Player Matchup

Yu Huang
Yu Huang
DRKLI
Yu Huang
Level 78
God Stats
16W - 10L
1,495 SR
Queue Stats
41W - 75L
1,304 Elo+
Party 2
Odin
Odin
Hadixiis
Odin
Level 66
God Stats
8W - 9L
1,192 SR
Queue Stats
40W - 61L
1,323 Elo+
Party 2
Skadi
Skadi
Kailana
Skadi
Level 69
God Stats
3W - 3L
1,559 SR
Queue Stats
18W - 42L
1,235 Elo+
Party 2
Team Averages
Level 71
1,415 SR
1,287 Elo+

VS

Team Averages
Level 50
1,346 SR
1,306 Elo+
Hercules
Hercules
Elgulcio5
Hercules
Level 56
God Stats
1W - 3L
1,285 SR
Queue Stats
27W - 45L
1,360 Elo+
Party 1
Arachne
Arachne
GoldEight795149
Arachne
Level 31
God Stats
2W - 1L
1,472 SR
Queue Stats
27W - 50L
1,194 Elo+
Solo
Eset
Eset
olek223344
Eset
Level 64
God Stats
0W - 2L
1,279 SR
Queue Stats
24W - 40L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DRKLI
Yu Huang
15
11 / 0 / 4
10,201
850
17,935
6,624
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
13
3 / 1 / 9
8,611
718
5,536
6,689
6,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Kailana
Skadi
13
1 / 1 / 9
8,175
681
4,972
8,032
2,789

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Elgulcio5
Hercules
12
1 / 3 / 0
7,424
619
8,055
14,047
6,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 7 / 1
7,314
610
3,459
11,553
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 0
7,302
609
5,317
7,918
1,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
15
Kills
2
2
Deaths
15
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DRKLI
Yu Huang
11
0
4
13
L
Hercules
Elgulcio5
Hercules
1
3
0
0.33
L
0
7
1
0.07
W
Odin
3
1
9
7.5
W
Skadi
Kailana
Skadi
1
1
9
5.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,443
Damage
16,831
21,345
Taken
33,518
12,346
Mitigated
10,597
3,438
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DRKLI
Yu Huang
17,935
1,004
0
500
6,624
2,678
146
1,927
4,610
48,671
0
L
Hercules
Elgulcio5
Hercules
8,055
1,524
325
1,802
14,047
6,238
0
6,207
7,840
0
19,439
L
3,459
2,897
0
586
11,553
2,575
0
7,227
4,326
0
13,979
W
Odin
5,536
736
0
1,414
6,689
6,879
425
1,598
4,906
0
15,927
W
Skadi
Kailana
Skadi
4,972
2,371
0
1,524
8,032
2,789
739
2,051
5,768
0
17,055
L
5,317
97
0
162
7,918
1,784
0
4,901
3,017
25,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,987
Gold Earned
22,040
144
Minions Killed
95
7
Camps Cleared
4
696,626
Distance Traveled
612,240
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,201
850
76
6
4
230,491
2
L
Hercules
7,424
619
33
3
2
219,411
6
L
Arachne
7,314
610
31
3
2
189,837
2
W
Odin
8,611
718
31
3
3
236,342
3
W
Skadi
8,175
681
37
3
0
229,793
1
L
Eset
7,302
609
31
3
0
202,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role