Player Matchup

Chernobog
Chernobog
BajaBlasting
Chernobog
Level 123
God Stats
5W - 0L
1,758 SR
Queue Stats
90W - 63L
1,576 Elo+
Party 2
Horus
Horus
McSlothy
Horus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,614 Elo+
Party 2
Kuzenbo
Kuzenbo
The5HourEnergy
Kuzenbo
Level 130
God Stats
2W - 4L
1,309 SR
Queue Stats
233W - 228L
1,562 Elo+
Party 1
Janus
Janus
UlteamateB
Janus
Level 126
God Stats
11W - 9L
1,636 SR
Queue Stats
172W - 161L
1,568 Elo+
Solo
Anubis
Anubis
VileGem
Anubis
Level 106
God Stats
3W - 4L
1,702 SR
Queue Stats
72W - 70L
1,560 Elo+
Party 1
Team Averages
Level 121
1,581 SR
1,576 Elo+

VS

Team Averages
Level 129
1,603 SR
1,576 Elo+
Gilgamesh
Gilgamesh
Bredtodie
Gilgamesh
Level 147
God Stats
12W - 13L
1,493 SR
Queue Stats
108W - 78L
1,676 Elo+
Solo
Ne Zha
Ne Zha
OneOfaKIND59
Ne Zha
Level 158
God Stats
36W - 34L
1,692 SR
Queue Stats
439W - 453L
1,617 Elo+
Solo
Zhong Kui
Zhong Kui
Rhino717513
Zhong Kui
Level 130
God Stats
25W - 30L
1,602 SR
Queue Stats
173W - 159L
1,537 Elo+
Solo
Raijin
Raijin
ThiccBanjo
Raijin
Level 103
God Stats
6W - 7L
1,613 SR
Queue Stats
386W - 403L
1,522 Elo+
Party 3
Ullr
Ullr
TsRaikou
Ullr
Level 109
God Stats
9W - 11L
1,616 SR
Queue Stats
464W - 468L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BajaBlasting
Chernobog
15
5 / 1 / 5
8,188
819
10,239
7,441
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
McSlothy
Horus
13
2 / 1 / 9
8,128
813
3,550
11,619
12,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 0 / 8
7,971
797
8,461
10,667
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
15
2 / 0 / 8
8,224
822
6,235
4,233
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
VileGem
Anubis
14
3 / 3 / 6
7,587
759
7,667
7,064
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bredtodie
Gilgamesh
13
1 / 4 / 2
7,514
751
5,916
13,706
9,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
14
2 / 2 / 1
7,391
739
6,027
5,714
1,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Rhino717513
Zhong Kui
13
1 / 0 / 3
7,580
758
7,695
9,196
8,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
ThiccBanjo
Raijin
13
0 / 4 / 0
6,871
687
2,874
6,695
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
13
1 / 4 / 2
7,020
702
8,131
9,411
3,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
14
Kills
5
5
Deaths
14
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BajaBlasting
Chernobog
5
1
5
7.5
L
Gilgamesh
Bredtodie
Gilgamesh
1
4
2
0.5
W
Horus
McSlothy
Horus
2
1
9
6.5
L
Ne Zha
2
2
1
1.25
L
Zhong Kui
Rhino717513
Zhong Kui
1
0
3
2.5
W
2
0
8
6
L
Raijin
ThiccBanjo
Raijin
0
4
0
0
L
Ullr
1
4
2
0.5
W
Janus
2
0
8
6
W
Anubis
VileGem
Anubis
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,152
Damage
30,643
41,024
Taken
44,722
32,385
Mitigated
25,157
15,879
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BajaBlasting
Chernobog
10,239
5,394
0
2,143
7,441
3,015
1,161
1,446
5,995
0
31,561
L
Gilgamesh
Bredtodie
Gilgamesh
5,916
837
0
1,793
13,706
9,838
0
5,647
8,059
0
16,498
W
Horus
McSlothy
Horus
3,550
1,802
2,832
5,939
11,619
12,275
261
2,964
8,655
0
6,107
L
Ne Zha
6,027
779
0
615
5,714
1,808
0
3,454
2,260
0
24,394
L
Zhong Kui
Rhino717513
Zhong Kui
7,695
286
0
1,819
9,196
8,352
0
5,955
3,241
24,487
0
W
8,461
2,227
0
2,471
10,667
12,329
201
3,040
7,627
21,712
0
L
Raijin
ThiccBanjo
Raijin
2,874
337
0
0
6,695
1,960
0
2,102
4,593
22,352
0
L
Ullr
8,131
3,055
0
737
9,411
3,199
0
5,205
4,206
0
27,117
W
Janus
6,235
505
0
433
4,233
1,476
142
1,124
3,109
33,644
0
W
Anubis
VileGem
Anubis
7,667
258
140
1,921
7,064
3,290
27
1,995
5,069
22,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,098
Gold Earned
36,376
193
Minions Killed
186
0
Camps Cleared
0
1,087,623
Distance Traveled
1,010,322
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,188
819
50
5
0
203,444
2
L
Gilgamesh
7,514
751
20
2
0
222,118
3
W
Horus
8,128
813
7
1
0
221,395
0
L
Ne Zha
7,391
739
51
5
0
204,743
1
L
Zhong Kui
7,580
758
41
4
0
215,148
4
W
Kuzenbo
7,971
797
26
3
0
233,163
2
L
Raijin
6,871
687
39
4
0
177,549
1
L
Ullr
7,020
702
35
4
0
190,764
1
W
Janus
8,224
822
81
8
0
242,485
4
W
Anubis
7,587
759
29
3
0
187,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role