Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Scooby_DaddyD00
Susano
Level 118
God Stats
3W - 3L
1,284 SR
Queue Stats
265W - 294L
1,481 Elo+
Party 2
Chernobog
Chernobog
Skubyru
Chernobog
Level 69
God Stats
7W - 15L
1,469 SR
Queue Stats
325W - 385L
1,468 Elo+
Party 1
Khepri
Khepri
SpringTheDeer
Khepri
Level 69
God Stats
35W - 32L
1,580 SR
Queue Stats
199W - 235L
1,477 Elo+
Party 1
Discordia
Discordia
Warlσck
Discordia
Level 99
God Stats
2W - 5L
1,408 SR
Queue Stats
154W - 178L
1,387 Elo+
Party 2
Team Averages
Level 101
1,448 SR
1,463 Elo+

VS

Team Averages
Level 114
1,411 SR
1,403 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CanadianArmyMan
Neith
Level 142
God Stats
3W - 5L
1,387 SR
Queue Stats
164W - 180L
1,466 Elo+
Solo
Mercury
Mercury
Gordeaux
Mercury
Level 105
God Stats
8W - 6L
1,413 SR
Queue Stats
198W - 182L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Kelkius
Cthulhu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,124 Elo+
Solo
Sylvanus
Sylvanus
shrimpypibbles
Sylvanus
Level 134
God Stats
15W - 35L
1,255 SR
Queue Stats
472W - 533L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 2 / 0
6,027
548
3,766
7,708
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 4 / 0
5,393
490
2,636
7,917
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
Skubyru
Chernobog
9
1 / 2 / 2
5,667
515
4,036
4,585
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,558
505
1,182
7,136
2,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Warlσck
Discordia
10
0 / 3 / 0
5,513
501
1,402
5,463
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 0 / 4
5,756
523
6,759
5,375
1,465
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 1 / 3
6,812
619
4,731
3,803
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
Gordeaux
Mercury
11
5 / 1 / 6
6,578
598
2,923
5,113
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Kelkius
Cthulhu
11
2 / 0 / 1
5,995
545
5,524
6,978
5,060
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
9
1 / 1 / 4
5,760
524
2,613
7,066
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
13
13
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
4
3
W
4
1
3
5.5
W
Mercury
Gordeaux
Mercury
5
1
6
8
W
Cthulhu
Kelkius
Cthulhu
2
0
1
2.5
L
0
4
0
0
L
Chernobog
Skubyru
Chernobog
1
2
2
1
L
1
2
1
0.75
L
Discordia
Warlσck
Discordia
0
3
0
0
W
Sylvanus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,022
Damage
22,550
32,809
Taken
28,335
10,500
Mitigated
12,990
11,018
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,766
2,081
0
3,907
7,708
3,560
236
5,172
2,536
0
32,611
W
Ah Muzen Cab
 
Ah Muzen Cab
6,759
2,601
0
1,591
5,375
1,465
375
468
4,907
0
42,185
W
4,731
1,233
0
1,368
3,803
1,500
942
1,020
2,783
0
34,858
W
Mercury
Gordeaux
Mercury
2,923
1,041
0
338
5,113
1,574
178
544
4,569
0
27,007
W
Cthulhu
Kelkius
Cthulhu
5,524
1,520
0
2,780
6,978
5,060
0
0
6,978
25,654
0
L
2,636
399
0
2,688
7,917
2,200
0
364
7,553
0
28,274
L
Chernobog
Skubyru
Chernobog
4,036
1,471
0
1,542
4,585
863
0
652
3,933
0
30,061
L
1,182
0
0
2,276
7,136
2,618
0
1,949
5,187
11,743
518
L
Discordia
Warlσck
Discordia
1,402
168
0
605
5,463
1,259
70
0
5,463
24,548
0
W
Sylvanus
2,613
1,681
832
3,149
7,066
3,391
30
552
6,514
15,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,158
Gold Earned
30,901
315
Minions Killed
279
0
Camps Cleared
0
981,300
Distance Traveled
1,040,712
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,027
548
69
6
0
185,525
4
W
Ah Muzen Cab
5,756
523
74
7
0
189,069
2
W
Neith
6,812
619
60
5
0
190,265
0
W
Mercury
6,578
598
54
5
0
265,594
6
W
Cthulhu
5,995
545
56
5
0
208,673
4
L
Susano
5,393
490
75
7
0
226,735
0
L
Chernobog
5,667
515
82
7
0
180,766
0
L
Khepri
5,558
505
32
3
0
194,659
3
L
Discordia
5,513
501
57
5
0
193,615
3
W
Sylvanus
5,760
524
35
3
0
187,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role