Player Matchup

Hachiman
Hachiman
AdaptzTv
Hachiman
Level 40
God Stats
1W - 2L
1,244 SR
Queue Stats
16W - 16L
1,405 Elo+
Solo
Loki
Loki
BeautyWitch00
Loki
Level 129
God Stats
6W - 14L
1,343 SR
Queue Stats
185W - 152L
1,561 Elo+
Party 3
Discordia
Discordia
HouseMother
Discordia
Level 109
God Stats
2W - 1L
1,732 SR
Queue Stats
63W - 45L
1,577 Elo+
Party 3
Bellona
Bellona
olvar-d-_-b-
Bellona
Level 136
God Stats
11W - 3L
1,500 SR
Queue Stats
209W - 172L
1,587 Elo+
Party 3
Geb
Geb
sakatomi
Geb
Level 44
God Stats
19W - 9L
1,727 SR
Queue Stats
69W - 47L
1,607 Elo+
Party 3
Team Averages
Level 92
1,509 SR
1,547 Elo+

VS

Team Averages
Level 61
1,498 SR
1,430 Elo+
Tiamat
Tiamat
GorgonaX01
Tiamat
Level 44
God Stats
28W - 25L
1,491 SR
Queue Stats
599W - 505L
1,450 Elo+
Party 1
The Morrigan
The Morrigan
ItzKxrhan
The Morrigan
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
215W - 248L
1,358 Elo+
Party 2
Ullr
Ullr
Not_Goku47
Ullr
Level 116
God Stats
7W - 7L
1,500 SR
Queue Stats
455W - 375L
1,472 Elo+
Party 1
Apollo
Apollo
TNikas
Apollo
Level 75
God Stats
3W - 7L
1,500 SR
Queue Stats
527W - 544L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
pabletehrt
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 190L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdaptzTv
Hachiman
17
5 / 1 / 6
10,983
549
17,730
15,359
5,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 2 / 5
12,986
649
11,200
12,039
4,882
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
HouseMother
Discordia
17
4 / 0 / 7
10,797
540
20,332
11,854
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
olvar-d-_-b-
Bellona
19
4 / 1 / 7
11,583
579
9,296
15,154
16,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 8
9,516
476
6,603
14,936
18,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GorgonaX01
Tiamat
12
0 / 9 / 0
7,342
367
7,410
15,517
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
ItzKxrhan
The Morrigan
11
3 / 7 / 0
7,466
373
6,370
9,966
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 4 / 0
8,746
437
7,855
13,452
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
TNikas
Apollo
13
0 / 4 / 3
8,350
418
8,512
18,334
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
pabletehrt
Cthulhu
10
0 / 4 / 0
7,182
359
5,839
20,508
19,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
28
Kills
4
4
Deaths
28
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AdaptzTv
Hachiman
5
1
6
8
W
13
2
5
7.75
L
Tiamat
GorgonaX01
Tiamat
0
9
0
0
W
Discordia
HouseMother
Discordia
4
0
7
7.5
L
The Morrigan
ItzKxrhan
The Morrigan
3
7
0
0.43
L
1
4
0
0.25
L
Apollo
TNikas
Apollo
0
4
3
0.38
W
Bellona
olvar-d-_-b-
Bellona
4
1
7
7.5
L
Cthulhu
pabletehrt
Cthulhu
0
4
0
0
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,161
Damage
35,986
69,342
Taken
77,777
50,231
Mitigated
40,583
27,867
Healing
17,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AdaptzTv
Hachiman
17,730
10,107
0
8,410
15,359
5,282
2,395
3,174
12,185
0
88,715
W
11,200
3,306
0
5,520
12,039
4,882
272
3,964
8,075
0
107,127
L
Tiamat
GorgonaX01
Tiamat
7,410
677
0
1,884
15,517
7,198
0
8,471
7,046
47,718
0
W
Discordia
HouseMother
Discordia
20,332
666
217
4,248
11,854
4,753
1,998
4,521
7,333
83,484
0
L
The Morrigan
ItzKxrhan
The Morrigan
6,370
872
146
1,058
9,966
3,132
180
3,246
6,696
30,896
489
L
7,855
3,542
0
2,989
13,452
4,606
1,678
1,342
12,110
0
56,802
L
Apollo
TNikas
Apollo
8,512
4,560
64
7,664
18,334
6,597
102
5,982
12,352
0
49,393
W
Bellona
olvar-d-_-b-
Bellona
9,296
2,632
0
5,078
15,154
16,909
3,492
2,400
12,754
0
92,935
L
Cthulhu
pabletehrt
Cthulhu
5,839
367
122
3,895
20,508
19,050
0
7,894
12,614
22,535
0
W
6,603
753
613
3,781
14,936
18,405
150
5,178
9,758
27,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,865
Gold Earned
39,086
666
Minions Killed
382
0
Camps Cleared
0
2,048,208
Distance Traveled
1,779,151
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,983
549
124
6
0
364,778
2
W
Loki
12,986
649
186
9
0
462,881
3
L
Tiamat
7,342
367
78
4
0
347,579
2
W
Discordia
10,797
540
141
7
0
411,110
6
L
The Morrigan
7,466
373
60
3
0
345,035
0
L
Ullr
8,746
437
125
6
0
333,171
1
L
Apollo
8,350
418
91
5
0
377,176
2
W
Bellona
11,583
579
171
9
0
399,226
0
L
Cthulhu
7,182
359
28
1
0
376,190
1
W
Geb
9,516
476
44
2
0
410,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role