Player Matchup

Janus
Janus
Ookthar
Janus
Level 125
God Stats
5W - 4L
1,620 SR
Queue Stats
162W - 139L
1,658 Elo+
Solo
Mulan
Mulan
PandaMobBoss
Mulan
Level 143
God Stats
2W - 1L
1,657 SR
Queue Stats
65W - 65L
1,652 Elo+
Solo
Cu Chulainn
Cu Chulainn
PlayMobasFTW
Cu Chulainn
Level 145
God Stats
9W - 6L
1,551 SR
Queue Stats
217W - 210L
1,673 Elo+
Solo
Cernunnos
Cernunnos
UsedBook
Cernunnos
Level 125
God Stats
4W - 5L
1,864 SR
Queue Stats
150W - 135L
1,621 Elo+
Solo
Sobek
Sobek
XxPuRplEPuRpSxX
Sobek
Level 140
God Stats
3W - 4L
1,562 SR
Queue Stats
209W - 200L
1,616 Elo+
Solo
Team Averages
Level 136
1,651 SR
1,644 Elo+

VS

Team Averages
Level 142
1,609 SR
1,653 Elo+
Horus
Horus
JustinTime106
Horus
Level 146
God Stats
4W - 2L
1,655 SR
Queue Stats
200W - 182L
1,651 Elo+
Solo
Chernobog
Chernobog
NotAudreyHepburn
Chernobog
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
1,027W - 1,036L
1,578 Elo+
Solo
Loki
Loki
Pollyem
Loki
Level 84
God Stats
2W - 1L
1,615 SR
Queue Stats
9W - 4L
1,694 Elo+
Solo
Zeus
Zeus
Texastech92
Zeus
Level 160
God Stats
44W - 17L
1,772 SR
Queue Stats
431W - 359L
1,573 Elo+
Solo
Ymir
Ymir
WARSQUATCH
Ymir
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
293W - 179L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ookthar
Janus
12
2 / 4 / 1
7,335
564
2,877
6,724
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 5 / 2
7,419
571
7,398
13,448
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
PlayMobasFTW
Cu Chulainn
13
2 / 3 / 0
7,654
589
8,141
16,273
7,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
UsedBook
Cernunnos
12
2 / 2 / 0
7,074
544
6,529
9,152
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 2
5,827
448
2,702
10,887
5,884
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,299
561
8,574
12,510
9,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chernobog
13
2 / 3 / 5
7,798
600
5,728
9,842
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Pollyem
Loki
18
11 / 1 / 2
9,567
736
14,755
8,492
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 5
8,024
617
5,724
5,363
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 11
7,370
567
6,392
10,055
9,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
8
Kills
18
18
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
W
Chernobog
2
3
5
1.5
L
Janus
Ookthar
Janus
2
4
1
0.63
L
2
5
2
0.6
L
Cu Chulainn
PlayMobasFTW
Cu Chulainn
2
3
0
0.67
W
Loki
Pollyem
Loki
11
1
2
12
W
4
1
5
6.5
L
Cernunnos
UsedBook
Cernunnos
2
2
0
1
W
1
0
11
6.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,647
Damage
41,173
56,484
Taken
46,262
24,096
Mitigated
26,738
15,383
Healing
18,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,574
3,281
204
5,317
12,510
9,263
340
846
11,664
0
50,524
W
Chernobog
5,728
3,284
0
3,891
9,842
3,264
768
1,073
8,744
0
46,189
L
Janus
Ookthar
Janus
2,877
87
0
848
6,724
2,020
0
2,733
3,863
44,144
0
L
7,398
1,242
0
4,530
13,448
6,119
0
3,058
10,160
0
50,312
L
Cu Chulainn
PlayMobasFTW
Cu Chulainn
8,141
1,306
0
4,445
16,273
7,472
0
1,903
13,744
3,078
51,355
W
Loki
Pollyem
Loki
14,755
6,773
0
4,939
8,492
3,302
246
1,143
7,274
0
72,390
W
5,724
747
0
1,129
5,363
1,563
384
960
4,283
52,978
0
L
Cernunnos
UsedBook
Cernunnos
6,529
2,706
0
2,637
9,152
2,601
640
491
8,661
0
46,035
W
6,392
2,822
0
2,731
10,055
9,346
340
1,985
7,990
23,207
0
L
2,702
521
1,037
1,886
10,887
5,884
0
3,569
7,244
8,732
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,309
Gold Earned
40,058
427
Minions Killed
448
0
Camps Cleared
0
1,302,219
Distance Traveled
1,378,263
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,299
561
92
7
0
283,388
2
W
Chernobog
7,798
600
96
7
0
245,235
4
L
Janus
7,335
564
105
8
0
268,998
7
L
Mulan
7,419
571
97
7
0
282,634
1
L
Cu Chulainn
7,654
589
118
9
0
259,276
4
W
Loki
9,567
736
132
10
0
317,566
1
W
Zeus
8,024
617
111
9
0
255,033
5
L
Cernunnos
7,074
544
93
7
0
219,215
1
W
Ymir
7,370
567
17
1
0
277,041
1
L
Sobek
5,827
448
14
1
0
272,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role