Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Vladmeerpoopin72
Ymir
Level 34
God Stats
15W - 15L
1,384 SR
Queue Stats
373W - 374L
1,358 Elo+
Solo
Erlang Shen
Erlang Shen
Zepodanslebendo
Erlang Shen
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
546W - 583L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
franshooten
Morgan Le Fay
Level 119
God Stats
0W - 4L
1,652 SR
Queue Stats
73W - 77L
1,549 Elo+
Solo
Izanami
Izanami
hindsy69
Izanami
Level 42
God Stats
21W - 17L
1,342 SR
Queue Stats
294W - 321L
1,338 Elo+
Solo
Team Averages
Level 90
1,476 SR
1,429 Elo+

VS

Team Averages
Level 91
1,423 SR
1,441 Elo+
Tyr
Tyr
 
Tyr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
B_N_C-2503
Shiva
Level 129
God Stats
5W - 7L
1,500 SR
Queue Stats
325W - 338L
1,388 Elo+
Solo
Neith
Neith
Cr-Edu-Cr
Neith
Level 87
God Stats
204W - 177L
1,502 SR
Queue Stats
426W - 411L
1,446 Elo+
Solo
Loki
Loki
Final_FarisXV
Loki
Level 54
God Stats
2W - 4L
1,115 SR
Queue Stats
30W - 47L
1,358 Elo+
Solo
Ah Puch
Ah Puch
TEAM_MERCY_DANI
Ah Puch
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 135L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
3 / 1 / 1
4,661
666
2,596
4,232
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 1 / 0
3,055
436
271
1,869
558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Zepodanslebendo
Erlang Shen
7
0 / 1 / 1
4,017
574
2,595
3,924
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
franshooten
Morgan Le Fay
9
1 / 1 / 1
4,747
678
1,379
2,500
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
hindsy69
Izanami
6
0 / 2 / 0
3,670
524
823
3,066
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 1 / 0
4,780
683
2,170
3,399
2,097
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
6
2 / 1 / 2
4,516
645
1,711
3,846
2,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
Cr-Edu-Cr
Neith
6
1 / 0 / 3
4,334
619
1,763
2,429
562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 1 / 1
4,485
641
1,836
3,896
882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 1 / 1
4,212
602
1,639
2,516
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
6
6
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
1
3.5
W
Tyr
 
Tyr
1
1
0
1
W
Shiva
2
1
2
3
W
Neith
Cr-Edu-Cr
Neith
1
0
3
2.5
W
2
1
1
2.5
W
0
1
1
0.5
L
0
1
0
0
L
Erlang Shen
Zepodanslebendo
Erlang Shen
0
1
1
0.5
L
Morgan Le Fay
franshooten
Morgan Le Fay
1
1
1
1.5
L
Izanami
hindsy69
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,664
Damage
9,119
15,591
Taken
16,086
5,154
Mitigated
6,660
4,603
Healing
4,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,596
346
0
357
4,232
1,498
0
883
3,349
0
17,394
W
Tyr
 
Tyr
2,170
541
0
784
3,399
2,097
0
0
3,399
0
24,932
W
Shiva
1,711
395
90
1,132
3,846
2,427
11
113
3,733
0
7,476
W
Neith
Cr-Edu-Cr
Neith
1,763
1,091
0
1,546
2,429
562
280
236
2,193
0
15,903
W
1,836
410
0
305
3,896
882
0
298
3,598
0
18,519
W
1,639
164
98
640
2,516
692
0
1,003
1,513
18,709
0
L
271
62
0
550
1,869
558
0
0
1,869
2,697
0
L
Erlang Shen
Zepodanslebendo
Erlang Shen
2,595
1,054
0
2,335
3,924
1,744
0
0
3,924
0
18,804
L
Morgan Le Fay
franshooten
Morgan Le Fay
1,379
209
0
492
2,500
770
0
756
1,744
26,508
0
L
Izanami
hindsy69
Izanami
823
541
0
869
3,066
584
0
0
3,066
0
14,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,150
Gold Earned
22,327
161
Minions Killed
179
0
Camps Cleared
0
558,823
Distance Traveled
704,087
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,661
666
38
5
0
152,800
1
W
Tyr
4,780
683
55
8
0
147,719
1
W
Shiva
4,516
645
15
2
0
143,619
1
W
Neith
4,334
619
32
5
0
123,070
0
W
Loki
4,485
641
45
6
0
160,444
2
W
Ah Puch
4,212
602
32
5
0
129,235
3
L
Ymir
3,055
436
1
0
0
29,032
0
L
Erlang Shen
4,017
574
26
4
0
131,047
1
L
Morgan Le Fay
4,747
678
60
9
0
139,309
3
L
Izanami
3,670
524
36
5
0
106,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role