Player Matchup

Scylla
Scylla
CaptainKush18
Scylla
Level 65
God Stats
7W - 4L
1,344 SR
Queue Stats
104W - 99L
1,447 Elo+
Solo
Janus
Janus
EdgarRT117
Janus
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 134L
1,351 Elo+
Solo
Kuzenbo
Kuzenbo
Flow--Acez
Kuzenbo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,450 Elo+
Solo
Tiamat
Tiamat
JPateAllDay91
Tiamat
Level 79
God Stats
4W - 5L
1,616 SR
Queue Stats
248W - 247L
1,476 Elo+
Solo
Ne Zha
Ne Zha
TopXecreT
Ne Zha
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
246W - 248L
1,408 Elo+
Solo
Team Averages
Level 92
1,492 SR
1,426 Elo+

VS

Team Averages
Level 99
1,411 SR
1,380 Elo+
Tyr
Tyr
LeoMora01
Tyr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,472 Elo+
Solo
Sol
Sol
MickyWarez
Sol
Level 109
God Stats
3W - 1L
1,115 SR
Queue Stats
78W - 101L
1,335 Elo+
Party 1
Medusa
Medusa
WisconSinner44
Medusa
Level 122
God Stats
40W - 34L
1,509 SR
Queue Stats
1,372W - 1,463L
1,416 Elo+
Party 1
Thor
Thor
Zakulla112
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,299 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ŁadyŁuck
Ah Muzen Cab
Level 158
God Stats
3W - 1L
1,429 SR
Queue Stats
295W - 328L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 7
10,878
777
18,622
11,907
4,116
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
14
1 / 9 / 9
8,867
633
4,905
13,384
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Flow--Acez
Kuzenbo
15
1 / 5 / 12
8,828
631
7,805
17,737
22,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
2 / 5 / 9
11,025
788
9,461
13,176
6,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
TopXecreT
Ne Zha
18
9 / 8 / 5
11,126
795
18,995
15,062
6,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 13
12,276
877
11,736
20,226
19,129
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
8 / 3 / 13
11,962
854
12,475
13,554
7,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 4 / 12
12,229
874
14,212
12,996
4,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 7 / 6
9,942
710
1,854
11,879
4,281
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
ŁadyŁuck
Ah Muzen Cab
19
7 / 5 / 13
11,803
843
21,549
13,490
4,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
91
22
Kills
34
34
Deaths
22
42
Assists
57
Player
Kills
Deaths
Assists
KDA
L
9
7
7
1.79
L
Janus
1
9
9
0.61
L
Kuzenbo
Flow--Acez
Kuzenbo
1
5
12
1.4
L
2
5
9
1.3
W
8
3
13
4.83
W
8
3
13
4.83
L
Ne Zha
TopXecreT
Ne Zha
9
8
5
1.44
W
9
4
12
3.75
W
2
7
6
0.71
W
Ah Muzen Cab
ŁadyŁuck
Ah Muzen Cab
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,788
Damage
61,826
71,266
Taken
72,145
43,891
Mitigated
40,485
17,934
Healing
26,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,622
1,279
1,280
1,228
11,907
4,116
427
2,533
9,374
27,353
0
L
Janus
4,905
646
825
1,784
13,384
3,502
205
1,765
11,619
13,438
0
L
Kuzenbo
Flow--Acez
Kuzenbo
7,805
1,971
384
4,476
17,737
22,833
28
3,274
14,463
10,259
0
L
9,461
1,434
536
3,602
13,176
6,687
240
2,367
10,809
27,983
0
W
11,736
421
1,337
9,211
20,226
19,129
232
8,664
11,176
0
21,938
W
12,475
1,777
1,125
4,354
13,554
7,599
897
8,035
5,417
27,139
0
L
Ne Zha
TopXecreT
Ne Zha
18,995
3,357
1,198
2,621
15,062
6,753
1,045
2,536
12,526
0
30,944
W
14,212
4,758
1,980
3,204
12,996
4,632
2,238
8,087
4,838
0
39,506
W
1,854
683
1,407
947
11,879
4,281
0
7,420
4,358
0
3,197
W
Ah Muzen Cab
ŁadyŁuck
Ah Muzen Cab
21,549
6,257
343
2,903
13,490
4,844
1,649
7,736
5,563
0
48,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,724
Gold Earned
58,212
144
Minions Killed
182
0
Camps Cleared
0
1,119,321
Distance Traveled
1,267,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,878
777
30
2
0
225,498
0
L
Janus
8,867
633
19
1
0
202,742
0
L
Kuzenbo
8,828
631
4
0
0
248,841
0
L
Tiamat
11,025
788
66
5
0
236,026
0
W
Tyr
12,276
877
19
1
0
311,632
0
W
Sol
11,962
854
27
2
0
263,669
0
L
Ne Zha
11,126
795
25
2
0
206,214
0
W
Medusa
12,229
874
72
5
0
257,765
0
W
Thor
9,942
710
8
1
0
205,725
0
W
Ah Muzen Cab
11,803
843
56
4
0
228,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role