Player Matchup

Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HaddyMacPaddy
Hercules
Level 124
God Stats
10W - 3L
1,400 SR
Queue Stats
90W - 73L
1,461 Elo+
Party 1
Jing Wei
Jing Wei
W3nkulez
Jing Wei
Level 103
God Stats
8W - 1L
1,799 SR
Queue Stats
18W - 11L
1,495 Elo+
Party 1
Athena
Athena
Zillay
Athena
Level 69
God Stats
12W - 4L
1,760 SR
Queue Stats
31W - 29L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
jd1927
Nu Wa
Level 94
God Stats
8W - 7L
1,548 SR
Queue Stats
100W - 114L
1,418 Elo+
Solo
Team Averages
Level 92
1,601 SR
1,463 Elo+

VS

Team Averages
Level 91
1,400 SR
1,454 Elo+
Medusa
Medusa
ItsShawn
Medusa
Level 56
God Stats
10W - 3L
1,662 SR
Queue Stats
127W - 130L
1,469 Elo+
Solo
Ra
Ra
MacMellany
Ra
Level 122
God Stats
8W - 10L
1,500 SR
Queue Stats
177W - 187L
1,403 Elo+
Party 2
Yemoja
Yemoja
Uezik1992
Yemoja
Level 76
God Stats
0W - 4L
1,140 SR
Queue Stats
166W - 220L
1,464 Elo+
Party 2
Mercury
Mercury
khalisi233
Mercury
Level 96
God Stats
0W - 3L
1,147 SR
Queue Stats
281W - 347L
1,467 Elo+
Party 2
Cernunnos
Cernunnos
мрн0
Cernunnos
Level 103
God Stats
8W - 11L
1,550 SR
Queue Stats
229W - 308L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
5 / 0 / 4
9,212
576
5,057
8,371
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
HaddyMacPaddy
Hercules
17
8 / 0 / 1
10,709
669
9,143
11,512
12,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
W3nkulez
Jing Wei
14
3 / 2 / 3
8,358
522
6,861
9,149
2,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Zillay
Athena
12
1 / 0 / 3
7,590
474
4,211
14,224
10,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
jd1927
Nu Wa
14
2 / 4 / 7
8,897
556
10,740
10,080
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ItsShawn
Medusa
15
0 / 5 / 0
8,772
548
6,301
10,116
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 0
9,149
572
10,576
9,811
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
Uezik1992
Yemoja
11
2 / 3 / 1
7,415
463
6,220
11,624
10,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
khalisi233
Mercury
12
0 / 6 / 3
7,406
463
3,778
12,596
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
мрн0
Cernunnos
12
0 / 3 / 2
7,323
458
8,528
10,915
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
19
Kills
6
6
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
4
7
W
Hercules
HaddyMacPaddy
Hercules
8
0
1
8.5
L
Medusa
ItsShawn
Medusa
0
5
0
0
L
4
3
0
1.33
L
Yemoja
Uezik1992
Yemoja
2
3
1
0.83
W
Jing Wei
W3nkulez
Jing Wei
3
2
3
2.25
W
Athena
Zillay
Athena
1
0
3
2.5
W
Nu Wa
jd1927
Nu Wa
2
4
7
1.38
L
Mercury
khalisi233
Mercury
0
6
3
0.25
L
Cernunnos
мрн0
Cernunnos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,012
Damage
35,403
53,336
Taken
55,062
33,834
Mitigated
23,956
21,833
Healing
15,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,057
1,685
1,209
5,327
8,371
4,750
610
1,693
6,678
0
48,920
W
Hercules
HaddyMacPaddy
Hercules
9,143
4,672
0
4,268
11,512
12,553
1,597
870
10,642
0
65,857
L
Medusa
ItsShawn
Medusa
6,301
3,441
0
3,372
10,116
3,293
1,042
524
9,302
0
61,619
L
10,576
1,228
230
3,218
9,811
3,480
360
5,741
4,070
71,849
0
L
Yemoja
Uezik1992
Yemoja
6,220
1,793
1,676
2,412
11,624
10,540
214
2,674
8,906
24,283
3,929
W
Jing Wei
W3nkulez
Jing Wei
6,861
5,731
0
5,752
9,149
2,586
1,076
2,190
6,959
0
52,356
W
Athena
Zillay
Athena
4,211
1,210
0
3,517
14,224
10,490
169
4,257
9,967
19,459
0
W
Nu Wa
jd1927
Nu Wa
10,740
2,546
0
1,760
10,080
3,455
708
7,015
3,065
48,804
0
L
Mercury
khalisi233
Mercury
3,778
1,342
0
1,300
12,596
3,258
108
3,651
8,801
0
42,789
L
Cernunnos
мрн0
Cernunnos
8,528
3,158
2
3,059
10,915
3,385
818
2,361
8,485
0
49,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,766
Gold Earned
40,065
447
Minions Killed
452
0
Camps Cleared
0
1,663,773
Distance Traveled
1,570,667
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,212
576
85
5
0
372,206
1
W
Hercules
10,709
669
148
9
0
337,290
4
L
Medusa
8,772
548
107
7
0
283,808
3
L
Ra
9,149
572
130
8
0
338,277
6
L
Yemoja
7,415
463
49
3
0
293,246
8
W
Jing Wei
8,358
522
98
6
0
329,372
2
W
Athena
7,590
474
30
2
0
346,527
3
W
Nu Wa
8,897
556
86
5
0
278,378
3
L
Mercury
7,406
463
76
5
0
361,504
3
L
Cernunnos
7,323
458
90
6
0
293,832
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role