Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EXTZelda
Bacchus
Level 19
God Stats
2W - 2L
1,400 SR
Queue Stats
18W - 20L
1,412 Elo+
Party 3
Ymir
Ymir
GetBodied
Ymir
Level 160
God Stats
7W - 6L
1,509 SR
Queue Stats
477W - 393L
1,751 Elo+
Party 2
Shiva
Shiva
ToSBreaker
Shiva
Level 29
God Stats
2W - 1L
1,552 SR
Queue Stats
198W - 80L
1,736 Elo+
Party 2
Freya
Freya
iShadowzTv
Freya
Level 87
God Stats
1W - 0L
1,430 SR
Queue Stats
41W - 46L
1,434 Elo+
Party 3
Team Averages
Level 78
1,478 SR
1,567 Elo+

VS

Team Averages
Level 69
1,492 SR
1,506 Elo+
Danzaburou
Danzaburou
AlwaysLegacy
Danzaburou
Level 104
God Stats
3W - 5L
1,533 SR
Queue Stats
306W - 274L
1,561 Elo+
Party 4
Fenrir
Fenrir
Fatali929476
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 24L
1,464 Elo+
Party 1
Ganesha
Ganesha
IwannaDieHigh
Ganesha
Level 49
God Stats
28W - 17L
1,688 SR
Queue Stats
85W - 75L
1,538 Elo+
Party 4
Janus
Janus
JOKERXZZZ
Janus
Level 113
God Stats
4W - 7L
1,500 SR
Queue Stats
581W - 560L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
ObiWanNoob21
Guan Yu
Level 64
God Stats
1W - 3L
1,238 SR
Queue Stats
60W - 59L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
3 / 3 / 6
6,655
666
2,396
5,547
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
EXTZelda
Bacchus
7
0 / 5 / 4
4,966
497
3,004
7,961
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
13
8 / 1 / 2
7,625
763
6,978
6,617
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
11
6 / 1 / 5
6,791
679
7,945
6,156
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Freya
8
3 / 5 / 3
5,530
553
7,196
7,800
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlwaysLegacy
Danzaburou
9
9 / 2 / 1
6,440
644
6,307
6,626
1,807
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
9
1 / 5 / 6
5,420
542
3,553
9,441
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
8
0 / 3 / 10
5,641
564
2,786
8,357
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
JOKERXZZZ
Janus
10
4 / 6 / 4
6,403
640
5,924
6,697
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
ObiWanNoob21
Guan Yu
3
0 / 4 / 0
3,772
377
961
3,678
1,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
20
Kills
14
15
Deaths
20
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
3
6
2
L
Danzaburou
AlwaysLegacy
Danzaburou
9
2
1
4.75
W
Bacchus
EXTZelda
Bacchus
0
5
4
0.4
L
Fenrir
1
5
6
0.8
W
Ymir
8
1
2
9
L
Ganesha
0
3
10
1.67
L
Janus
JOKERXZZZ
Janus
4
6
4
1
L
Guan Yu
ObiWanNoob21
Guan Yu
0
4
0
0
W
Shiva
6
1
5
8.5
W
Freya
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,519
Damage
19,531
34,081
Taken
34,799
13,789
Mitigated
13,693
9,432
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
2,396
104
0
1,177
5,547
1,830
165
2,084
3,463
31,787
0
L
Danzaburou
AlwaysLegacy
Danzaburou
6,307
2,925
0
1,964
6,626
1,807
0
4,144
2,482
0
27,010
W
Bacchus
EXTZelda
Bacchus
3,004
377
0
432
7,961
4,021
0
1,997
5,964
6,861
0
L
Fenrir
3,553
643
0
2,109
9,441
3,702
0
4,040
5,401
0
22,550
W
Ymir
6,978
2,074
0
2,488
6,617
4,127
668
904
5,626
38,951
3,762
L
Ganesha
2,786
155
0
1,862
8,357
4,630
0
4,458
3,899
13,046
0
L
Janus
JOKERXZZZ
Janus
5,924
264
0
530
6,697
1,852
0
4,273
2,424
23,395
0
L
Guan Yu
ObiWanNoob21
Guan Yu
961
411
10
521
3,678
1,702
0
2,282
1,396
0
4,034
W
Shiva
7,945
2,978
0
2,501
6,156
2,277
45
2,043
4,090
0
31,727
W
Freya
7,196
2,574
0
2,834
7,800
1,534
0
1,682
6,118
22,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,567
Gold Earned
27,676
260
Minions Killed
155
0
Camps Cleared
0
969,937
Distance Traveled
876,207
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,655
666
73
7
0
189,821
3
L
Danzaburou
6,440
644
55
6
0
194,211
2
W
Bacchus
4,966
497
10
1
0
195,645
1
L
Fenrir
5,420
542
51
5
0
204,423
1
W
Ymir
7,625
763
82
8
0
188,927
0
L
Ganesha
5,641
564
6
1
0
197,849
2
L
Janus
6,403
640
33
3
0
204,734
2
L
Guan Yu
3,772
377
10
1
0
74,990
0
W
Shiva
6,791
679
59
6
0
218,977
0
W
Freya
5,530
553
36
4
0
176,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role