Player Matchup

Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Jspurge04
Loki
Level 109
God Stats
17W - 16L
1,588 SR
Queue Stats
181W - 169L
1,564 Elo+
Party 2
Cernunnos
Cernunnos
KittySlayerEthan
Cernunnos
Level 117
God Stats
1W - 3L
1,193 SR
Queue Stats
43W - 56L
1,497 Elo+
Party 2
Scylla
Scylla
KittySlayerUtley
Scylla
Level 124
God Stats
1W - 0L
1,460 SR
Queue Stats
47W - 41L
1,569 Elo+
Party 2
Ymir
Ymir
Wantedman18
Ymir
Level 123
God Stats
13W - 22L
1,532 SR
Queue Stats
54W - 64L
1,510 Elo+
Party 3
Team Averages
Level 120
1,455 SR
1,528 Elo+

VS

Team Averages
Level 113
1,629 SR
1,541 Elo+
Jormungandr
Jormungandr
BOB_BARKER_704
Jormungandr
Level 104
God Stats
13W - 6L
1,646 SR
Queue Stats
495W - 434L
1,497 Elo+
Party 1
Bakasura
Bakasura
KingBlightSama
Bakasura
Level 127
God Stats
9W - 11L
1,544 SR
Queue Stats
219W - 181L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
RickWayne16
Baron Samedi
Level 125
God Stats
1W - 3L
1,605 SR
Queue Stats
147W - 152L
1,545 Elo+
Solo
Mulan
Mulan
demonslayercreed
Mulan
Level 89
God Stats
9W - 15L
1,682 SR
Queue Stats
10W - 16L
1,628 Elo+
Party 1
Ymir
Ymir
dios_shiryu
Ymir
Level 118
God Stats
93W - 64L
1,669 SR
Queue Stats
264W - 265L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 4 / 4
9,822
517
7,829
13,967
10,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
19
11 / 0 / 2
11,885
626
11,746
11,335
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
16
4 / 5 / 4
10,344
544
10,559
14,849
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 3 / 6
10,141
534
12,050
13,479
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 10
10,317
543
9,227
20,332
9,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BOB_BARKER_704
Jormungandr
16
8 / 3 / 0
10,392
547
18,158
15,933
15,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
14
1 / 6 / 7
8,746
460
7,717
17,161
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
RickWayne16
Baron Samedi
3
0 / 1 / 0
5,599
295
216
740
134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 9 / 3
8,703
458
12,567
16,674
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 6 / 0
9,753
513
9,130
19,821
22,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
25
Kills
15
15
Deaths
25
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
4
4
1
L
Jormungandr
BOB_BARKER_704
Jormungandr
8
3
0
2.67
W
Loki
11
0
2
12
L
Bakasura
1
6
7
0.75
W
Cernunnos
4
5
4
1.2
W
3
3
6
2
L
Baron Samedi
RickWayne16
Baron Samedi
0
1
0
0
W
5
3
10
3.33
L
2
9
3
0.39
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,411
Damage
47,788
73,962
Taken
70,329
34,536
Mitigated
53,108
25,552
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,829
2,375
0
2,792
13,967
10,865
884
6,396
7,148
0
62,361
L
Jormungandr
BOB_BARKER_704
Jormungandr
18,158
5,073
0
3,108
15,933
15,400
867
6,586
9,347
65,228
0
W
Loki
11,746
3,238
0
3,240
11,335
4,349
1,093
5,434
5,800
0
71,215
L
Bakasura
7,717
4,611
0
3,873
17,161
5,665
0
3,642
13,519
0
39,354
W
Cernunnos
10,559
5,371
0
5,075
14,849
5,385
700
5,693
8,764
0
65,397
W
12,050
1,908
0
7,152
13,479
4,262
1,172
2,755
10,259
74,279
0
L
Baron Samedi
RickWayne16
Baron Samedi
216
34
0
167
740
134
0
60
680
3,445
0
W
9,227
2,540
0
7,293
20,332
9,675
820
7,397
12,136
50,444
0
L
12,567
1,215
98
3,226
16,674
9,090
114
7,295
9,379
0
52,935
L
9,130
1,946
0
1,952
19,821
22,819
384
3,694
16,127
56,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,509
Gold Earned
43,193
572
Minions Killed
388
0
Camps Cleared
0
1,789,630
Distance Traveled
1,364,254
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,822
517
120
6
0
382,151
6
L
Jormungandr
10,392
547
115
6
0
317,292
1
W
Loki
11,885
626
131
7
0
411,583
2
L
Bakasura
8,746
460
82
4
0
342,454
1
W
Cernunnos
10,344
544
108
6
0
308,716
1
W
Scylla
10,141
534
125
7
0
317,309
0
L
Baron Samedi
5,599
295
6
0
0
84,619
0
W
Ymir
10,317
543
88
5
0
369,871
0
L
Mulan
8,703
458
97
5
0
322,812
0
L
Ymir
9,753
513
88
5
0
297,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role