Player Matchup

Danzaburou
Danzaburou
AXUX32
Danzaburou
Level 97
God Stats
3W - 0L
1,498 SR
Queue Stats
51W - 50L
1,491 Elo+
Party 2
Cabrakan
Cabrakan
ChrisGames123
Cabrakan
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 213L
1,446 Elo+
Party 3
Horus
Horus
Jart5a
Horus
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
196W - 205L
1,441 Elo+
Party 2
Agni
Agni
Skullbaka
Agni
Level 40
God Stats
2W - 2L
1,317 SR
Queue Stats
13W - 11L
1,485 Elo+
Solo
Ymir
Ymir
mosin007
Ymir
Level 44
God Stats
39W - 29L
1,570 SR
Queue Stats
178W - 193L
1,441 Elo+
Party 3
Team Averages
Level 58
1,477 SR
1,461 Elo+

VS

Team Averages
Level 67
1,536 SR
1,464 Elo+
Bacchus
Bacchus
CrendorFX
Bacchus
Level 69
God Stats
4W - 4L
1,791 SR
Queue Stats
6W - 7L
1,576 Elo+
Party 4
Ao Kuang
Ao Kuang
GioGio99
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,454 Elo+
Party 4
Baba Yaga
Baba Yaga
Kicame
Baba Yaga
Level 107
God Stats
0W - 2L
1,177 SR
Queue Stats
219W - 229L
1,456 Elo+
Solo
Loki
Loki
MIKImaus222
Loki
Level 117
God Stats
9W - 5L
1,758 SR
Queue Stats
155W - 159L
1,467 Elo+
Party 1
Medusa
Medusa
Sferov
Medusa
Level 15
God Stats
2W - 5L
1,454 SR
Queue Stats
14W - 19L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AXUX32
Danzaburou
18
11 / 2 / 4
11,541
607
14,265
13,715
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
ChrisGames123
Cabrakan
17
10 / 5 / 5
10,728
565
12,819
16,675
10,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Jart5a
Horus
17
3 / 3 / 5
10,308
543
8,201
12,010
10,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
15
4 / 7 / 8
9,772
514
8,202
11,775
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
2 / 3 / 14
9,721
512
6,124
13,754
17,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrendorFX
Bacchus
13
2 / 4 / 4
8,599
453
8,802
12,937
13,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
GioGio99
Ao Kuang
15
3 / 5 / 4
9,578
504
4,973
12,979
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
Kicame
Baba Yaga
16
5 / 6 / 7
10,286
541
12,001
13,556
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
7 / 8 / 2
11,004
579
13,816
17,203
5,455
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Sferov
Medusa
16
3 / 8 / 5
10,250
539
6,579
14,993
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
30
Kills
20
20
Deaths
31
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AXUX32
Danzaburou
11
2
4
6.5
W
Cabrakan
ChrisGames123
Cabrakan
10
5
5
2.5
L
Bacchus
CrendorFX
Bacchus
2
4
4
1
L
Ao Kuang
GioGio99
Ao Kuang
3
5
4
1
W
Horus
Jart5a
Horus
3
3
5
1.83
L
Baba Yaga
Kicame
Baba Yaga
5
6
7
1.42
L
7
8
2
1
L
Medusa
Sferov
Medusa
3
8
5
0.69
W
Agni
4
7
8
1.14
W
Ymir
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,611
Damage
46,171
67,929
Taken
71,668
47,600
Mitigated
31,073
21,778
Healing
14,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AXUX32
Danzaburou
14,265
7,022
0
5,886
13,715
5,991
1,520
6,432
7,113
0
88,353
W
Cabrakan
ChrisGames123
Cabrakan
12,819
1,744
0
6,685
16,675
10,070
0
5,836
10,687
56,108
0
L
Bacchus
CrendorFX
Bacchus
8,802
1,175
0
1,028
12,937
13,119
0
3,911
8,946
35,002
0
L
Ao Kuang
GioGio99
Ao Kuang
4,973
1,268
0
4,610
12,979
3,146
0
3,330
9,611
41,811
0
W
Horus
Jart5a
Horus
8,201
4,159
950
5,774
12,010
10,088
286
1,811
10,151
0
54,793
L
Baba Yaga
Kicame
Baba Yaga
12,001
252
0
3,214
13,556
5,313
0
8,618
4,851
56,840
0
L
13,816
2,950
0
3,099
17,203
5,455
0
5,249
11,530
0
66,014
L
Medusa
Sferov
Medusa
6,579
2,313
0
2,862
14,993
4,040
0
6,037
8,956
0
59,409
W
Agni
8,202
694
0
805
11,775
4,414
225
6,183
5,309
55,944
0
W
Ymir
6,124
990
197
1,481
13,754
17,037
332
4,659
8,893
23,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,070
Gold Earned
49,717
475
Minions Killed
446
0
Camps Cleared
0
1,699,527
Distance Traveled
1,705,961
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,541
607
135
7
0
341,838
6
W
Cabrakan
10,728
565
82
4
0
312,653
3
L
Bacchus
8,599
453
52
3
0
353,549
3
L
Ao Kuang
9,578
504
79
4
0
385,793
0
W
Horus
10,308
543
120
6
0
397,118
4
L
Baba Yaga
10,286
541
100
5
0
326,366
3
L
Loki
11,004
579
119
6
0
330,205
6
L
Medusa
10,250
539
96
5
0
310,048
3
W
Agni
9,772
514
99
5
0
315,389
11
W
Ymir
9,721
512
39
2
0
332,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role