Player Matchup

Anhur
Anhur
Myselfy
Anhur
Level 126
God Stats
4W - 9L
1,302 SR
Queue Stats
310W - 320L
1,596 Elo+
Solo
Hun Batz
Hun Batz
Obbylove
Hun Batz
Level 117
God Stats
4W - 4L
1,631 SR
Queue Stats
298W - 302L
1,617 Elo+
Solo
Horus
Horus
Stabbythebear
Horus
Level 157
God Stats
3W - 2L
1,832 SR
Queue Stats
317W - 306L
1,585 Elo+
Solo
He Bo
He Bo
XLordZeroxX
He Bo
Level 160
God Stats
11W - 13L
1,510 SR
Queue Stats
1,025W - 1,087L
1,595 Elo+
Solo
Nike
Nike
mastershahib17
Nike
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 126L
1,545 Elo+
Solo
Team Averages
Level 144
1,555 SR
1,588 Elo+

VS

Team Averages
Level 128
1,583 SR
1,579 Elo+
He Bo
He Bo
FistMeOniiChan
He Bo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 50L
1,674 Elo+
Solo
Horus
Horus
Fudgepackah
Horus
Level 75
God Stats
4W - 3L
1,500 SR
Queue Stats
311W - 315L
1,551 Elo+
Solo
Cthulhu
Cthulhu
GokuwithanAfro
Cthulhu
Level 160
God Stats
12W - 3L
1,820 SR
Queue Stats
503W - 521L
1,583 Elo+
Solo
Neith
Neith
IIFLoWII
Neith
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,520 Elo+
Solo
Ganesha
Ganesha
Lamy603
Ganesha
Level 148
God Stats
3W - 0L
1,596 SR
Queue Stats
191W - 184L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Myselfy
Anhur
14
5 / 6 / 2
8,365
837
7,811
11,096
4,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Obbylove
Hun Batz
13
1 / 6 / 4
7,538
754
10,288
11,766
4,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 4 / 7
7,901
790
3,905
12,336
8,181
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 5 / 5
7,408
741
8,757
9,276
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 4
6,903
690
9,900
13,463
6,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 4 / 13
10,080
1,008
12,084
8,948
5,064
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 1 / 23
8,952
895
4,527
11,717
12,011
16
4 / 1 / 21
8,983
898
14,456
19,315
13,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
IIFLoWII
Neith
16
9 / 2 / 14
9,859
986
13,027
8,615
4,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Lamy603
Ganesha
15
0 / 2 / 27
9,303
930
7,212
15,855
21,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
126
9
Kills
28
28
Deaths
10
22
Assists
98
Player
Kills
Deaths
Assists
KDA
W
12
4
13
4.63
W
3
1
23
14.5
W
4
1
21
14.5
W
Neith
IIFLoWII
Neith
9
2
14
8
W
Ganesha
Lamy603
Ganesha
0
2
27
6.75
L
Anhur
Myselfy
Anhur
5
6
2
1
L
Hun Batz
Obbylove
Hun Batz
1
6
4
0.5
L
1
4
7
1.13
L
1
5
5
0.7
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,661
Damage
51,306
57,937
Taken
64,450
26,240
Mitigated
56,015
16,226
Healing
30,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,084
591
0
1,125
8,948
5,064
971
2,595
6,226
21,425
0
W
4,527
1,928
8,326
5,940
11,717
12,011
652
1,333
10,246
0
7,919
W
14,456
279
1,375
8,889
19,315
13,357
470
1,946
17,188
22,825
0
W
Neith
IIFLoWII
Neith
13,027
4,754
291
2,442
8,615
4,288
2,503
984
7,631
0
31,630
W
Ganesha
Lamy603
Ganesha
7,212
357
461
2,050
15,855
21,295
398
1,899
13,685
17,822
0
L
Anhur
Myselfy
Anhur
7,811
2,818
92
670
11,096
4,299
0
7,318
3,298
0
15,222
L
Hun Batz
Obbylove
Hun Batz
10,288
741
1,062
2,199
11,766
4,215
0
6,433
5,084
0
21,570
L
3,905
1,927
4,457
4,531
12,336
8,181
0
6,154
5,834
0
10,906
L
8,757
533
0
1,516
9,276
2,965
0
4,973
4,152
16,688
0
L
9,900
830
79
1,620
13,463
6,580
0
7,269
5,817
0
13,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,115
Gold Earned
47,177
88
Minions Killed
106
0
Camps Cleared
0
884,411
Distance Traveled
957,489
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,080
1,008
22
2
0
170,501
0
W
Horus
8,952
895
10
1
0
210,717
5
W
Cthulhu
8,983
898
23
2
0
228,255
0
W
Neith
9,859
986
51
5
0
165,848
0
W
Ganesha
9,303
930
0
0
0
182,168
0
L
Anhur
8,365
837
18
2
0
150,797
0
L
Hun Batz
7,538
754
23
2
0
183,423
1
L
Horus
7,901
790
15
2
0
183,349
0
L
He Bo
7,408
741
22
2
0
172,748
0
L
Nike
6,903
690
10
1
0
194,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role