Player Matchup

Terra
Terra
Afghan-Hound03
Terra
Level 104
God Stats
16W - 12L
1,529 SR
Queue Stats
36W - 28L
1,524 Elo+
Party 2
Mulan
Mulan
Grim_Wolf05
Mulan
Level 129
God Stats
17W - 12L
1,541 SR
Queue Stats
71W - 82L
1,531 Elo+
Party 2
Medusa
Medusa
KillaDew
Medusa
Level 147
God Stats
29W - 20L
1,462 SR
Queue Stats
205W - 208L
1,504 Elo+
Party 4
Discordia
Discordia
NavarNightarrow
Discordia
Level 148
God Stats
3W - 0L
1,953 SR
Queue Stats
89W - 90L
1,492 Elo+
Solo
King Arthur
King Arthur
mariusKatt
King Arthur
Level 149
God Stats
20W - 24L
1,287 SR
Queue Stats
325W - 306L
1,496 Elo+
Party 4
Team Averages
Level 135
1,554 SR
1,509 Elo+

VS

Team Averages
Level 93
1,513 SR
1,482 Elo+
Sol
Sol
InYourMomsBed69
Sol
Level 12
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Janus
Janus
MiddayUrsa
Janus
Level 112
God Stats
7W - 6L
1,701 SR
Queue Stats
224W - 202L
1,523 Elo+
Party 3
Mulan
Mulan
WhiteGuy202
Mulan
Level 108
God Stats
9W - 9L
1,726 SR
Queue Stats
108W - 95L
1,553 Elo+
Party 3
Cthulhu
Cthulhu
drip101
Cthulhu
Level 128
God Stats
6W - 7L
1,451 SR
Queue Stats
523W - 509L
1,566 Elo+
Party 3
Susano
Susano
pickaxe120
Susano
Level 105
God Stats
2W - 5L
1,449 SR
Queue Stats
175W - 147L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 7
5,988
599
2,556
5,993
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
7 / 2 / 3
6,980
698
5,398
5,675
3,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
KillaDew
Medusa
10
1 / 1 / 1
5,694
569
2,279
5,721
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
NavarNightarrow
Discordia
10
5 / 3 / 1
6,178
618
3,281
4,672
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
mariusKatt
King Arthur
10
2 / 2 / 0
5,819
582
3,689
7,153
3,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,518
452
1,727
4,866
722
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
10
3 / 3 / 2
5,946
595
5,527
4,185
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 3 / 3
5,086
509
3,460
7,029
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
drip101
Cthulhu
10
2 / 1 / 0
5,479
548
2,036
5,985
2,604
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
pickaxe120
Susano
8
0 / 4 / 3
4,843
484
2,192
5,985
1,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
17
Kills
8
8
Deaths
17
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
7
2
3
4.25
L
1
6
0
0.17
W
Medusa
KillaDew
Medusa
1
1
1
1.5
L
Janus
3
3
2
1.33
W
Discordia
NavarNightarrow
Discordia
5
3
1
1.83
L
2
3
3
1.17
L
Cthulhu
drip101
Cthulhu
2
1
0
2
W
King Arthur
mariusKatt
King Arthur
2
2
0
1
L
Susano
pickaxe120
Susano
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,203
Damage
14,942
29,214
Taken
28,050
14,187
Mitigated
9,160
7,634
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,556
597
643
1,886
5,993
3,319
130
2,174
3,819
13,915
1,571
W
5,398
1,390
0
1,104
5,675
3,998
417
2,073
3,602
1,623
31,143
L
1,727
784
0
462
4,866
722
0
522
4,210
11,905
0
W
Medusa
KillaDew
Medusa
2,279
796
179
2,097
5,721
1,676
0
1,726
3,995
0
29,785
L
Janus
5,527
876
0
425
4,185
1,019
0
1,978
2,171
30,070
0
W
Discordia
NavarNightarrow
Discordia
3,281
317
0
710
4,672
1,427
122
1,281
3,391
27,985
0
L
3,460
549
91
1,356
7,029
3,198
0
2,791
4,191
0
13,993
L
Cthulhu
drip101
Cthulhu
2,036
174
0
1,604
5,985
2,604
0
0
5,985
24,441
0
W
King Arthur
mariusKatt
King Arthur
3,689
246
0
1,015
7,153
3,767
52
2,036
5,117
0
27,612
L
Susano
pickaxe120
Susano
2,192
373
0
130
5,985
1,617
0
632
5,298
0
20,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,659
Gold Earned
25,872
266
Minions Killed
209
0
Camps Cleared
0
951,557
Distance Traveled
876,485
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,988
599
23
2
0
205,794
0
W
Mulan
6,980
698
64
6
0
198,184
1
L
Sol
4,518
452
28
3
0
175,022
0
W
Medusa
5,694
569
74
7
0
185,477
3
L
Janus
5,946
595
62
6
0
186,528
5
W
Discordia
6,178
618
49
5
0
171,410
0
L
Mulan
5,086
509
25
3
0
148,823
0
L
Cthulhu
5,479
548
49
5
0
181,034
3
W
King Arthur
5,819
582
56
6
0
190,692
2
L
Susano
4,843
484
45
5
0
185,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role