Player Matchup

Nox
Nox
SINxCRUSADER
Nox
Level 158
God Stats
1W - 1L
1,567 SR
Queue Stats
165W - 136L
1,507 Elo+
Party 2
Skadi
Skadi
Steenz
Skadi
Level 118
God Stats
14W - 8L
1,484 SR
Queue Stats
94W - 83L
1,528 Elo+
Party 2
Fenrir
Fenrir
Texantchanka
Fenrir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,622 Elo+
Party 2
Team Averages
Level 132
1,517 SR
1,552 Elo+

VS

Team Averages
Level 71
1,540 SR
1,359 Elo+
Horus
Horus
Lew10itDan4270
Horus
Level 67
God Stats
7W - 14L
1,300 SR
Queue Stats
22W - 46L
1,313 Elo+
Party 1
Mercury
Mercury
capnmiket
Mercury
Level 41
God Stats
8W - 11L
1,820 SR
Queue Stats
16W - 36L
1,288 Elo+
Party 1
Chiron
Chiron
offSETlokiii
Chiron
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 158L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 14
10,474
748
10,850
7,383
8,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Steenz
Skadi
14
2 / 5 / 14
10,049
718
8,087
10,063
3,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
16
15 / 1 / 5
12,026
859
17,624
11,710
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
9,940
710
4,477
16,863
12,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
capnmiket
Mercury
13
2 / 9 / 2
8,770
626
3,605
12,533
4,135
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
15
3 / 6 / 2
10,159
726
10,984
13,318
4,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
21
Kills
6
6
Deaths
21
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
4
0
14
11
W
Skadi
Steenz
Skadi
2
5
14
1.8
W
Fenrir
15
1
5
17.5
L
Mercury
capnmiket
Mercury
2
9
2
0.33
L
Chiron
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,561
Damage
19,066
29,156
Taken
42,714
17,902
Mitigated
21,463
5,014
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,477
2,538
1,319
3,686
16,863
12,811
0
5,240
11,314
0
12,121
W
10,850
1,249
777
370
7,383
8,362
599
166
7,217
32,997
0
W
Skadi
Steenz
Skadi
8,087
3,280
718
754
10,063
3,386
1,721
0
10,063
0
37,562
W
Fenrir
17,624
4,150
0
2,395
11,710
6,154
849
717
10,993
0
30,032
L
Mercury
capnmiket
Mercury
3,605
603
83
425
12,533
4,135
0
3,780
8,609
0
20,857
L
Chiron
10,984
2,912
458
2,977
13,318
4,517
0
2,634
10,399
0
53,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,549
Gold Earned
28,869
143
Minions Killed
128
7
Camps Cleared
5
763,276
Distance Traveled
738,434
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,940
710
11
1
1
257,820
3
W
Nox
10,474
748
52
4
2
256,919
3
W
Skadi
10,049
718
67
5
0
223,429
2
W
Fenrir
12,026
859
24
2
5
282,928
3
L
Mercury
8,770
626
29
2
2
250,825
1
L
Chiron
10,159
726
88
6
2
229,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role