Player Matchup

Izanami
Izanami
AluCarD EarL
Izanami
Level 14
God Stats
1W - 3L
1,148 SR
Queue Stats
82W - 129L
1,450 Elo+
Solo
Arachne
Arachne
Attef
Arachne
Level 119
God Stats
1W - 2L
1,380 SR
Queue Stats
55W - 47L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
Binggpot
Sylvanus
Level 102
God Stats
1W - 6L
1,233 SR
Queue Stats
68W - 85L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Paulee5903
Morgan Le Fay
Level 25
God Stats
4W - 7L
1,229 SR
Queue Stats
15W - 31L
1,267 Elo+
Party 1
Janus
Janus
zolttank
Janus
Level 92
God Stats
2W - 8L
1,409 SR
Queue Stats
22W - 34L
1,336 Elo+
Party 1
Team Averages
Level 70
1,280 SR
1,396 Elo+

VS

Team Averages
Level 76
1,516 SR
1,366 Elo+
Skadi
Skadi
K5NNY022
Skadi
Level 28
God Stats
20W - 36L
1,403 SR
Queue Stats
55W - 81L
1,434 Elo+
Solo
Arachne
Arachne
PFM Spudy
Arachne
Level 83
God Stats
1W - 0L
1,430 SR
Queue Stats
3W - 2L
1,445 Elo+
Solo
Zeus
Zeus
darkarceusx
Zeus
Level 129
God Stats
7W - 1L
1,748 SR
Queue Stats
155W - 140L
1,694 Elo+
Solo
Yu Huang
Yu Huang
necros110498
Yu Huang
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,099 Elo+
Solo
Bacchus
Bacchus
vital_brisket7
Bacchus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AluCarD EarL
Izanami
14
0 / 2 / 0
7,676
698
1,847
7,974
2,270
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Attef
Arachne
14
1 / 5 / 1
8,285
753
5,107
9,954
2,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Binggpot
Sylvanus
13
0 / 3 / 2
7,579
689
3,871
9,055
3,590
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Paulee5903
Morgan Le Fay
14
0 / 8 / 3
7,745
704
2,143
10,603
3,482
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
zolttank
Janus
16
5 / 5 / 0
8,920
811
10,075
7,694
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
K5NNY022
Skadi
16
1 / 1 / 5
8,722
793
3,249
5,410
1,983
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
PFM Spudy
Arachne
14
1 / 1 / 8
8,132
739
4,865
10,718
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
15 / 1 / 5
11,011
1,001
23,257
6,184
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
necros110498
Yu Huang
16
3 / 2 / 9
9,138
831
6,045
5,257
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 11
9,121
829
2,588
6,881
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
6
Kills
23
23
Deaths
6
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
AluCarD EarL
Izanami
0
2
0
0
L
Arachne
Attef
Arachne
1
5
1
0.3
L
Sylvanus
Binggpot
Sylvanus
0
3
2
0.33
W
Skadi
K5NNY022
Skadi
1
1
5
3.5
W
Arachne
PFM Spudy
Arachne
1
1
8
5
L
Morgan Le Fay
Paulee5903
Morgan Le Fay
0
8
3
0.19
W
15
1
5
17.5
W
Yu Huang
necros110498
Yu Huang
3
2
9
3.75
W
3
1
11
8.5
L
Janus
zolttank
Janus
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,043
Damage
40,004
45,280
Taken
34,450
14,102
Mitigated
18,529
6,141
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AluCarD EarL
Izanami
1,847
1,047
0
1,021
7,974
2,270
746
4,826
2,984
0
28,372
L
Arachne
Attef
Arachne
5,107
3,462
0
1,045
9,954
2,782
0
7,545
2,157
0
17,062
L
Sylvanus
Binggpot
Sylvanus
3,871
492
554
2,736
9,055
3,590
0
7,162
1,669
10,773
0
W
Skadi
K5NNY022
Skadi
3,249
1,004
0
536
5,410
1,983
2,120
3,728
1,682
0
32,447
W
Arachne
PFM Spudy
Arachne
4,865
2,611
0
3,782
10,718
3,755
383
5,716
5,002
0
14,582
L
Morgan Le Fay
Paulee5903
Morgan Le Fay
2,143
544
0
117
10,603
3,482
818
5,778
4,617
13,850
0
W
23,257
1,833
0
536
6,184
2,429
498
1,191
4,993
60,875
0
W
Yu Huang
necros110498
Yu Huang
6,045
497
0
884
5,257
1,908
592
2,874
2,383
34,868
0
W
2,588
0
0
978
6,881
8,454
247
2,580
4,301
6,732
0
L
Janus
zolttank
Janus
10,075
247
203
465
7,694
1,978
0
5,496
1,963
32,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,205
Gold Earned
46,124
180
Minions Killed
271
0
Camps Cleared
0
1,080,276
Distance Traveled
1,197,752
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,676
698
55
5
0
225,505
4
L
Arachne
8,285
753
34
3
0
264,361
4
L
Sylvanus
7,579
689
18
2
0
195,666
3
W
Skadi
8,722
793
68
6
0
220,805
1
W
Arachne
8,132
739
21
2
0
285,218
3
L
Morgan Le Fay
7,745
704
27
2
0
156,384
0
W
Zeus
11,011
1,001
96
9
0
232,276
1
W
Yu Huang
9,138
831
76
7
0
233,264
4
W
Bacchus
9,121
829
10
1
0
226,189
0
L
Janus
8,920
811
46
4
0
238,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role