Player Matchup

Persephone
Persephone
 
Persephone
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Dagrothi
Hachiman
Level 109
God Stats
5W - 2L
1,533 SR
Queue Stats
285W - 277L
1,523 Elo+
Solo
Hera
Hera
RMSteack
Hera
Level 121
God Stats
5W - 2L
1,284 SR
Queue Stats
138W - 127L
1,534 Elo+
Party 1
Ullr
Ullr
kinggod23
Ullr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,456 Elo+
Party 2
Vulcan
Vulcan
willi342
Vulcan
Level 86
God Stats
1W - 0L
1,323 SR
Queue Stats
51W - 52L
1,424 Elo+
Party 2
Team Averages
Level 95
1,428 SR
1,487 Elo+

VS

Team Averages
Level 135
1,502 SR
1,454 Elo+
Bacchus
Bacchus
ERMHS
Bacchus
Level 154
God Stats
4W - 2L
1,719 SR
Queue Stats
515W - 556L
1,462 Elo+
Solo
The Morrigan
The Morrigan
Quoftc
The Morrigan
Level 120
God Stats
2W - 8L
1,322 SR
Queue Stats
117W - 96L
1,524 Elo+
Party 3
He Bo
He Bo
RePharez
He Bo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,277 Elo+
Solo
Zhong Kui
Zhong Kui
SF I 19
Zhong Kui
Level 149
God Stats
7W - 4L
1,802 SR
Queue Stats
488W - 458L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
W0rmiuS
Kumbhakarna
Level 155
God Stats
2W - 5L
1,166 SR
Queue Stats
122W - 104L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
4 / 2 / 21
12,380
825
9,718
10,204
7,447
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Dagrothi
Hachiman
19
11 / 5 / 17
12,492
833
18,458
14,696
11,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
20
10 / 4 / 17
13,102
873
13,652
10,150
4,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
19
8 / 7 / 13
11,780
785
15,209
15,124
6,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
willi342
Vulcan
17
3 / 6 / 20
10,840
723
14,513
10,060
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ERMHS
Bacchus
19
9 / 6 / 8
11,715
781
10,340
17,880
26,084
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Morrigan
Quoftc
The Morrigan
18
5 / 7 / 5
10,699
713
9,023
10,061
5,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
RePharez
He Bo
17
5 / 9 / 9
10,662
711
12,919
15,950
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
SF I 19
Zhong Kui
18
3 / 8 / 11
10,417
694
10,818
16,700
13,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
W0rmiuS
Kumbhakarna
16
2 / 7 / 7
9,461
631
5,112
20,321
18,890
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
64
36
Kills
24
24
Deaths
37
88
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
2
21
7.25
W
Hachiman
Dagrothi
Hachiman
11
5
17
3.9
L
Bacchus
ERMHS
Bacchus
9
6
8
2.17
L
The Morrigan
Quoftc
The Morrigan
5
7
5
1.07
W
Hera
10
4
17
4.63
L
He Bo
RePharez
He Bo
5
9
9
1.06
L
Zhong Kui
SF I 19
Zhong Kui
3
8
11
1.06
L
Kumbhakarna
W0rmiuS
Kumbhakarna
2
7
7
0.79
W
Ullr
8
7
13
2.07
W
Vulcan
willi342
Vulcan
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,550
Damage
48,212
60,234
Taken
80,912
34,736
Mitigated
70,936
17,863
Healing
17,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,718
586
2,082
4,906
10,204
7,447
266
6,896
3,298
35,942
0
W
Hachiman
Dagrothi
Hachiman
18,458
10,434
1,079
2,624
14,696
11,873
1,189
10,306
4,390
0
29,927
L
Bacchus
ERMHS
Bacchus
10,340
218
980
5,068
17,880
26,084
35
7,957
9,754
20,208
0
L
The Morrigan
Quoftc
The Morrigan
9,023
1,198
0
728
10,061
5,786
263
3,748
6,088
28,200
602
W
Hera
13,652
3,400
1,058
2,174
10,150
4,603
2,303
8,858
1,286
37,565
0
L
He Bo
RePharez
He Bo
12,919
391
2,274
3,812
15,950
6,378
65
9,116
6,748
29,375
0
L
Zhong Kui
SF I 19
Zhong Kui
10,818
1,784
0
2,704
16,700
13,798
1,218
8,864
7,750
30,753
0
L
Kumbhakarna
W0rmiuS
Kumbhakarna
5,112
357
809
1,551
20,321
18,890
0
7,658
12,516
11,538
0
W
Ullr
15,209
6,016
291
1,309
15,124
6,634
1,690
11,758
3,366
0
32,784
W
Vulcan
willi342
Vulcan
14,513
6,184
1,228
1,112
10,060
4,179
672
9,776
284
30,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,594
Gold Earned
52,954
170
Minions Killed
147
0
Camps Cleared
0
1,444,715
Distance Traveled
1,230,634
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,380
825
50
3
0
330,301
5
W
Hachiman
12,492
833
17
1
0
268,752
2
L
Bacchus
11,715
781
8
1
0
308,970
0
L
The Morrigan
10,699
713
38
3
0
223,984
0
W
Hera
13,102
873
45
3
0
294,209
2
L
He Bo
10,662
711
38
3
0
248,738
0
L
Zhong Kui
10,417
694
53
4
0
219,732
0
L
Kumbhakarna
9,461
631
10
1
0
229,210
0
W
Ullr
11,780
785
28
2
0
268,528
0
W
Vulcan
10,840
723
30
2
0
282,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role