Player Matchup

Tyr
Tyr
CardiG
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,185 Elo+
Party 2
Zhong Kui
Zhong Kui
KineticSpartan
Zhong Kui
Level 22
God Stats
2W - 4L
1,265 SR
Queue Stats
38W - 62L
1,271 Elo+
Solo
Scylla
Scylla
Tottokill
Scylla
Level 27
God Stats
10W - 9L
1,308 SR
Queue Stats
636W - 708L
1,429 Elo+
Solo
Nox
Nox
Way2Oblivion
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,547 Elo+
Solo
Loki
Loki
帅气的夏
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,185 Elo+
Party 2
Team Averages
Level 22
1,415 SR
1,323 Elo+

VS

Team Averages
Level 71
1,510 SR
1,480 Elo+
Ganesha
Ganesha
FakeFineOkay
Ganesha
Level 29
God Stats
2W - 0L
1,850 SR
Queue Stats
25W - 14L
1,597 Elo+
Solo
Ne Zha
Ne Zha
Graendal_
Ne Zha
Level 159
God Stats
6W - 4L
1,199 SR
Queue Stats
370W - 390L
1,476 Elo+
Party 1
The Morrigan
The Morrigan
HYppeRaCtiVe
The Morrigan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 168L
1,508 Elo+
Party 1
Sobek
Sobek
Loco_519
Sobek
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 31L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sinjulee
Tsukuyomi
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
161W - 185L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CardiG
Tyr
17
1 / 7 / 13
11,352
597
8,120
16,767
14,987
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
KineticSpartan
Zhong Kui
20
9 / 6 / 13
14,660
772
26,751
23,198
19,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Scylla
Tottokill
Scylla
20
6 / 6 / 14
14,074
741
26,322
17,508
6,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 5 / 11
12,902
679
19,361
13,241
5,556
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 10 / 10
11,502
605
8,488
18,568
5,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FakeFineOkay
Ganesha
20
1 / 5 / 28
14,173
746
12,996
31,231
37,462
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Graendal_
Ne Zha
20
15 / 5 / 8
15,206
800
25,695
22,143
19,026
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Morrigan
HYppeRaCtiVe
The Morrigan
20
9 / 7 / 17
13,735
723
12,507
15,564
7,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
Loco_519
Sobek
20
6 / 5 / 19
13,264
698
16,386
40,610
47,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Sinjulee
Tsukuyomi
19
3 / 7 / 19
12,414
653
11,426
15,488
8,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
125
28
Kills
34
34
Deaths
29
61
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Tyr
CardiG
Tyr
1
7
13
1.07
W
Ganesha
FakeFineOkay
Ganesha
1
5
28
3
W
Ne Zha
Graendal_
Ne Zha
15
5
8
3.8
W
The Morrigan
HYppeRaCtiVe
The Morrigan
9
7
17
2.5
L
Zhong Kui
KineticSpartan
Zhong Kui
9
6
13
2.58
W
Sobek
Loco_519
Sobek
6
5
19
3.1
W
Tsukuyomi
Sinjulee
Tsukuyomi
3
7
19
1.79
L
Scylla
Tottokill
Scylla
6
6
14
2.17
L
9
5
11
2.9
L
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,042
Damage
79,010
89,282
Taken
125,036
52,266
Mitigated
119,797
27,259
Healing
50,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
CardiG
Tyr
8,120
645
1,503
2,342
16,767
14,987
316
8,707
7,740
0
13,683
W
Ganesha
FakeFineOkay
Ganesha
12,996
1,075
3,459
8,663
31,231
37,462
417
16,081
15,022
28,071
0
W
Ne Zha
Graendal_
Ne Zha
25,695
6,348
3,441
8,934
22,143
19,026
3,330
12,591
9,520
0
53,699
W
The Morrigan
HYppeRaCtiVe
The Morrigan
12,507
2,230
1,381
2,150
15,564
7,876
1,835
12,025
3,477
29,417
0
L
Zhong Kui
KineticSpartan
Zhong Kui
26,751
2,343
1,019
10,281
23,198
19,895
1,478
8,793
14,090
57,507
0
W
Sobek
Loco_519
Sobek
16,386
1,602
1,805
17,578
40,610
47,026
308
20,467
19,897
33,479
0
W
Tsukuyomi
Sinjulee
Tsukuyomi
11,426
3,373
251
2,987
15,488
8,407
2,243
10,756
4,686
0
26,583
L
Scylla
Tottokill
Scylla
26,322
2,717
671
4,543
17,508
6,414
591
7,686
9,610
65,003
0
L
19,361
561
2,104
1,202
13,241
5,556
631
4,304
8,937
32,596
0
L
8,488
1,141
857
2,737
18,568
5,414
650
11,358
7,016
0
19,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,490
Gold Earned
68,792
192
Minions Killed
151
0
Camps Cleared
0
1,512,926
Distance Traveled
1,664,025
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,352
597
15
1
0
381,506
1
W
Ganesha
14,173
746
0
0
0
344,807
4
W
Ne Zha
15,206
800
55
3
0
348,197
5
W
The Morrigan
13,735
723
46
2
0
287,339
0
L
Zhong Kui
14,660
772
52
3
0
330,753
3
W
Sobek
13,264
698
19
1
0
352,043
3
W
Tsukuyomi
12,414
653
31
2
0
331,639
0
L
Scylla
14,074
741
78
4
0
293,502
0
L
Nox
12,902
679
29
2
0
255,920
4
L
Loki
11,502
605
18
1
0
251,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role