Player Matchup

Mercury
Mercury
DAT BIH FORK
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,624 Elo+
Party 2
Fenrir
Fenrir
IlHeirloomlI
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,559 Elo+
Party 2
Freya
Freya
Oxothnk007
Freya
Level 65
God Stats
5W - 9L
1,500 SR
Queue Stats
335W - 278L
1,528 Elo+
Solo
Bacchus
Bacchus
lForever999l
Bacchus
Level 27
God Stats
1W - 2L
1,730 SR
Queue Stats
6W - 13L
1,755 Elo+
Party 2
Anubis
Anubis
sweetsticky
Anubis
Level 107
God Stats
2W - 5L
1,376 SR
Queue Stats
267W - 258L
1,482 Elo+
Solo
Team Averages
Level 46
1,521 SR
1,590 Elo+

VS

Team Averages
Level 113
1,455 SR
1,527 Elo+
Shiva
Shiva
DavidLavigne
Shiva
Level 109
God Stats
27W - 32L
1,365 SR
Queue Stats
759W - 841L
1,455 Elo+
Solo
Fenrir
Fenrir
Ghost87Andreas
Fenrir
Level 109
God Stats
15W - 19L
1,356 SR
Queue Stats
390W - 429L
1,411 Elo+
Solo
Yu Huang
Yu Huang
MarsOldOne
Yu Huang
Level 92
God Stats
3W - 0L
1,494 SR
Queue Stats
4W - 4L
1,723 Elo+
Solo
Zeus
Zeus
RimRim
Zeus
Level 97
God Stats
32W - 20L
1,646 SR
Queue Stats
182W - 162L
1,545 Elo+
Party 1
Athena
Athena
Tridind
Athena
Level 156
God Stats
4W - 2L
1,416 SR
Queue Stats
222W - 195L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DAT BIH FORK
Mercury
15
2 / 3 / 5
8,864
682
8,425
10,548
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
14
0 / 2 / 3
8,019
617
6,016
11,210
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
17
3 / 4 / 2
9,745
750
8,774
12,339
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
lForever999l
Bacchus
14
3 / 2 / 2
8,292
638
4,737
13,020
12,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
16
1 / 6 / 5
9,075
698
7,767
11,232
5,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 8
8,977
691
9,665
13,511
9,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 5 / 4
10,021
771
9,923
12,003
6,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yu Huang
MarsOldOne
Yu Huang
16
3 / 0 / 6
9,404
723
7,915
5,051
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
RimRim
Zeus
16
5 / 1 / 5
9,331
718
16,434
6,451
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Tridind
Athena
16
2 / 2 / 11
9,888
761
5,748
13,769
13,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
9
Kills
17
17
Deaths
9
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
DAT BIH FORK
Mercury
2
3
5
1.5
W
1
1
8
5
W
6
5
4
1.6
L
Fenrir
0
2
3
0.75
W
Yu Huang
MarsOldOne
Yu Huang
3
0
6
6
L
Freya
3
4
2
1
W
Zeus
RimRim
Zeus
5
1
5
7.5
W
Athena
Tridind
Athena
2
2
11
3.75
L
Bacchus
lForever999l
Bacchus
3
2
2
2
L
Anubis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,719
Damage
49,685
58,349
Taken
50,785
33,730
Mitigated
33,853
8,059
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DAT BIH FORK
Mercury
8,425
4,861
0
817
10,548
3,435
0
3,020
7,050
0
29,956
W
9,665
1,399
83
1,623
13,511
9,960
0
5,084
8,001
0
35,003
W
9,923
1,703
0
1,758
12,003
6,015
0
3,120
8,727
0
33,607
L
Fenrir
6,016
1,380
0
1,108
11,210
8,703
0
4,535
6,181
0
13,163
W
Yu Huang
MarsOldOne
Yu Huang
7,915
875
0
728
5,051
2,309
92
1,647
3,404
30,028
0
L
Freya
8,774
3,686
0
2,621
12,339
4,115
0
7,382
4,502
42,115
0
W
Zeus
RimRim
Zeus
16,434
1,065
0
731
6,451
2,328
295
3,075
3,272
38,842
0
W
Athena
Tridind
Athena
5,748
903
406
2,732
13,769
13,241
0
7,824
5,648
12,441
0
L
Bacchus
lForever999l
Bacchus
4,737
398
0
470
13,020
12,301
0
8,206
4,208
10,456
0
L
Anubis
7,767
475
0
3,043
11,232
5,176
0
5,865
4,864
38,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,995
Gold Earned
47,621
218
Minions Killed
242
0
Camps Cleared
0
1,312,771
Distance Traveled
1,374,573
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,864
682
40
3
0
287,830
0
W
Shiva
8,977
691
57
4
0
274,630
4
W
Fenrir
10,021
771
59
5
0
253,913
2
L
Fenrir
8,019
617
22
2
0
272,741
0
W
Yu Huang
9,404
723
64
5
0
290,130
2
L
Freya
9,745
750
80
6
0
241,741
2
W
Zeus
9,331
718
53
4
0
263,407
1
W
Athena
9,888
761
9
1
0
292,493
0
L
Bacchus
8,292
638
15
1
0
268,954
0
L
Anubis
9,075
698
61
5
0
241,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role