Player Matchup

Anhur
Anhur
Gold V
ImCrim
Anhur
Gold V
Level 107
God Stats
12W - 3L
1,731 SR
Queue Stats
134W - 132L
1,303 MMR
Solo
Neith
Neith
Silver II
PankerBest
Neith
Silver II
Level 145
God Stats
3W - 1L
1,642 SR
Queue Stats
36W - 37L
1,363 MMR
Party 1
Arachne
Arachne
Silver I
Takumа
Arachne
Silver I
Level 100
God Stats
13W - 3L
1,739 SR
Queue Stats
81W - 92L
1,227 MMR
Party 1
Anubis
Anubis
Silver I
Vinas
Anubis
Silver I
Level 146
God Stats
3W - 4L
1,473 SR
Queue Stats
69W - 74L
1,267 MMR
Solo
Geb
Geb
Bronze V
baffyoO
Geb
Bronze V
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,219 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,617 SR
1,276 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,396 SR
1,275 MMR
Ares
Ares
Bronze V
CptNitrox
Ares
Bronze V
Level 142
God Stats
0W - 1L
1,217 SR
Queue Stats
5W - 11L
1,331 MMR
Solo
Persephone
Persephone
Gold V
Deblante
Persephone
Gold V
Level 160
God Stats
93W - 98L
1,457 SR
Queue Stats
753W - 797L
1,316 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
FujimaruRizuka
Erlang Shen
Silver II
Level 46
God Stats
1W - 2L
1,528 SR
Queue Stats
26W - 34L
1,285 MMR
Solo
Apollo
Apollo
Silver III
Uchiha_Kolbika
Apollo
Silver III
Level 101
God Stats
0W - 1L
1,203 SR
Queue Stats
33W - 50L
1,157 MMR
Solo
Mercury
Mercury
Gold V
h0ldF4sT
Mercury
Gold V
Level 109
God Stats
6W - 4L
1,574 SR
Queue Stats
32W - 38L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ImCrim
Anhur
20
4 / 2 / 1
14,182
617
7,442
8,906
3,253
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
20
3 / 5 / 3
14,306
622
15,043
18,342
9,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Takumа
Arachne
20
10 / 1 / 4
14,208
618
17,398
17,123
10,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Vinas
Anubis
20
3 / 3 / 2
13,883
604
4,575
7,791
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
20
0 / 2 / 10
11,612
505
10,022
15,242
16,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
BastetThanatosVamanaThoth

VS

Bans
ShivaBellonaAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 3 / 4
9,522
414
5,599
19,260
20,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Deblante
Persephone
18
1 / 2 / 2
12,022
523
6,686
7,834
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
FujimaruRizuka
Erlang Shen
18
2 / 5 / 3
11,087
482
6,989
17,815
17,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 6 / 1
10,881
473
4,661
15,540
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
h0ldF4sT
Mercury
20
7 / 4 / 4
12,185
530
12,542
15,095
6,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
20
Kills
13
13
Deaths
20
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
4
0.67
L
Persephone
Deblante
Persephone
1
2
2
1
L
Erlang Shen
FujimaruRizuka
Erlang Shen
2
5
3
0.7
W
Anhur
ImCrim
Anhur
4
2
1
2.25
W
Neith
3
5
3
0.9
W
Arachne
Takumа
Arachne
10
1
4
12
L
3
6
1
0.58
W
Anubis
Vinas
Anubis
3
3
2
1.33
W
Geb
0
2
10
2.5
L
Mercury
h0ldF4sT
Mercury
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,480
Damage
36,477
67,404
Taken
75,544
45,321
Mitigated
51,826
21,889
Healing
18,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,599
177
0
3,067
19,260
20,536
153
3,026
15,902
35,836
0
L
Persephone
Deblante
Persephone
6,686
138
0
1,465
7,834
2,706
0
3,489
4,126
95,603
0
L
Erlang Shen
FujimaruRizuka
Erlang Shen
6,989
2,676
168
7,154
17,815
17,078
0
651
17,089
823
63,223
W
Anhur
ImCrim
Anhur
7,442
4,409
0
4,607
8,906
3,253
5,681
1,415
7,491
0
116,016
W
Neith
15,043
7,226
0
4,973
18,342
9,860
1,560
3,056
15,286
0
116,088
W
Arachne
Takumа
Arachne
17,398
12,479
0
6,740
17,123
10,755
491
2,907
14,216
0
136,256
L
4,661
2,134
0
3,968
15,540
5,432
0
2,835
12,413
0
90,912
W
Anubis
Vinas
Anubis
4,575
126
0
4,003
7,791
4,871
1,110
2,324
5,467
97,191
0
W
Geb
10,022
1,214
0
1,566
15,242
16,582
22
3,548
10,647
41,925
10,121
L
Mercury
h0ldF4sT
Mercury
12,542
6,792
0
2,486
15,095
6,074
21
3,023
12,072
0
95,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,191
Gold Earned
55,697
832
Minions Killed
663
0
Camps Cleared
0
2,357,751
Distance Traveled
2,290,376
42
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,522
414
33
1
0
440,659
9
L
Persephone
12,022
523
194
8
0
426,398
11
L
Erlang Shen
11,087
482
113
5
0
432,375
7
W
Anhur
14,182
617
203
9
0
430,522
16
W
Neith
14,306
622
197
9
0
397,739
2
W
Arachne
14,208
618
171
7
0
602,405
0
L
Apollo
10,881
473
168
7
0
422,823
6
W
Anubis
13,883
604
204
9
0
417,069
15
W
Geb
11,612
505
57
2
0
510,016
9
L
Mercury
12,185
530
155
7
0
568,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role