Player Matchup

Thor
Thor
BeefJerkySalami
Thor
Level 43
God Stats
2W - 2L
1,353 SR
Queue Stats
60W - 80L
1,375 Elo+
Party 4
Heimdallr
Heimdallr
Kotleba255_exe
Heimdallr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 33L
1,371 Elo+
Party 2
Artio
Artio
Tomo007SK
Artio
Level 69
God Stats
3W - 0L
1,675 SR
Queue Stats
12W - 24L
1,253 Elo+
Party 2
Baron Samedi
Baron Samedi
dado255sk
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,420 Elo+
Party 2
Cu Chulainn
Cu Chulainn
egosteffe99
Cu Chulainn
Level 46
God Stats
3W - 5L
1,447 SR
Queue Stats
61W - 77L
1,377 Elo+
Party 4
Team Averages
Level 54
1,495 SR
1,359 Elo+

VS

Team Averages
Level 108
1,423 SR
1,380 Elo+
Anubis
Anubis
Arma_Grande_1234
Anubis
Level 160
God Stats
4W - 9L
1,351 SR
Queue Stats
81W - 96L
1,358 Elo+
Party 3
Gilgamesh
Gilgamesh
Gaige4416
Gilgamesh
Level 81
God Stats
2W - 2L
1,252 SR
Queue Stats
117W - 109L
1,454 Elo+
Party 1
Neith
Neith
Miss_sugar_candy
Neith
Level 160
God Stats
7W - 7L
1,470 SR
Queue Stats
85W - 98L
1,363 Elo+
Party 3
Sobek
Sobek
aJaKxV
Sobek
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 22L
1,374 Elo+
Party 1
Olorun
Olorun
jmTorti95
Olorun
Level 109
God Stats
2W - 4L
1,540 SR
Queue Stats
40W - 39L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 3
12,977
541
8,444
19,843
6,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Kotleba255_exe
Heimdallr
19
9 / 1 / 3
12,586
524
21,063
18,541
8,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Tomo007SK
Artio
18
1 / 3 / 14
12,121
505
10,116
26,658
33,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
dado255sk
Baron Samedi
18
2 / 3 / 6
11,881
495
11,471
14,346
7,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
egosteffe99
Cu Chulainn
18
2 / 6 / 3
12,128
505
10,868
22,935
17,011
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 2
11,628
485
11,288
16,871
8,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Gaige4416
Gilgamesh
20
16 / 3 / 0
14,593
608
28,211
22,273
18,500
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 4 / 5
10,478
437
14,891
17,090
5,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sobek
aJaKxV
Sobek
15
0 / 5 / 4
9,913
413
5,594
20,442
20,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
jmTorti95
Olorun
12
0 / 2 / 0
9,229
385
2,046
5,367
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
19
Kills
18
18
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
5
5
3
1.3
L
Gilgamesh
Gaige4416
Gilgamesh
16
3
0
5.33
W
Heimdallr
Kotleba255_exe
Heimdallr
9
1
3
10.5
L
0
4
5
0.63
W
Artio
Tomo007SK
Artio
1
3
14
2.67
L
Sobek
aJaKxV
Sobek
0
5
4
0.4
W
Baron Samedi
dado255sk
Baron Samedi
2
3
6
1.67
W
Cu Chulainn
egosteffe99
Cu Chulainn
2
6
3
0.58
L
Olorun
jmTorti95
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,962
Damage
62,030
102,323
Taken
82,043
73,323
Mitigated
54,796
31,770
Healing
25,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,288
351
0
8,203
16,871
8,487
1,039
1,272
15,599
71,846
0
W
8,444
3,588
2
2,437
19,843
6,847
0
4,777
15,066
0
99,141
L
Gilgamesh
Gaige4416
Gilgamesh
28,211
13,584
0
3,623
22,273
18,500
1,745
7,115
15,158
0
126,999
W
Heimdallr
Kotleba255_exe
Heimdallr
21,063
11,988
0
8,055
18,541
8,609
901
3,698
14,843
0
106,347
L
14,891
5,986
630
7,617
17,090
5,397
869
4,922
12,168
0
82,414
W
Artio
Tomo007SK
Artio
10,116
1,164
1,947
9,420
26,658
33,771
245
4,132
22,526
44,305
0
L
Sobek
aJaKxV
Sobek
5,594
935
348
4,273
20,442
20,763
162
6,303
14,133
23,552
0
W
Baron Samedi
dado255sk
Baron Samedi
11,471
637
1,810
4,556
14,346
7,085
1,066
2,068
12,278
80,283
0
W
Cu Chulainn
egosteffe99
Cu Chulainn
10,868
1,106
0
3,543
22,935
17,011
0
8,702
14,233
13,287
64,189
L
Olorun
jmTorti95
Olorun
2,046
850
0
1,069
5,367
1,649
647
3,313
2,054
42,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,693
Gold Earned
55,841
578
Minions Killed
583
0
Camps Cleared
0
2,259,197
Distance Traveled
2,062,690
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,628
485
149
6
0
366,638
11
W
Thor
12,977
541
130
5
0
506,892
4
L
Gilgamesh
14,593
608
173
7
0
541,663
1
W
Heimdallr
12,586
524
138
6
0
448,361
2
L
Neith
10,478
437
145
6
0
436,627
12
W
Artio
12,121
505
49
2
0
467,766
4
L
Sobek
9,913
413
33
1
0
507,143
0
W
Baron Samedi
11,881
495
130
5
0
408,601
6
W
Cu Chulainn
12,128
505
131
5
0
427,577
2
L
Olorun
9,229
385
83
3
0
210,619
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role