Player Matchup

Sobek
Sobek
 
Sobek
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Garmadon2106
Thanatos
Level 48
God Stats
12W - 13L
1,737 SR
Queue Stats
277W - 313L
1,454 Elo+
Solo
Thoth
Thoth
MrBoonjo
Thoth
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
320W - 352L
1,421 Elo+
Solo
Cupid
Cupid
lwindswaai
Cupid
Level 37
God Stats
1W - 1L
1,743 SR
Queue Stats
48W - 68L
1,341 Elo+
Solo
Horus
Horus
theodask
Horus
Level 107
God Stats
211W - 168L
1,586 SR
Queue Stats
417W - 410L
1,431 Elo+
Solo
Team Averages
Level 82
1,613 SR
1,429 Elo+

VS

Team Averages
Level 63
1,402 SR
1,386 Elo+
Khepri
Khepri
 
Khepri
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Fuze1214153
Danzaburou
Level 22
God Stats
3W - 9L
1,421 SR
Queue Stats
44W - 60L
1,425 Elo+
Party 1
Yu Huang
Yu Huang
Oleg676
Yu Huang
Level 99
God Stats
9W - 10L
1,415 SR
Queue Stats
13W - 21L
1,313 Elo+
Solo
Cliodhna
Cliodhna
Sourrgelo
Cliodhna
Level 66
God Stats
13W - 21L
1,377 SR
Queue Stats
16W - 32L
1,267 Elo+
Solo
Osiris
Osiris
soddage
Osiris
Level 66
God Stats
3W - 2L
1,299 SR
Queue Stats
227W - 247L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 2 / 1
8,849
442
6,504
19,755
23,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Garmadon2106
Thanatos
12
0 / 4 / 1
7,813
391
3,333
10,868
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
MrBoonjo
Thoth
13
0 / 4 / 0
8,297
415
9,620
12,180
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
10
0 / 2 / 0
6,987
349
3,453
6,916
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
theodask
Horus
15
3 / 6 / 1
9,141
457
12,045
19,730
18,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 1 / 4
9,619
481
7,144
12,734
14,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Fuze1214153
Danzaburou
15
2 / 0 / 3
10,276
514
8,936
7,255
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
Oleg676
Yu Huang
17
3 / 0 / 1
10,400
520
6,857
8,567
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Sourrgelo
Cliodhna
17
6 / 3 / 4
11,217
561
11,687
14,624
7,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
soddage
Osiris
16
5 / 2 / 6
11,163
558
12,429
21,202
23,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
17
18
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
2
1
1.25
W
Khepri
 
Khepri
1
1
4
3
W
Danzaburou
Fuze1214153
Danzaburou
2
0
3
3.5
L
Thanatos
Garmadon2106
Thanatos
0
4
1
0.13
L
Thoth
MrBoonjo
Thoth
0
4
0
0
W
Yu Huang
Oleg676
Yu Huang
3
0
1
3.5
W
Cliodhna
Sourrgelo
Cliodhna
6
3
4
2.67
L
Cupid
0
2
0
0
W
Osiris
soddage
Osiris
5
2
6
4
L
Horus
theodask
Horus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,955
Damage
47,053
69,449
Taken
64,382
51,749
Mitigated
52,105
26,836
Healing
20,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,504
319
0
3,241
19,755
23,314
0
4,002
15,753
24,970
0
W
Khepri
 
Khepri
7,144
607
745
3,009
12,734
14,701
1,211
3,071
9,474
22,177
0
W
Danzaburou
Fuze1214153
Danzaburou
8,936
4,475
0
3,485
7,255
2,807
6,248
2,118
5,096
0
51,727
L
Thanatos
Garmadon2106
Thanatos
3,333
868
0
10,103
10,868
4,906
0
1,288
9,580
0
47,271
L
Thoth
MrBoonjo
Thoth
9,620
325
0
3,582
12,180
3,575
0
4,063
8,117
62,801
0
W
Yu Huang
Oleg676
Yu Huang
6,857
510
0
2,854
8,567
3,295
2,520
4,742
3,825
68,540
0
W
Cliodhna
Sourrgelo
Cliodhna
11,687
1,035
0
3,173
14,624
7,320
3,136
3,990
10,535
0
76,377
L
Cupid
3,453
1,974
0
2,909
6,916
1,882
162
1,528
5,388
0
30,451
W
Osiris
soddage
Osiris
12,429
4,509
0
6,818
21,202
23,982
3,769
2,203
18,342
0
56,245
L
Horus
theodask
Horus
12,045
5,811
781
6,220
19,730
18,072
801
3,120
16,610
0
59,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,087
Gold Earned
52,675
375
Minions Killed
467
0
Camps Cleared
0
1,528,639
Distance Traveled
1,856,172
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,849
442
41
2
0
359,213
6
W
Khepri
9,619
481
36
2
0
387,750
3
W
Danzaburou
10,276
514
89
4
0
348,747
7
L
Thanatos
7,813
391
86
4
0
334,026
0
L
Thoth
8,297
415
99
5
0
329,523
4
W
Yu Huang
10,400
520
125
6
0
333,141
1
W
Cliodhna
11,217
561
120
6
0
407,758
5
L
Cupid
6,987
349
64
3
0
185,075
3
W
Osiris
11,163
558
97
5
0
378,776
9
L
Horus
9,141
457
85
4
0
320,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role