Player Matchup

Ao Kuang
Ao Kuang
GlassDynasty
Ao Kuang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,314 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LilOwOc
Morgan Le Fay
Level 17
God Stats
8W - 4L
1,643 SR
Queue Stats
37W - 46L
1,385 Elo+
Party 1
Arachne
Arachne
MaxosGojira
Arachne
Level 66
God Stats
13W - 12L
1,570 SR
Queue Stats
188W - 203L
1,516 Elo+
Solo
Guan Yu
Guan Yu
Mvg3n
Guan Yu
Level 17
God Stats
3W - 12L
1,183 SR
Queue Stats
129W - 220L
1,297 Elo+
Party 3
Hades
Hades
ariiowo
Hades
Level 48
God Stats
1W - 4L
1,276 SR
Queue Stats
113W - 143L
1,392 Elo+
Party 1
Team Averages
Level 47
1,434 SR
1,381 Elo+

VS

Team Averages
Level 85
1,568 SR
1,502 Elo+
Zeus
Zeus
 
Zeus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DaniKarma57
Neith
Level 24
God Stats
31W - 36L
1,625 SR
Queue Stats
123W - 141L
1,536 Elo+
Party 2
Chaac
Chaac
Dystion
Chaac
Level 86
God Stats
5W - 4L
1,813 SR
Queue Stats
175W - 168L
1,479 Elo+
Party 2
Hun Batz
Hun Batz
Hocusing
Hun Batz
Level 102
God Stats
1W - 3L
1,343 SR
Queue Stats
122W - 131L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
Linius
Kukulkan
Level 118
God Stats
31W - 21L
1,559 SR
Queue Stats
34W - 25L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GlassDynasty
Ao Kuang
15
0 / 3 / 2
9,340
934
3,178
19,156
7,166
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
LilOwOc
Morgan Le Fay
15
4 / 5 / 1
10,643
1,064
7,003
14,124
5,640
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MaxosGojira
Arachne
15
2 / 10 / 5
10,286
1,029
5,071
14,951
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Mvg3n
Guan Yu
15
0 / 5 / 2
9,477
948
2,695
19,837
19,213
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
ariiowo
Hades
15
1 / 11 / 3
9,889
989
4,662
19,543
10,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
4 / 3 / 13
11,061
1,106
19,808
5,422
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
7 / 2 / 17
11,889
1,189
9,467
5,265
1,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Dystion
Chaac
18
8 / 0 / 14
12,998
1,300
13,538
7,829
6,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Hocusing
Hun Batz
17
6 / 2 / 14
11,945
1,195
15,291
10,264
3,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Linius
Kukulkan
18
6 / 0 / 13
11,941
1,194
16,239
1,535
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
102
7
Kills
31
34
Deaths
7
13
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
3
13
3.5
W
7
2
17
7.75
W
Chaac
Dystion
Chaac
8
0
14
15
L
Ao Kuang
GlassDynasty
Ao Kuang
0
3
2
0.33
W
Hun Batz
Hocusing
Hun Batz
6
2
14
6.5
L
Morgan Le Fay
LilOwOc
Morgan Le Fay
4
5
1
0.9
W
Kukulkan
Linius
Kukulkan
6
0
13
12.5
L
Arachne
MaxosGojira
Arachne
2
10
5
0.45
L
Guan Yu
Mvg3n
Guan Yu
0
5
2
0.2
L
Hades
ariiowo
Hades
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,609
Damage
74,343
87,611
Taken
30,315
48,481
Mitigated
14,749
6,328
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,808
1,565
39
279
5,422
1,473
0
3,223
2,199
28,847
0
W
9,467
5,418
0
799
5,265
1,743
0
2,820
2,445
0
21,116
W
Chaac
Dystion
Chaac
13,538
1,362
0
6,228
7,829
6,929
0
3,995
3,834
0
41,414
L
Ao Kuang
GlassDynasty
Ao Kuang
3,178
456
346
1,128
19,156
7,166
0
8,630
10,118
12,042
0
W
Hun Batz
Hocusing
Hun Batz
15,291
2,668
0
1,635
10,264
3,948
0
4,013
5,834
0
37,591
L
Morgan Le Fay
LilOwOc
Morgan Le Fay
7,003
674
0
672
14,124
5,640
0
5,213
8,705
28,742
0
W
Kukulkan
Linius
Kukulkan
16,239
941
0
24
1,535
656
0
792
743
39,310
0
L
Arachne
MaxosGojira
Arachne
5,071
3,339
0
472
14,951
6,250
0
7,438
7,145
0
10,716
L
Guan Yu
Mvg3n
Guan Yu
2,695
238
675
1,754
19,837
19,213
0
5,911
13,292
0
22,534
L
Hades
ariiowo
Hades
4,662
836
398
883
19,543
10,212
0
6,747
12,304
12,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,635
Gold Earned
59,834
115
Minions Killed
248
5
Camps Cleared
10
893,580
Distance Traveled
976,542
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,061
1,106
27
3
3
174,243
0
W
Neith
11,889
1,189
26
3
2
182,778
1
W
Chaac
12,998
1,300
72
7
1
215,128
0
L
Ao Kuang
9,340
934
15
2
1
182,879
0
W
Hun Batz
11,945
1,195
55
6
1
214,303
0
L
Morgan Le Fay
10,643
1,064
50
5
0
183,160
1
W
Kukulkan
11,941
1,194
68
7
3
190,090
1
L
Arachne
10,286
1,029
12
1
3
177,310
0
L
Guan Yu
9,477
948
23
2
0
191,896
0
L
Hades
9,889
989
15
2
1
158,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role