Player Matchup

Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Fuddyduddy
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
PadFlenders
Vamana
Level 149
God Stats
3W - 5L
1,153 SR
Queue Stats
321W - 361L
1,492 Elo+
Solo
Charybdis
Charybdis
dreadnought678
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 76
1,431 SR
1,498 Elo+

VS

Team Averages
Level 84
1,678 SR
1,543 Elo+
Jing Wei
Jing Wei
BoufaZ
Jing Wei
Level 25
God Stats
8W - 6L
1,822 SR
Queue Stats
332W - 281L
1,513 Elo+
Party 3
Izanami
Izanami
Shenae
Izanami
Level 89
God Stats
6W - 5L
1,495 SR
Queue Stats
465W - 410L
1,498 Elo+
Party 3
Nemesis
Nemesis
Urke7
Nemesis
Level 147
God Stats
10W - 7L
1,520 SR
Queue Stats
326W - 333L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZigHD
Morgan Le Fay
Level 129
God Stats
10W - 3L
1,998 SR
Queue Stats
171W - 141L
1,653 Elo+
Party 4
Hercules
Hercules
november15
Hercules
Level 28
God Stats
7W - 5L
1,554 SR
Queue Stats
272W - 281L
1,602 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 5 / 3
7,807
781
7,493
7,481
2,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
 
Hera
12
0 / 8 / 2
6,860
686
5,210
9,311
2,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
Fuddyduddy
Xing Tian
12
1 / 5 / 3
7,474
747
3,352
10,766
9,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
15
2 / 2 / 2
7,859
786
8,632
9,474
8,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
dreadnought678
Charybdis
13
0 / 6 / 3
6,822
682
6,915
9,373
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BoufaZ
Jing Wei
17
6 / 1 / 14
9,366
937
8,825
7,093
3,054
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
Shenae
Izanami
15
4 / 1 / 14
8,669
867
5,640
7,977
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Urke7
Nemesis
16
9 / 3 / 14
9,841
984
10,697
11,993
6,026
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
ZigHD
Morgan Le Fay
14
3 / 1 / 15
8,943
894
11,039
4,952
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
november15
Hercules
16
4 / 1 / 19
9,447
945
6,363
15,824
12,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
102
5
Kills
26
26
Deaths
7
13
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
5
3
0.7
L
Hera
 
Hera
0
8
2
0.13
W
Jing Wei
BoufaZ
Jing Wei
6
1
14
13
L
Xing Tian
Fuddyduddy
Xing Tian
1
5
3
0.5
L
Vamana
2
2
2
1.5
W
Izanami
Shenae
Izanami
4
1
14
11
W
Nemesis
Urke7
Nemesis
9
3
14
5.33
W
Morgan Le Fay
ZigHD
Morgan Le Fay
3
1
15
10.5
L
Charybdis
dreadnought678
Charybdis
0
6
3
0.25
W
Hercules
november15
Hercules
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,602
Damage
42,564
46,405
Taken
47,839
25,949
Mitigated
27,155
8,180
Healing
24,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,493
3,339
530
860
7,481
2,273
0
1,957
5,524
0
13,269
L
Hera
 
Hera
5,210
1,531
133
79
9,311
2,748
12
2,302
7,009
15,096
0
W
Jing Wei
BoufaZ
Jing Wei
8,825
6,255
789
1,772
7,093
3,054
2,335
1,262
5,831
0
21,148
L
Xing Tian
Fuddyduddy
Xing Tian
3,352
225
806
825
10,766
9,157
0
2,048
8,718
6,322
0
L
Vamana
8,632
2,420
580
3,275
9,474
8,805
0
2,554
6,920
0
24,224
W
Izanami
Shenae
Izanami
5,640
3,232
2,100
2,720
7,977
3,169
2,089
1,524
6,453
0
22,498
W
Nemesis
Urke7
Nemesis
10,697
1,895
579
2,547
11,993
6,026
752
1,907
10,086
0
18,237
W
Morgan Le Fay
ZigHD
Morgan Le Fay
11,039
662
1,839
1,518
4,952
1,944
266
484
4,468
25,355
0
L
Charybdis
dreadnought678
Charybdis
6,915
2,075
335
757
9,373
2,966
0
2,239
7,134
0
12,970
W
Hercules
november15
Hercules
6,363
781
1,007
9,377
15,824
12,962
0
3,385
12,439
156
11,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,822
Gold Earned
46,266
93
Minions Killed
112
0
Camps Cleared
0
842,303
Distance Traveled
880,757
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,807
781
17
2
0
144,897
0
L
Hera
6,860
686
25
3
0
146,082
0
W
Jing Wei
9,366
937
24
2
0
188,635
0
L
Xing Tian
7,474
747
4
0
0
178,579
2
L
Vamana
7,859
786
27
3
0
200,450
1
W
Izanami
8,669
867
29
3
0
178,360
5
W
Nemesis
9,841
984
17
2
0
197,465
1
W
Morgan Le Fay
8,943
894
29
3
0
137,466
3
L
Charybdis
6,822
682
20
2
0
172,295
1
W
Hercules
9,447
945
13
1
0
178,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role