Player Matchup

Sylvanus
Sylvanus
Allanghieri
Sylvanus
Level 89
God Stats
4W - 2L
1,722 SR
Queue Stats
465W - 482L
1,422 Elo+
Solo
Thoth
Thoth
Okiiltoptrix
Thoth
Level 106
God Stats
1W - 2L
1,246 SR
Queue Stats
120W - 123L
1,521 Elo+
Party 2
Hou Yi
Hou Yi
daltonpangoni
Hou Yi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,219 Elo+
Solo
Cliodhna
Cliodhna
oAlexandreTrix
Cliodhna
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
405W - 414L
1,455 Elo+
Party 2
Shiva
Shiva
zeusfe_99
Shiva
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,331 Elo+
Solo
Team Averages
Level 77
1,493 SR
1,390 Elo+

VS

Team Averages
Level 77
1,494 SR
1,370 Elo+
Artemis
Artemis
 
Artemis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
FalconVerde123
Atlas
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,233 Elo+
Solo
Osiris
Osiris
TecMate
Osiris
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 98L
1,390 Elo+
Party 1
Agni
Agni
hsparanhos
Agni
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 71L
1,356 Elo+
Party 1
Susano
Susano
hydekel
Susano
Level 109
God Stats
9W - 9L
1,470 SR
Queue Stats
315W - 356L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Allanghieri
Sylvanus
15
3 / 2 / 9
8,712
459
8,517
12,960
11,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 1 / 5
10,241
539
9,553
7,806
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 2 / 2
9,849
518
8,855
12,189
4,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
19
8 / 4 / 6
10,833
570
16,061
20,245
9,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
zeusfe_99
Shiva
15
0 / 0 / 9
8,726
459
6,984
9,190
10,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 4 / 3
8,976
472
8,665
11,117
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 6
8,045
423
7,082
18,396
13,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
TecMate
Osiris
16
2 / 3 / 0
9,656
508
8,802
16,579
14,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 5
8,964
472
7,559
9,676
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
hydekel
Susano
14
4 / 5 / 1
8,974
472
4,708
13,899
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
22
Kills
9
9
Deaths
22
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
4
3
0.88
W
Sylvanus
Allanghieri
Sylvanus
3
2
9
3.75
L
0
4
6
0.75
W
7
1
5
9.5
L
Osiris
TecMate
Osiris
2
3
0
0.67
W
4
2
2
2.5
L
1
6
5
0.58
L
Susano
hydekel
Susano
4
5
1
0.9
W
Cliodhna
8
4
6
2.75
W
Shiva
zeusfe_99
Shiva
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,970
Damage
36,816
62,390
Taken
69,667
38,478
Mitigated
37,491
19,166
Healing
16,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,665
2,547
0
2,373
11,117
2,907
736
2,120
8,997
0
48,341
W
Sylvanus
Allanghieri
Sylvanus
8,517
3,222
1,766
3,810
12,960
11,074
888
3,231
9,563
25,037
15,040
L
7,082
2,636
340
2,635
18,396
13,611
0
5,598
12,677
22,926
0
W
9,553
248
0
1,085
7,806
2,737
1,306
2,887
4,551
57,057
0
L
Osiris
TecMate
Osiris
8,802
2,233
0
6,558
16,579
14,584
0
2,287
13,521
0
52,053
W
8,855
4,088
0
3,665
12,189
4,895
1,057
2,556
9,605
0
64,707
L
7,559
152
0
1,268
9,676
2,164
0
4,607
5,031
50,286
0
L
Susano
hydekel
Susano
4,708
1,054
0
3,582
13,899
4,225
0
1,768
12,102
0
43,010
W
Cliodhna
16,061
2,541
0
4,825
20,245
9,134
0
3,697
16,340
0
92,281
W
Shiva
zeusfe_99
Shiva
6,984
394
634
3,381
9,190
10,638
231
1,380
7,690
0
41,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,361
Gold Earned
44,615
512
Minions Killed
396
0
Camps Cleared
0
1,863,606
Distance Traveled
1,761,434
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,976
472
92
5
0
332,705
0
W
Sylvanus
8,712
459
75
4
0
333,207
4
L
Atlas
8,045
423
22
1
0
392,930
7
W
Thoth
10,241
539
121
6
0
378,568
1
L
Osiris
9,656
508
109
6
0
301,774
4
W
Hou Yi
9,849
518
99
5
0
332,841
3
L
Agni
8,964
472
97
5
0
343,066
5
L
Susano
8,974
472
76
4
0
390,959
5
W
Cliodhna
10,833
570
142
7
0
415,865
3
W
Shiva
8,726
459
75
4
0
403,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role