Player Matchup

Chiron
Chiron
AlexisRHGamer
Chiron
Level 160
God Stats
12W - 4L
1,954 SR
Queue Stats
442W - 443L
1,566 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fudgepackah
Ah Muzen Cab
Level 75
God Stats
7W - 7L
1,500 SR
Queue Stats
311W - 315L
1,564 Elo+
Solo
Pele
Pele
Jeckler
Pele
Level 143
God Stats
0W - 2L
1,281 SR
Queue Stats
69W - 54L
1,667 Elo+
Solo
Gilgamesh
Gilgamesh
LCnote215
Gilgamesh
Level 129
God Stats
17W - 15L
1,855 SR
Queue Stats
841W - 811L
1,594 Elo+
Solo
Hades
Hades
Winbow
Hades
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 90L
1,437 Elo+
Solo
Team Averages
Level 133
1,618 SR
1,565 Elo+

VS

Team Averages
Level 132
1,436 SR
1,609 Elo+
Cthulhu
Cthulhu
Cynodoubt
Cthulhu
Level 122
God Stats
4W - 6L
1,692 SR
Queue Stats
569W - 615L
1,619 Elo+
Solo
Erlang Shen
Erlang Shen
FistMeOniiChan
Erlang Shen
Level 128
God Stats
2W - 2L
1,356 SR
Queue Stats
72W - 50L
1,683 Elo+
Solo
Merlin
Merlin
LiT024
Merlin
Level 151
God Stats
2W - 0L
1,644 SR
Queue Stats
58W - 50L
1,580 Elo+
Solo
Zeus
Zeus
Stabbythebear
Zeus
Level 157
God Stats
2W - 4L
1,183 SR
Queue Stats
317W - 306L
1,574 Elo+
Solo
Sobek
Sobek
bri2949
Sobek
Level 103
God Stats
2W - 1L
1,307 SR
Queue Stats
154W - 163L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 15
12,926
646
17,650
19,564
8,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Fudgepackah
Ah Muzen Cab
20
5 / 6 / 15
13,660
683
24,810
16,604
7,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Jeckler
Pele
20
8 / 8 / 7
14,065
703
22,559
22,842
19,259
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
LCnote215
Gilgamesh
20
3 / 8 / 13
13,031
652
15,876
26,326
30,399
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Winbow
Hades
20
11 / 6 / 11
13,263
663
20,757
22,008
26,275
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cynodoubt
Cthulhu
20
5 / 7 / 20
14,092
705
19,754
27,051
42,448
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
FistMeOniiChan
Erlang Shen
20
12 / 6 / 14
15,433
772
31,521
31,036
34,516
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
LiT024
Merlin
20
5 / 5 / 17
13,840
692
16,987
17,560
8,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 7 / 13
13,752
688
19,258
13,895
6,243
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
bri2949
Sobek
20
6 / 4 / 24
14,076
704
12,720
33,037
60,546
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
123
29
Kills
35
36
Deaths
29
61
Assists
88
Player
Kills
Deaths
Assists
KDA
L
2
8
15
1.19
W
Cthulhu
Cynodoubt
Cthulhu
5
7
20
2.14
W
Erlang Shen
FistMeOniiChan
Erlang Shen
12
6
14
3.17
L
Ah Muzen Cab
Fudgepackah
Ah Muzen Cab
5
6
15
2.08
L
Pele
Jeckler
Pele
8
8
7
1.44
L
Gilgamesh
LCnote215
Gilgamesh
3
8
13
1.19
W
Merlin
LiT024
Merlin
5
5
17
2.7
W
7
7
13
1.93
L
Hades
Winbow
Hades
11
6
11
2.75
W
Sobek
bri2949
Sobek
6
4
24
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,652
Damage
100,240
107,344
Taken
122,579
91,508
Mitigated
152,222
30,565
Healing
35,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,650
7,586
2,829
6,216
19,564
8,571
1,107
14,820
4,502
0
42,895
W
Cthulhu
Cynodoubt
Cthulhu
19,754
862
5,055
4,158
27,051
42,448
0
3,778
23,273
39,679
0
W
Erlang Shen
FistMeOniiChan
Erlang Shen
31,521
16,818
3,566
7,661
31,036
34,516
236
6,451
24,585
4,751
38,735
L
Ah Muzen Cab
Fudgepackah
Ah Muzen Cab
24,810
6,051
1,653
3,747
16,604
7,004
403
12,095
4,451
0
46,828
L
Pele
Jeckler
Pele
22,559
4,881
364
4,546
22,842
19,259
0
15,829
6,705
0
41,009
L
Gilgamesh
LCnote215
Gilgamesh
15,876
3,332
1,514
1,803
26,326
30,399
0
15,316
10,626
1,117
27,835
W
Merlin
LiT024
Merlin
16,987
1,322
1,274
2,734
17,560
8,469
1,896
3,531
14,029
49,240
0
W
19,258
1,392
335
216
13,895
6,243
2,229
2,329
11,566
44,113
0
L
Hades
Winbow
Hades
20,757
1,814
2,891
5,002
22,008
26,275
0
11,769
9,945
31,352
0
W
Sobek
bri2949
Sobek
12,720
581
917
9,092
33,037
60,546
316
5,683
27,354
22,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,945
Gold Earned
71,193
193
Minions Killed
232
0
Camps Cleared
0
1,705,288
Distance Traveled
1,703,295
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,926
646
43
2
0
340,338
6
W
Cthulhu
14,092
705
31
2
0
313,154
0
W
Erlang Shen
15,433
772
28
1
0
351,416
0
L
Ah Muzen Cab
13,660
683
40
2
0
380,673
5
L
Pele
14,065
703
52
3
0
330,382
0
L
Gilgamesh
13,031
652
23
1
0
333,733
2
W
Merlin
13,840
692
73
4
0
348,297
0
W
Zeus
13,752
688
72
4
0
302,872
0
L
Hades
13,263
663
35
2
0
320,162
0
W
Sobek
14,076
704
28
1
0
387,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role