Kuzenbo
Lost223
Kuzenbo
3
4
11
2.13
W
Discordia
SuggonDaWeen
Discordia
7
3
20
5.67
W
7
3
23
6.17
W
Vamana
cisky996
Vamana
6
6
21
2.75
L
3
7
11
1.21
L
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,726
Damage
102,940
114,503
Taken
104,236
92,424
Mitigated
94,176
34,656
Healing
54,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,363
2,707
4,157
1,703
18,976
8,139
2,289
6,653
12,323
0
36,957
W
16,050
3,605
2,693
6,381
24,628
30,642
378
8,755
15,873
0
29,562
L
Cernunnos
GisUsASnout
Cernunnos
24,749
10,106
455
9,374
25,433
12,859
821
9,019
16,414
0
53,556
L
Da Ji
14,915
3,181
196
563
19,555
8,737
0
4,265
15,290
0
17,678
L
Kuzenbo
Lost223
Kuzenbo
11,508
3,261
984
4,664
30,823
49,699
60
8,403
22,420
16,992
0
W
Discordia
SuggonDaWeen
Discordia
33,796
2,572
1,148
1,615
11,311
4,979
1,240
6,376
4,935
64,579
0
W
13,892
7,601
12,104
10,751
23,848
27,690
600
8,298
15,550
0
28,012
W
Vamana
cisky996
Vamana
19,839
6,032
2,875
10,638
25,473
22,726
289
11,980
13,493
1,140
37,621
L
15,362
1,437
9,222
4,506
20,544
10,031
1,278
7,263
13,281
32,835
0
L
15,192
1,449
1,894
2,798
18,148
11,098
1,046
5,241
12,907
41,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,127
Gold Earned
66,058
187
Minions Killed
174
0
Camps Cleared
0
1,532,735
Distance Traveled
1,844,835
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,898
717
52
3
0
335,651
0
W
Odin
13,484
749
20
1
0
354,657
0
L
Cernunnos
12,111
673
64
4
0
284,955
0
L
Da Ji
10,691
594
6
0
0
252,902
0
L
Kuzenbo
12,673
704
8
0
0
353,641
1
W
Discordia
14,127
785
61
3
0
338,121
1
W
Horus
12,879
716
22
1
0
372,248
0
W
Vamana
12,670
704
19
1
0
444,158
0
L
Ra
11,667
648
32
2
0
317,271
1
L
Nox
12,985
721
77
4
0
323,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role