Player Matchup

Olorun
Olorun
 
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
FlameMort
Bellona
Level 24
God Stats
8W - 2L
1,500 SR
Queue Stats
35W - 23L
1,842 Elo+
Party 1
Hou Yi
Hou Yi
MaRiNaRaMpAgE
Hou Yi
Level 61
God Stats
12W - 0L
2,014 SR
Queue Stats
77W - 14L
1,840 Elo+
Party 1
Team Averages
Level 37
1,671 SR
1,727 Elo+

VS

Team Averages
Level 101
1,468 SR
1,388 Elo+
Chernobog
Chernobog
Ralinad
Chernobog
Level 79
God Stats
2W - 2L
1,732 SR
Queue Stats
34W - 46L
1,376 Elo+
Party 2
Hel
Hel
Tullvea
Hel
Level 97
God Stats
11W - 24L
1,171 SR
Queue Stats
186W - 283L
1,360 Elo+
Solo
Kuzenbo
Kuzenbo
merleef
Kuzenbo
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 154L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
20 / 0 / 5
10,132
1,013
17,181
8,778
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
FlameMort
Bellona
12
2 / 1 / 23
8,105
811
5,720
8,081
6,050
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
3 / 0 / 18
8,216
822
10,359
7,504
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ralinad
Chernobog
8
0 / 10 / 1
5,898
590
4,369
10,739
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
9
0 / 8 / 1
5,962
596
4,193
9,394
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
merleef
Kuzenbo
8
1 / 7 / 0
5,876
588
5,456
16,039
15,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
3
25
Kills
1
1
Deaths
25
46
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
20
0
5
22.5
W
Bellona
FlameMort
Bellona
2
1
23
13.5
W
3
0
18
12
L
Chernobog
Ralinad
Chernobog
0
10
1
0.05
L
Hel
0
8
1
0.06
L
Kuzenbo
merleef
Kuzenbo
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,260
Damage
14,018
24,363
Taken
36,172
12,621
Mitigated
21,907
11,552
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
17,181
10,826
827
5,347
8,778
3,693
932
2,505
6,011
33,930
4,144
W
Bellona
FlameMort
Bellona
5,720
1,385
423
2,455
8,081
6,050
263
2,406
5,109
0
16,019
W
10,359
4,517
0
2,500
7,504
2,878
1,044
4,125
3,060
0
40,267
L
Chernobog
Ralinad
Chernobog
4,369
2,408
0
120
10,739
3,795
0
5,339
5,400
0
13,958
L
Hel
4,193
460
1,077
1,893
9,394
2,685
0
4,231
5,163
17,957
0
L
Kuzenbo
merleef
Kuzenbo
5,456
1,509
0
1,588
16,039
15,427
0
5,819
10,220
11,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,453
Gold Earned
17,736
129
Minions Killed
59
7
Camps Cleared
2
560,642
Distance Traveled
470,792
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,132
1,013
40
4
1
170,034
2
W
Bellona
8,105
811
24
2
0
214,538
1
W
Hou Yi
8,216
822
65
7
6
176,070
4
L
Chernobog
5,898
590
31
3
2
139,001
1
L
Hel
5,962
596
23
2
0
149,404
1
L
Kuzenbo
5,876
588
5
1
0
182,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role