Player Matchup

Heimdallr
Heimdallr
Maraudercze
Heimdallr
Level 86
God Stats
0W - 2L
1,279 SR
Queue Stats
6W - 6L
1,508 Elo+
Solo
Sylvanus
Sylvanus
MelyoSmith
Sylvanus
Level 63
God Stats
2W - 2L
1,334 SR
Queue Stats
212W - 222L
1,526 Elo+
Party 1
Eset
Eset
Mrdanharty
Eset
Level 109
God Stats
3W - 14L
991 SR
Queue Stats
479W - 529L
1,519 Elo+
Party 1
Team Averages
Level 86
1,201 SR
1,517 Elo+

VS

Team Averages
Level 58
1,673 SR
1,660 Elo+
Morgan Le Fay
Morgan Le Fay
EriXonasLT
Morgan Le Fay
Level 40
God Stats
6W - 5L
1,835 SR
Queue Stats
33W - 31L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
RussWay2Splashy
Erlang Shen
Level 28
God Stats
11W - 3L
1,750 SR
Queue Stats
32W - 8L
1,864 Elo+
Party 2
Achilles
Achilles
WhiteDaBaby
Achilles
Level 106
God Stats
11W - 5L
1,434 SR
Queue Stats
99W - 57L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Maraudercze
Heimdallr
15
2 / 3 / 2
10,646
626
17,929
12,306
4,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MelyoSmith
Sylvanus
14
0 / 7 / 3
9,564
563
9,856
21,843
20,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 1
10,539
620
12,088
12,248
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EriXonasLT
Morgan Le Fay
16
4 / 2 / 10
11,564
680
22,338
12,569
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
RussWay2Splashy
Erlang Shen
16
2 / 1 / 11
10,837
637
10,921
19,175
23,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
WhiteDaBaby
Achilles
17
8 / 1 / 5
11,999
706
9,086
17,860
24,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
14
14
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EriXonasLT
Morgan Le Fay
4
2
10
4.5
L
Heimdallr
Maraudercze
Heimdallr
2
3
2
1
L
Sylvanus
MelyoSmith
Sylvanus
0
7
3
0.21
L
2
4
1
0.63
W
Erlang Shen
RussWay2Splashy
Erlang Shen
2
1
11
7.5
W
Achilles
WhiteDaBaby
Achilles
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,873
Damage
42,345
46,397
Taken
49,604
29,636
Mitigated
53,450
10,589
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EriXonasLT
Morgan Le Fay
22,338
2,360
0
1,884
12,569
5,029
849
6,114
6,455
56,930
0
L
Heimdallr
Maraudercze
Heimdallr
17,929
8,390
0
1,688
12,306
4,549
0
6,306
6,000
0
43,514
L
Sylvanus
MelyoSmith
Sylvanus
9,856
3,451
1,684
4,227
21,843
20,472
28
11,460
10,383
24,192
3,956
L
12,088
294
1,277
1,713
12,248
4,615
0
4,737
7,511
42,792
0
W
Erlang Shen
RussWay2Splashy
Erlang Shen
10,921
4,128
0
6,299
19,175
23,716
117
8,136
11,039
0
35,499
W
Achilles
WhiteDaBaby
Achilles
9,086
1,428
683
5,125
17,860
24,705
181
6,957
10,903
0
34,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,749
Gold Earned
34,400
168
Minions Killed
194
6
Camps Cleared
7
823,979
Distance Traveled
1,078,776
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,564
680
76
4
2
326,780
3
L
Heimdallr
10,646
626
66
4
2
268,949
2
L
Sylvanus
9,564
563
41
2
0
238,118
5
L
Eset
10,539
620
61
4
4
316,912
4
W
Erlang Shen
10,837
637
63
4
3
387,088
1
W
Achilles
11,999
706
55
3
2
364,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role