Player Matchup

Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DeXT8358
Ra
Level 15
God Stats
8W - 8L
1,708 SR
Queue Stats
28W - 38L
1,231 Elo+
Party 1
Ymir
Ymir
Hironak
Ymir
Level 149
God Stats
7W - 7L
1,797 SR
Queue Stats
255W - 271L
1,534 Elo+
Party 1
Mulan
Mulan
M0nistar
Mulan
Level 47
God Stats
21W - 22L
1,806 SR
Queue Stats
146W - 183L
1,450 Elo+
Party 3
Skadi
Skadi
arktrooper23
Skadi
Level 34
God Stats
61W - 59L
1,517 SR
Queue Stats
106W - 126L
1,451 Elo+
Party 3
Team Averages
Level 74
1,666 SR
1,433 Elo+

VS

Team Averages
Level 119
1,675 SR
1,572 Elo+
Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Amerxx
Mercury
Level 29
God Stats
12W - 4L
1,831 SR
Queue Stats
47W - 29L
1,648 Elo+
Party 2
Chernobog
Chernobog
GhostGogen
Chernobog
Level 124
God Stats
5W - 2L
1,904 SR
Queue Stats
657W - 524L
1,555 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Leonardo0604
Kumbhakarna
Level 127
God Stats
39W - 43L
1,544 SR
Queue Stats
748W - 622L
1,585 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
emmureXIII
Morgan Le Fay
Level 158
God Stats
8W - 5L
1,596 SR
Queue Stats
264W - 213L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 2 / 0
6,212
478
5,124
7,311
4,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 0
5,878
452
355
8,547
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Hironak
Ymir
9
0 / 5 / 2
6,038
464
3,860
12,306
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
M0nistar
Mulan
8
0 / 6 / 0
5,309
408
1,601
8,432
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
3 / 4 / 0
6,435
495
5,691
9,338
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 2 / 5
6,549
504
3,264
9,440
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Amerxx
Mercury
15
15 / 0 / 3
9,228
710
11,429
8,852
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
GhostGogen
Chernobog
13
3 / 1 / 8
7,608
585
8,146
6,474
2,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Leonardo0604
Kumbhakarna
12
0 / 1 / 4
7,222
556
3,718
8,270
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
emmureXIII
Morgan Le Fay
14
5 / 0 / 8
8,596
661
6,588
4,953
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
4
Kills
23
23
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
W
Atlas
 
Atlas
0
2
5
1.25
W
Mercury
Amerxx
Mercury
15
0
3
16.5
L
0
6
0
0
W
Chernobog
GhostGogen
Chernobog
3
1
8
7
L
Ymir
Hironak
Ymir
0
5
2
0.2
W
Kumbhakarna
Leonardo0604
Kumbhakarna
0
1
4
2
L
Mulan
M0nistar
Mulan
0
6
0
0
L
3
4
0
0.75
W
Morgan Le Fay
emmureXIII
Morgan Le Fay
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,631
Damage
33,145
45,934
Taken
37,989
22,212
Mitigated
18,675
8,467
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,124
1,932
0
2,446
7,311
4,045
662
3,088
4,185
0
28,460
W
Atlas
 
Atlas
3,264
1,600
0
562
9,440
5,503
300
1,396
8,044
21,685
0
W
Mercury
Amerxx
Mercury
11,429
6,623
0
1,255
8,852
3,427
161
943
7,876
0
58,548
L
355
42
0
395
8,547
2,851
372
2,315
6,050
30,065
0
W
Chernobog
GhostGogen
Chernobog
8,146
4,927
0
1,838
6,474
2,147
1,252
1,647
4,827
0
55,337
L
Ymir
Hironak
Ymir
3,860
745
0
1,124
12,306
9,318
0
3,562
8,660
26,751
0
W
Kumbhakarna
Leonardo0604
Kumbhakarna
3,718
475
0
1,540
8,270
5,707
0
0
7,938
28,227
0
L
Mulan
M0nistar
Mulan
1,601
251
0
1,852
8,432
3,241
0
927
7,431
0
19,521
L
5,691
2,639
46
2,604
9,338
2,757
0
3,192
6,038
0
33,796
W
Morgan Le Fay
emmureXIII
Morgan Le Fay
6,588
1,276
0
1,283
4,953
1,891
68
229
4,693
52,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,872
Gold Earned
39,203
283
Minions Killed
379
0
Camps Cleared
0
1,039,061
Distance Traveled
1,333,782
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,212
478
65
5
0
182,876
0
W
Atlas
6,549
504
33
3
0
240,648
1
W
Mercury
9,228
710
84
6
0
324,970
0
L
Ra
5,878
452
56
4
0
184,499
0
W
Chernobog
7,608
585
91
7
0
250,308
1
L
Ymir
6,038
464
50
4
0
232,390
2
W
Kumbhakarna
7,222
556
61
5
0
245,574
2
L
Mulan
5,309
408
42
3
0
208,641
3
L
Skadi
6,435
495
70
5
0
230,655
3
W
Morgan Le Fay
8,596
661
110
8
0
272,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role