Player Matchup

Chaac
Chaac
Diamond II
FallingNome
Chaac
Diamond II
Level 108
God Stats
2W - 1L
1,385 SR
Queue Stats
166W - 103L
2,362 MMR
Party 2
Fenrir
Fenrir
Diamond II
MasonH9
Fenrir
Diamond II
Level 136
God Stats
13W - 6L
1,805 SR
Queue Stats
166W - 103L
2,362 MMR
Party 2
Zeus
Zeus
Diamond I
Ryancb17
Zeus
Diamond I
Level 160
God Stats
15W - 6L
1,736 SR
Queue Stats
167W - 103L
2,421 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,642 SR
2,382 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,817 SR
2,358 MMR
Izanami
Izanami
Diamond IV
Fox Sin9400
Izanami
Diamond IV
Level 145
God Stats
4W - 8L
1,624 SR
Queue Stats
44W - 62L
2,289 MMR
Solo
Geb
Geb
Diamond I
Wiggy242
Geb
Diamond I
Level 159
God Stats
5W - 4L
1,909 SR
Queue Stats
107W - 59L
2,569 MMR
Party 1
Sol
Sol
Diamond II
gekoslayer
Sol
Diamond II
Level 158
God Stats
9W - 4L
1,919 SR
Queue Stats
130W - 87L
2,217 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
9,381
670
7,047
15,122
17,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
MasonH9
Fenrir
15
4 / 4 / 6
9,746
696
8,286
14,243
9,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
16
6 / 0 / 4
10,709
765
16,209
9,343
4,198
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CliodhnaShivaBastetAh Muzen CabAtlas

VS

Bans
GilgameshScyllaOdinThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fox Sin9400
Izanami
12
4 / 6 / 1
9,136
653
12,424
12,579
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 3 / 4
8,444
603
5,251
13,421
10,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 2
8,523
609
11,596
8,962
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
5
5
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Izanami
Fox Sin9400
Izanami
4
6
1
0.75
W
Fenrir
MasonH9
Fenrir
4
4
6
1.75
W
Zeus
6
0
4
8
L
0
3
4
0.67
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,542
Damage
29,271
38,708
Taken
34,962
31,272
Mitigated
16,175
8,591
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,047
638
0
3,428
15,122
17,848
817
5,804
9,318
0
26,183
L
Izanami
Fox Sin9400
Izanami
12,424
7,364
0
514
12,579
3,250
680
5,714
6,697
0
31,011
W
Fenrir
MasonH9
Fenrir
8,286
2,514
0
2,174
14,243
9,226
393
6,294
7,949
0
28,016
W
Zeus
16,209
1,791
0
2,989
9,343
4,198
1,721
5,195
4,148
58,573
0
L
5,251
304
48
2,598
13,421
10,484
0
7,795
5,437
18,532
0
L
11,596
4,142
0
3,371
8,962
2,441
1,002
2,963
5,827
39,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,836
Gold Earned
26,103
174
Minions Killed
146
8
Camps Cleared
4
762,461
Distance Traveled
726,400
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,381
670
46
3
4
267,526
1
L
Izanami
9,136
653
54
4
2
227,943
1
W
Fenrir
9,746
696
28
2
1
248,432
4
W
Zeus
10,709
765
100
7
3
246,503
1
L
Geb
8,444
603
33
2
1
253,900
4
L
Sol
8,523
609
59
4
1
244,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role