Player Matchup

Achilles
Achilles
Almighty__Jr-_-
Achilles
Level 59
God Stats
0W - 2L
1,285 SR
Queue Stats
37W - 60L
1,427 Elo+
Solo
The Morrigan
The Morrigan
BenDaGinge
The Morrigan
Level 119
God Stats
0W - 3L
1,300 SR
Queue Stats
110W - 107L
1,290 Elo+
Party 1
Baron Samedi
Baron Samedi
Milthred
Baron Samedi
Level 69
God Stats
8W - 9L
1,614 SR
Queue Stats
752W - 813L
1,442 Elo+
Solo
Jing Wei
Jing Wei
pKz I SnIpEz
Jing Wei
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
243W - 237L
1,403 Elo+
Party 1
Artio
Artio
pKz I lIfTz
Artio
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 168L
1,343 Elo+
Party 1
Team Averages
Level 102
1,440 SR
1,381 Elo+

VS

Team Averages
Level 106
1,600 SR
1,459 Elo+
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AUX17 Ghost
Fenrir
Level 106
God Stats
1W - 1L
1,507 SR
Queue Stats
28W - 25L
1,495 Elo+
Solo
Olorun
Olorun
Martin28161
Olorun
Level 65
God Stats
3W - 0L
1,728 SR
Queue Stats
233W - 253L
1,418 Elo+
Party 2
Charybdis
Charybdis
RoyalHeir69ing
Charybdis
Level 104
God Stats
11W - 9L
1,885 SR
Queue Stats
613W - 619L
1,475 Elo+
Solo
Cerberus
Cerberus
grande457
Cerberus
Level 102
God Stats
12W - 8L
1,379 SR
Queue Stats
311W - 348L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
7 / 4 / 10
11,363
710
17,754
19,569
21,004
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
BenDaGinge
The Morrigan
18
1 / 9 / 13
10,870
679
15,342
13,481
4,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Milthred
Baron Samedi
19
5 / 7 / 11
11,530
721
19,647
20,673
16,095
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
pKz I SnIpEz
Jing Wei
19
6 / 8 / 9
11,731
733
20,074
17,673
6,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 8 / 10
10,684
668
14,090
34,062
28,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
4 / 1 / 24
11,921
745
20,167
13,482
5,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
10 / 9 / 16
12,721
795
20,958
17,925
8,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
20
12 / 5 / 13
12,748
797
20,286
16,226
7,794
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
RoyalHeir69ing
Charybdis
20
5 / 6 / 22
12,069
754
16,899
16,434
6,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
grande457
Cerberus
20
5 / 2 / 24
12,078
755
16,392
36,184
38,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
135
22
Kills
36
36
Deaths
23
53
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
24
16
W
Fenrir
10
9
16
2
L
Achilles
7
4
10
3
L
The Morrigan
BenDaGinge
The Morrigan
1
9
13
0.83
W
Olorun
12
5
13
3.7
L
Baron Samedi
Milthred
Baron Samedi
5
7
11
1.5
W
Charybdis
RoyalHeir69ing
Charybdis
5
6
22
2.67
W
Cerberus
grande457
Cerberus
5
2
24
8.5
L
Jing Wei
pKz I SnIpEz
Jing Wei
6
8
9
1.31
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,907
Damage
94,702
105,458
Taken
100,251
76,783
Mitigated
66,958
36,491
Healing
51,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,167
810
3,373
6,772
13,482
5,602
980
6,660
6,822
45,359
0
W
Fenrir
20,958
3,739
1,718
3,359
17,925
8,609
61
6,358
11,567
0
27,814
L
Achilles
17,754
1,694
690
3,721
19,569
21,004
288
9,039
10,530
163
28,637
L
The Morrigan
BenDaGinge
The Morrigan
15,342
4,138
493
2,568
13,481
4,837
528
7,791
5,535
31,817
1,662
W
Olorun
20,286
12,190
3,554
5,964
16,226
7,794
2,491
8,737
7,489
44,908
0
L
Baron Samedi
Milthred
Baron Samedi
19,647
1,628
4,171
7,470
20,673
16,095
39
11,203
9,470
31,032
0
W
Charybdis
RoyalHeir69ing
Charybdis
16,899
5,789
1,268
3,544
16,434
6,895
1,254
9,466
6,968
0
48,859
W
Cerberus
grande457
Cerberus
16,392
1,534
1,379
20,660
36,184
38,058
485
17,289
18,895
37,663
0
L
Jing Wei
pKz I SnIpEz
Jing Wei
20,074
12,022
674
3,248
17,673
6,789
762
9,121
8,552
0
37,396
L
14,090
554
2,217
11,239
34,062
28,058
0
19,659
14,403
22,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,178
Gold Earned
61,537
131
Minions Killed
223
0
Camps Cleared
0
1,319,685
Distance Traveled
1,366,033
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,921
745
65
4
0
352,082
0
W
Fenrir
12,721
795
10
1
0
277,747
2
L
Achilles
11,363
710
23
1
0
299,900
0
L
The Morrigan
10,870
679
44
3
0
225,216
0
W
Olorun
12,748
797
47
3
0
264,730
1
L
Baron Samedi
11,530
721
18
1
0
236,042
1
W
Charybdis
12,069
754
48
3
0
200,776
0
W
Cerberus
12,078
755
53
3
0
270,698
0
L
Jing Wei
11,731
733
35
2
0
272,209
0
L
Artio
10,684
668
11
1
0
286,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role