Player Matchup

Cthulhu
Cthulhu
DeadFool33
Cthulhu
Level 29
God Stats
44W - 37L
1,543 SR
Queue Stats
120W - 143L
1,428 Elo+
Solo
Achilles
Achilles
Ghostbich
Achilles
Level 7
God Stats
3W - 2L
1,710 SR
Queue Stats
34W - 30L
1,394 Elo+
Solo
Raijin
Raijin
HumblemanJay
Raijin
Level 159
God Stats
0W - 2L
1,468 SR
Queue Stats
139W - 188L
1,406 Elo+
Solo
Cliodhna
Cliodhna
precoming
Cliodhna
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,480 Elo+
Solo
King Arthur
King Arthur
smoooothkill
King Arthur
Level 29
God Stats
5W - 14L
1,758 SR
Queue Stats
158W - 199L
1,476 Elo+
Solo
Team Averages
Level 52
1,596 SR
1,437 Elo+

VS

Team Averages
Level 78
1,510 SR
1,450 Elo+
Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CaptainLoveShot
Cu Chulainn
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Fenrir
Fenrir
MoPowaBaby x
Fenrir
Level 146
God Stats
26W - 25L
1,522 SR
Queue Stats
192W - 200L
1,336 Elo+
Solo
Ares
Ares
OG_MoNeY_SoLo
Ares
Level 125
God Stats
5W - 11L
1,525 SR
Queue Stats
235W - 247L
1,459 Elo+
Solo
Hel
Hel
Xidraxus
Hel
Level 67
God Stats
49W - 42L
1,503 SR
Queue Stats
104W - 98L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeadFool33
Cthulhu
19
5 / 5 / 8
12,113
713
21,316
28,543
35,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Ghostbich
Achilles
19
8 / 7 / 3
12,354
727
19,258
24,530
14,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
19
4 / 5 / 6
11,759
692
11,187
16,465
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
precoming
Cliodhna
18
5 / 9 / 9
11,789
693
20,689
22,821
9,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
smoooothkill
King Arthur
18
0 / 3 / 6
10,802
635
7,465
18,947
16,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
4 / 3 / 13
14,046
826
22,529
14,779
7,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
CaptainLoveShot
Cu Chulainn
20
10 / 6 / 15
14,200
835
23,958
27,823
32,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
20
11 / 5 / 5
14,632
861
13,646
22,532
12,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 6 / 13
12,281
722
14,368
26,018
30,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 3 / 13
12,771
751
13,810
16,162
12,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
88
22
Kills
29
29
Deaths
23
32
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
3
13
3.5
W
Cu Chulainn
CaptainLoveShot
Cu Chulainn
10
6
15
2.92
L
Cthulhu
DeadFool33
Cthulhu
5
5
8
1.8
L
Achilles
Ghostbich
Achilles
8
7
3
1.36
L
Raijin
4
5
6
1.4
W
Fenrir
11
5
5
2.7
W
1
6
13
1.25
W
3
3
13
3.17
L
Cliodhna
precoming
Cliodhna
5
9
9
1.06
L
King Arthur
smoooothkill
King Arthur
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,915
Damage
88,311
111,306
Taken
107,314
82,993
Mitigated
94,360
17,540
Healing
42,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
22,529
8,907
0
2,485
14,779
7,403
4,184
3,640
11,139
133
80,978
W
Cu Chulainn
CaptainLoveShot
Cu Chulainn
23,958
9,240
0
2,015
27,823
32,229
1,432
8,649
19,174
0
43,008
L
Cthulhu
DeadFool33
Cthulhu
21,316
2,507
594
4,811
28,543
35,517
259
6,455
21,307
50,129
0
L
Achilles
Ghostbich
Achilles
19,258
8,438
0
1,959
24,530
14,357
0
4,504
19,765
0
58,705
L
Raijin
11,187
2,126
184
3,477
16,465
6,539
205
4,860
11,495
43,555
0
W
Fenrir
13,646
4,178
0
6,717
22,532
12,229
3,006
4,440
18,092
0
71,505
W
14,368
683
499
6,297
26,018
30,398
243
8,732
17,286
33,409
0
W
13,810
452
13,173
11,086
16,162
12,101
1,411
7,192
8,970
32,999
0
L
Cliodhna
precoming
Cliodhna
20,689
6,491
0
2,692
22,821
9,588
0
6,832
15,795
0
51,785
L
King Arthur
smoooothkill
King Arthur
7,465
1,222
0
3,823
18,947
16,992
0
4,596
13,943
150
33,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,817
Gold Earned
67,930
290
Minions Killed
302
0
Camps Cleared
0
1,625,362
Distance Traveled
1,806,546
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,046
826
112
7
0
342,667
1
W
Cu Chulainn
14,200
835
48
3
0
354,720
1
L
Cthulhu
12,113
713
54
3
0
327,629
2
L
Achilles
12,354
727
66
4
0
348,286
1
L
Raijin
11,759
692
61
4
0
277,952
3
W
Fenrir
14,632
861
65
4
0
373,312
0
W
Ares
12,281
722
24
1
0
341,306
2
W
Hel
12,771
751
53
3
0
394,541
0
L
Cliodhna
11,789
693
63
4
0
329,096
1
L
King Arthur
10,802
635
46
3
0
342,399
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role