Player Matchup

Jormungandr
Jormungandr
Diamond IV
Mageways
Jormungandr
Diamond IV
Level 125
God Stats
120W - 102L
1,660 SR
Queue Stats
764W - 770L
2,166 MMR
Solo
Anhur
Anhur
Platinum II
StockCreature1
Anhur
Platinum II
Level 146
God Stats
2W - 1L
1,547 SR
Queue Stats
164W - 152L
1,967 MMR
Solo
Chang'e
Chang'e
Diamond III
Yeeouai_Le_Elio
Chang'e
Diamond III
Level 65
God Stats
3W - 7L
1,552 SR
Queue Stats
185W - 161L
2,162 MMR
Solo
Kali
Kali
Diamond IV
chaospirate18
Kali
Diamond IV
Level 158
God Stats
0W - 1L
1,292 SR
Queue Stats
82W - 75L
1,974 MMR
Solo
Ymir
Ymir
Platinum V
zxX MR Xxz
Ymir
Platinum V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 22L
1,987 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,510 SR
2,051 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,708 SR
2,055 MMR
Camazotz
Camazotz
Platinum I
DMiaN-
Camazotz
Platinum I
Level 155
God Stats
6W - 5L
1,712 SR
Queue Stats
885W - 867L
1,945 MMR
Party 1
Cerberus
Cerberus
Platinum I
DaviZsOne
Cerberus
Platinum I
Level 144
God Stats
8W - 9L
1,542 SR
Queue Stats
216W - 218L
1,972 MMR
Party 1
Rama
Rama
Diamond III
PrettyPaperPaste
Rama
Diamond III
Level 121
God Stats
14W - 9L
1,722 SR
Queue Stats
182W - 178L
2,161 MMR
Solo
Tiamat
Tiamat
Diamond IV
amano_lll
Tiamat
Diamond IV
Level 129
God Stats
2W - 0L
1,887 SR
Queue Stats
127W - 110L
2,140 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
lukeheeger
Guan Yu
Diamond IV
Level 149
God Stats
10W - 7L
1,678 SR
Queue Stats
113W - 98L
2,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mageways
Jormungandr
13
1 / 3 / 1
8,034
574
9,792
13,174
9,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 2
7,429
531
7,170
10,912
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 4 / 4
7,892
564
8,870
9,018
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 1 / 1
7,868
562
6,198
10,937
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 3
6,604
472
2,185
10,484
8,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GebCliodhnaAtlasBastet

VS

Bans
NemesisArtioLokiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DMiaN-
Camazotz
15
3 / 1 / 6
8,501
607
6,438
12,190
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
DaviZsOne
Cerberus
11
0 / 2 / 7
6,345
453
5,891
8,286
5,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 4 / 2
8,200
586
8,254
10,725
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
amano_lll
Tiamat
14
2 / 3 / 3
7,821
559
3,666
6,514
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
lukeheeger
Guan Yu
16
3 / 2 / 0
9,049
646
10,692
14,781
11,240
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
12
Kills
11
11
Deaths
12
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Camazotz
DMiaN-
Camazotz
3
1
6
6
W
Cerberus
DaviZsOne
Cerberus
0
2
7
1.75
L
Jormungandr
Mageways
Jormungandr
1
3
1
0.5
W
3
4
2
1
L
2
1
2
3
L
5
4
4
1.75
W
Tiamat
amano_lll
Tiamat
2
3
3
1.17
L
4
1
1
4.5
W
Guan Yu
lukeheeger
Guan Yu
3
2
0
1.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,215
Damage
34,941
54,525
Taken
52,496
27,186
Mitigated
27,342
16,682
Healing
23,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
DMiaN-
Camazotz
6,438
2,357
0
9,129
12,190
4,237
0
3,319
8,871
0
51,220
W
Cerberus
DaviZsOne
Cerberus
5,891
287
0
2,097
8,286
5,826
0
3,126
5,160
20,961
1,711
L
Jormungandr
Mageways
Jormungandr
9,792
3,243
21
3,657
13,174
9,052
0
0
13,174
57,217
0
W
8,254
6,283
0
4,682
10,725
3,143
66
2,498
8,227
0
57,211
L
7,170
4,349
0
4,849
10,912
3,249
0
921
9,991
0
50,610
L
8,870
734
782
3,472
9,018
2,372
0
3,520
5,498
53,312
0
W
Tiamat
amano_lll
Tiamat
3,666
511
0
1,961
6,514
2,896
150
2,491
4,023
49,990
0
L
6,198
2,954
0
1,786
10,937
4,083
0
1,908
9,029
0
47,507
W
Guan Yu
lukeheeger
Guan Yu
10,692
2,137
112
5,836
14,781
11,240
0
9,413
5,368
0
69,710
L
2,185
481
0
2,115
10,484
8,430
0
2,550
7,934
15,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,827
Gold Earned
39,916
434
Minions Killed
480
0
Camps Cleared
0
1,385,586
Distance Traveled
1,459,270
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,501
607
96
7
0
339,310
2
W
Cerberus
6,345
453
42
3
0
273,394
4
L
Jormungandr
8,034
574
133
10
0
229,544
4
W
Rama
8,200
586
108
8
0
250,821
1
L
Anhur
7,429
531
101
7
0
240,895
5
L
Chang'e
7,892
564
103
7
0
282,123
1
W
Tiamat
7,821
559
98
7
0
294,118
7
L
Kali
7,868
562
82
6
0
343,867
8
W
Guan Yu
9,049
646
136
10
0
301,627
8
L
Ymir
6,604
472
15
1
0
289,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role